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Moogle (Mario Sports Mix): Difference between revisions
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'''[[Speed|Travel Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' (Can move as fast as [[Mario]] and friends) | '''[[Speed|Travel Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' (Can move as fast as [[Mario]] and friends) | ||
'''[[Speed| | '''[[Speed|Attack Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' (Can keep up with [[Mario]] and friends in Sports) | ||
'''[[Reactions|Reaction Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' | '''[[Reactions|Reaction Speed]]:''' '''Varies'''. '''Supersonic''' to '''Faster Than Light''' |
Revision as of 21:34, 27 July 2024
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Background
Moogle, along with the other Final Fantasy characters, returns in the game Mario Sports Mix, where it is classified as a Tricky character. It is unlocked by beating the Mushroom Cup Tournament of any sport. Moogle's power in this game is very weak, and its speed is below average, but it makes up for those weaknesses with a high technique stat. However, unlike most characters with high technique attributes, Moogle's full power throws do not have a curve added to them.
General Information
Name: Moogle
Origin: Mario Sports Mix, Originally from Final Fantasy
Sex: Unknown
Age: Unknown
Classification: Moogle
Codex Statistics
Tier: Varies. 8-B, up to 2-C
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Varies (Mario and his friends are noted to be akin to a troupe of actors, taking on different roles depending on the game[1], with his gimmick being attributed to the same as Mickey Mouse, with their strength and skills even being shown to vary with it being shown with Mario being unable to take on Wario in his pixelated form due to the Wario using a different physiology to make him be unable to interact requiring him to turn to a similar physiology to beat him). City Block level, up to Universe level (Scale to other Final Fantasy characters like Ninja who can harm Mario and those comparable to him)
Durability: Varies. City Block level, up to Universe level (Can tank attacks from Mario and friends)
Striking Strength: Varies. City Block Class, Up to Universe Class
Lifting Strength: Unknown
Travel Speed: Varies. Supersonic to Faster Than Light (Can move as fast as Mario and friends)
Attack Speed: Varies. Supersonic to Faster Than Light (Can keep up with Mario and friends in Sports)
Reaction Speed: Varies. Supersonic to Faster Than Light
Stamina: Unknown
Range: Standard Melee Range, Extended Melee Range with equipment, powers and items
Intelligence: Gifted (The Moogle is talented multiple sports)
Powers and Techniques
Equipment
Depends on the current sport they are participating in, otherwise none.
Optional Equipment
Other
Weaknesses: None notable
Note 1 : Concerning Paint, even goombas can remove paint from attack without anything special.
Note 2 : In Paper Mario Color Splash, the main point of the game is paint. Paint is a concept. As shown in the game, paint encompasses everything. And I mean everything. Paint is shown to be all of land, liquid, life (Once bringing Toad back via paint, Huey states that paint gives life. Additionally, paint can return the blood, organs, and skin to an old fossil that's been dead years ago), mind (Paint can speak to your mind by coloring your thoughts. Paint was able to take over Bowser's body and freely act on their own. Big Paint Stars are also shown to be alive), memory (Toad couldn't remember anything with the loss of paint on his head. Returning paint gave his memories back), emotions, space (even simple holes require paint to function as holes) and souls. Removing any paint would stop making anything work. It's everything.
Battle Records
None.
None.
None.
- ↑ "If you're familiar with things like Popeye and some of the old comic characters, you would oftentimes see this cast of characters that takes on different roles depending on the comic or cartoon," Miyamoto said. "They might be businessman in one [cartoon] or a pirate in another. Depending on the story that was being told, they would change roles. So, to a certain degree, I look at our characters in a similar way and feel that they can take on different roles in different games."