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Top Man: Difference between revisions
GiverBot (talk | contribs) (→Statistics: clean up, replaced: [https://debatesjungle.fandom.com/wiki/User_blog:Ami.EXE/Duo_%26_Evil_Robot_Dispersing_Saturn_Clouds?venotify=created who was at this level] → who was at this level) m |
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'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
'''[[Attack Potency]]:''' '''Planet level+''' ([https://youtu.be/GpD-mljP8cE?t=239 Can harm] [[Mega Man (Classic)|Mega Man]] [https://youtu.be/R5NDLZlI35o who was able to fight on par with beings such as] Duo, [ | '''[[Attack Potency]]:''' '''Planet level+''' ([https://youtu.be/GpD-mljP8cE?t=239 Can harm] [[Mega Man (Classic)|Mega Man]] [https://youtu.be/R5NDLZlI35o who was able to fight on par with beings such as] Duo, [[User blog:AutumnZX64/Duo & Evil Robot Dispersing Jupiter Clouds|who was at this level]]) | ||
'''[[Durability]]:''' '''Planet level+''' ([https://youtu.be/GpD-mljP8cE?t=240 Can take hits] from [[Mega Man (Classic)|Mega Man]]) | '''[[Durability]]:''' '''Planet level+''' ([https://youtu.be/GpD-mljP8cE?t=240 Can take hits] from [[Mega Man (Classic)|Mega Man]]) |
Revision as of 01:36, 4 February 2023
“ | You spin me right round, baby!! | „ | |
~ Top Man |
Background
Top Man (タップマン Tappuman) is a Robot Master created by Dr. Light and Dr. Wily to work on other planets in search for the Energy Elements needed to build Gamma, but he was reprogrammed and used for combat by Dr. Wily in Mega Man 3. Top Man is equipped with an auto balance system within his body, allowing him to spin rapidly much like a top, which he uses as an attack called the Top Spin to injure enemies, and as a defensive mechanism because the high rotational speeds make projectiles deflect off of him. However, he can't spin for too long because he gets dizzy, and maintaining such high speeds could damage his internal components. Top Man also attacks by tossing rapidly spinning tops from his head or shooting tops from his arm cannon.
Statistics
Tier: 5-B
Name: Top Man, DWN-021
Origin: Mega Man
Sex: Male
Age: Unknown
Classification: Robot Master
Dimensionality: 3-D
Attack Potency: Planet level+ (Can harm Mega Man who was able to fight on par with beings such as Duo, who was at this level)
Durability: Planet level+ (Can take hits from Mega Man)
Striking Strength: Planet Class+
Lifting Strength: Class T (Several Robot Masters are made on par with or even stronger than Mega Man's lifting strength such as Guts Man)
Travel Speed: Massively FTL (Is comparable to Mega Man)
Combat Speed: Massively FTL (Can keep up with Mega Man)
Reaction Speed: Massively FTL (Can keep up with Mega Man)
Stamina: Essentially Limitless due to being a robot
Range: Standard Melee Range to Hundreds of Meters
Intelligence: Gifted (Can keep up with Mega Man in combat)
Powers and Abilities
Superhuman Physical Characteristics, Self-Sustenance, Inorganic Physiology (Type 2. Top Man is a robot), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Immortality (Type 8; All robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED"), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data), Information Manipulation (Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED"), Creation and Homing Attack (Top Man can create small tops to attack with and they also homing attack), Attack Reflection and Invulnerability (Top Man can reflect projectiles while spinning and is even immune to his weaknesses such as Hard Knuckle while spinning)
Resistance to Mind Manipulation and Soul Manipulation (As a robot, Top Man does not have a soul or mind, and functions on AI programming)
Standard Equipment
None Notable
Other
Standard Tactics: Top Man creates tops to attack his opponents with homing attacks and rams into opponents while spinning
Weaknesses: Hard Knuckle. Spinning too much can make him dizzy. If his data is destroyed he will be incapable of coming back.
Explanations
Explanation of data in the Mega Man series.
Battle Records
Discussions (Link For Mobile Users):
Discussion threads involving Top Man |