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Malmord: Difference between revisions
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'''Weaknesses:''' None notable. | '''Weaknesses:''' None notable. | ||
== | ==Battle Records== | ||
'''Notable Victories:''' | '''Notable Victories:''' | ||
Revision as of 03:06, 20 April 2021
“ | Zelda, I am your destiny! I weep because of your quest. I measure and I cut what you lose. I deem what is fate and what is best, and I leave you no power to choose! Ha! | „ |
~ Malmord |
Background
Malmord is the fourth boss in Zelda's Adventure. She is the Shrine Keeper of the Shrine of Destiny. She resembles a Grim Reaper carrying a large scythe. She claims to have control over destiny and Princess Zelda's fate.
Powers and Stats
Tier: 9-B
Name: Malmord
Origin: The Legend of Zelda
Gender: Unknown (Sounds female)
Age: Unknown
Classification: Shrine Keeper, Controller of Destiny
Attack Potency: Wall level (As a shrine boss should be comparable to Ursore. Can damage Zelda)
Speed: Supersonic (Can react to Zelda and her sound waves)
Lifting Strength: Unknown
Striking Strength: Wall Class
Durability: Wall level (Tanked hits from Zelda)
Stamina: Unknown
Range: Extended Melee Range with scythe, Universal+ with time manipulation & fate manipulation
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Wields a scythe), Magic, Fate Manipulation (Controls fate), Time Manipulation (Controls the future and past), Resistance Negation & Magic Nullification (The magic shield is useless against all Shrine Bosses weapons), Shadow Manipulation (Can melt into a shadow making them brieflyintangible), Undead Physiology, Immortality (Type 7. They are a skeleton)
Standard Equipment: A Scythe
Intelligence: Unknown (Should have a vast knowledge of all if she is the one that writes future and past)
Weaknesses: None notable.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Malmord |