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User:Say Abracadavre Now/Sandbox: Difference between revisions
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{{Mature}} | {{Mature}} | ||
==Background== | ==Background== | ||
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'''[[Hax|Powers and Abilities]]:''' | '''[[Hax|Powers and Abilities]]:''' | ||
<tabber> | <tabber> | ||
|-|Standard abilities= | |-|Standard abilities=[[Superhuman Physical Characteristics]], [[Regeneration]] (Mid-Low. Can regenerate from zombies bites), [[Peak Human]], [[Superhuman Speed]], Immortality Negation (Type 6 and 7. Can kill zombies [https://cdn.discordapp.com/attachments/649464780574425130/651218404421926942/1202191819.jpg who can survive without legs] and are undead), [[Immortality]] (Type 4 and 8. [https://callofduty.fandom.com/wiki/Afterlife#:~:text=Afterlife%20is%20an%20astral%20projection%20game%20mechanic%20exclusive,the%20player%20faces%20no%20point%20or%20Perk%20loss. If they die, they can revive themselves via Afterlife mode] and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited [[Subjective Reality]] ([https://youtu.be/YFB2p-RaS6M?t=247 Can buy a weapon off a chalk drawing]), [[Weapon Usage]], [[Incorporeality]] and [[Undead Physiology]] (If they die, they can become a spirit.) | ||
|-|Weapons= | |-|Weapons=[[Explosion Manipulation]] (With Rocket Launchers, Grenades, Claymores, etc.) | ||
|-|Wonder Weapons= | |-|Wonder Weapons=[[Energy Projection]] and [[Plasma Manipulation]] ([https://youtu.be/eWTuqYx5Ulc?t=42 The Ray Gun shoots lasers] and Takeo states that the lasers are made of Plasma), [[Sound Manipulation]] and [[Explosion Manipulation]] ([https://youtu.be/8fvoqk7_CAA?t=26 The Monkey Bomb creates sounds and explodes].), [[Acid Manipulation]] ([https://youtu.be/cRI17xypCRo?t=97 The Acidgat shoots out acid]) | ||
|-|Perks= | |-|Perks=[[Statistics Amplification]] (Juggernog can increase health, [https://youtu.be/cvArR7CFXLs?t=36 Double Tap can increase fire rate] and Double Tap 2 increase your damage by twice, and [https://youtu.be/cvArR7CFXLs?t=44 Speed Cola lets you reload faster]), [https://powerlisting.fandom.com/wiki/Accuracy_Manipulation Accuracy Manipulation] (Deadshot Daiquiri automatically aims for the head), [[Electricity Manipulation]] ([https://youtu.be/rtbbYDXvEFQ?t=74 Electric Cherry creates electricity while reloading]) | ||
|-|Pack-a-Punch= | |-|Pack-a-Punch=[[Power Modification]], [[Energy Projection]] (Some weapons can fire lasers after being upgraded), [[Fire Manipulation]] ([https://youtu.be/arNLrZE6DP0?t=45 The Olymipa shoots fire after being Pack-a-Punched]), [[Explosion Manipulation]] (Many guns gain a grenade attachment when they are Pack-a-Punched), [[Statistics Amplification]] (Guns become stronger when they are Pack-a-Punched) | ||
|-|Power Ups= | |-|Power Ups=Possibly [[Telekinesis]] ([https://callofduty.fandom.com/wiki/Der_Riese/Quotes#Power-ups Richtofen has implied the Carpenter works via telekinesis]), [[Death Manipulation]] and [[Fire Manipulation]] ([https://youtu.be/iEuo-5QCY5U?t=6m19s Nukes instantly kill everyone on the map and set them on fire]), [[Durability Negation]] (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill) | ||
|-|Resistances= | |-|Resistances=[[Resistance]] to [[Corruption]] (Resists zombie bites) | ||
</tabber> | </tabber> | ||
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'''[[Hax|Powers and Abilities]]:''' | '''[[Hax|Powers and Abilities]]:''' | ||
<tabber> | <tabber> | ||
|-|Standard abilities= | |-|Standard abilities=[[Superhuman Physical Characteristics]], [[Regeneration]] (Mid-Low. Can regenerate from zombies bites), [[Peak Human]], [[Superhuman Speed]], Immortality Negation (Type 6 and 7. Can kill zombies [https://cdn.discordapp.com/attachments/649464780574425130/651218404421926942/1202191819.jpg who can survive without legs] and are undead), [[Immortality]] (Type 4 and 8. [https://callofduty.fandom.com/wiki/Afterlife#:~:text=Afterlife%20is%20an%20astral%20projection%20game%20mechanic%20exclusive,the%20player%20faces%20no%20point%20or%20Perk%20loss. If they die, they can revive themselves via Afterlife mode] and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited [[Subjective Reality]] ([https://youtu.be/YFB2p-RaS6M?t=247 Can buy a weapon off a chalk drawing]), [[Weapon Usage]], [[Incorporeality]] and [[Undead Physiology]] (If they die, they can become a spirit.) | ||
|-|Weapons= | |-|Weapons=[[Explosion Manipulation]] (With Rocket Launchers, Grenades, Claymores, etc.) | ||
|-|Wonder Weapons= | |-|Wonder Weapons=[[Energy Projection]] and [[Plasma Manipulation]] ([https://youtu.be/eWTuqYx5Ulc?t=42 The Ray Gun shoots lasers] and Takeo states that the lasers are made of Plasma), [[Sound Manipulation]] and [[Explosion Manipulation]] ([https://youtu.be/8fvoqk7_CAA?t=26 The Monkey Bomb creates sounds and explodes].), [[Acid Manipulation]] ([https://youtu.be/cRI17xypCRo?t=97 The Acidgat shoots out acid]) | ||
|-|Perks= | |-|Perks=[[Statistics Amplification]] (Juggernog can increase health, [https://youtu.be/cvArR7CFXLs?t=36 Double Tap can increase fire rate] and Double Tap 2 increase your damage by twice, and [https://youtu.be/cvArR7CFXLs?t=44 Speed Cola lets you reload faster]), [https://powerlisting.fandom.com/wiki/Accuracy_Manipulation Accuracy Manipulation] (Deadshot Daiquiri automatically aims for the head), [[Electricity Manipulation]] ([https://youtu.be/rtbbYDXvEFQ?t=74 Electric Cherry creates electricity while reloading]) | ||
|-|Pack-a-Punch= | |-|Pack-a-Punch=[[Power Modification]], [[Energy Projection]] (Some weapons can fire lasers after being upgraded), [[Fire Manipulation]] ([https://youtu.be/arNLrZE6DP0?t=45 The Olymipa shoots fire after being Pack-a-Punched]), [[Explosion Manipulation]] (Many guns gain a grenade attachment when they are Pack-a-Punched), [[Statistics Amplification]] (Guns become stronger when they are Pack-a-Punched) | ||
|-|Power Ups= | |-|Power Ups=Possibly [[Telekinesis]] ([https://callofduty.fandom.com/wiki/Der_Riese/Quotes#Power-ups Richtofen has implied the Carpenter works via telekinesis]), [[Death Manipulation]] and [[Fire Manipulation]] ([https://youtu.be/iEuo-5QCY5U?t=6m19s Nukes instantly kill everyone on the map and set them on fire]), [[Durability Negation]] (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill) | ||
|-|Resistances= | |-|Resistances=[[Resistance]] to [[Corruption]] (Resists zombie bites) | ||
</tabber> | </tabber> | ||
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'''[[Hax|Powers and Abilities]]:''' | '''[[Hax|Powers and Abilities]]:''' | ||
<tabber> | <tabber> | ||
|-|Standard abilities= | |-|Standard abilities=[[Superhuman Physical Characteristics]], [[Regeneration]] (Mid-Low. Can regenerate from zombies bites), [[Peak Human]], [[Superhuman Speed]], Immortality Negation (Type 6 and 7. Can kill zombies [https://cdn.discordapp.com/attachments/649464780574425130/651218404421926942/1202191819.jpg who can survive without legs] and are undead), [[Immortality]] (Type 4 and 8. [https://callofduty.fandom.com/wiki/Afterlife#:~:text=Afterlife%20is%20an%20astral%20projection%20game%20mechanic%20exclusive,the%20player%20faces%20no%20point%20or%20Perk%20loss. If they die, they can revive themselves via Afterlife mode] and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited [[Subjective Reality]] ([https://youtu.be/YFB2p-RaS6M?t=247 Can buy a weapon off a chalk drawing]), [[Weapon Usage]], [[Incorporeality]] and [[Undead Physiology]] (If they die, they can become a spirit.) | ||
|-|Weapons= | |-|Weapons=[[Explosion Manipulation]] (With Rocket Launchers, Grenades, Claymores, etc.) | ||
|-|Wonder Weapons= | |-|Wonder Weapons=[[Energy Projection]] and [[Plasma Manipulation]] ([https://youtu.be/eWTuqYx5Ulc?t=42 The Ray Gun shoots lasers] and Takeo states that the lasers are made of Plasma), [[Sound Manipulation]] and [[Explosion Manipulation]] ([https://youtu.be/8fvoqk7_CAA?t=26 The Monkey Bomb creates sounds and explodes].), [[Acid Manipulation]] ([https://youtu.be/cRI17xypCRo?t=97 The Acidgat shoots out acid]) | ||
|-|Perks= | |-|Perks=[[Statistics Amplification]] (Juggernog can increase health, [https://youtu.be/cvArR7CFXLs?t=36 Double Tap can increase fire rate] and Double Tap 2 increase your damage by twice, and [https://youtu.be/cvArR7CFXLs?t=44 Speed Cola lets you reload faster]), [https://powerlisting.fandom.com/wiki/Accuracy_Manipulation Accuracy Manipulation] (Deadshot Daiquiri automatically aims for the head), [[Electricity Manipulation]] ([https://youtu.be/rtbbYDXvEFQ?t=74 Electric Cherry creates electricity while reloading]) | ||
|-|Pack-a-Punch= | |-|Pack-a-Punch=[[Power Modification]], [[Energy Projection]] (Some weapons can fire lasers after being upgraded), [[Fire Manipulation]] ([https://youtu.be/arNLrZE6DP0?t=45 The Olymipa shoots fire after being Pack-a-Punched]), [[Explosion Manipulation]] (Many guns gain a grenade attachment when they are Pack-a-Punched), [[Statistics Amplification]] (Guns become stronger when they are Pack-a-Punched) | ||
|-|Power Ups= | |-|Power Ups=Possibly [[Telekinesis]] ([https://callofduty.fandom.com/wiki/Der_Riese/Quotes#Power-ups Richtofen has implied the Carpenter works via telekinesis]), [[Death Manipulation]] and [[Fire Manipulation]] ([https://youtu.be/iEuo-5QCY5U?t=6m19s Nukes instantly kill everyone on the map and set them on fire]), [[Durability Negation]] (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill) | ||
|-|Resistances= | |-|Resistances=[[Resistance]] to [[Corruption]] (Resists zombie bites) | ||
</tabber> | </tabber> | ||
Revision as of 14:16, 10 May 2021
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Powers and Stats
Tier:
Name: Albert "Weasel" Arlington, Albert Arlington, Al, The Weasel, "Teensy Little Seagull" (by Richtofen), Icarus (by Stuhlinger)
Origin: Zombies (Treyarch)
Gender: Male
Age: Unknown
Classification: Human, Prisoner, Criminal
Attack Potency: Wall level (Should be no weaker than a normal zombie, who can make a hole in a wall), City level with the Ray Gun
Dimensionality: 3-D
Travel Speed: Superhuman (Scales to normal zombies, who can move faster than a soldier can react)
Combat Speed: Superhuman, Supersonic+ to Speed of Light depending on the gun
Reaction Speed: Superhuman
Lifting Strength: Unknown
Striking Strength: Wall Class
Durability: Wall level
Stamina: High
Possibly Telekinesis (Richtofen has implied the Carpenter works via telekinesis), Death Manipulation and Fire Manipulation (Nukes instantly kill everyone on the map and set them on fire), Durability Negation (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill)
Standard Tactics: Shooting at you
Weaknesses:
Note: Please do not attempt to upgrade the Mob of the Dead cast to 7-B. While it is true they can fight Brutus, Brutus is only 7-B with Shadowman amps. And while he techinally had them during the events of Mob of the Dead, the gangsters themselves canonically die to 9-B zombies and the main point of the easter egg is them killing eachother with guns.
Gallery
-
Weasel holding a pistol
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
“ | Am I stuck here until I see the error of my ways? Until I repent? Well, you're gonna have to wait a long time, because I don't regret a damn thing! | „ |
~ Billy Handsome |
Background
Powers and Stats
Tier:
Name: Billy Handsome
Origin: Zombies (Treyarch)
Gender: Male
Age: Unknown
Classification: Human, Prisoner, Criminal
Attack Potency: Wall level (Should be no weaker than a normal zombie, who can make a hole in a wall), City level with the Ray Gun
Dimensionality: 3-D
Travel Speed: Superhuman (Scales to normal zombies, who can move faster than a soldier can react)
Combat Speed: Superhuman, Supersonic+ to Speed of Light depending on the gun
Reaction Speed: Superhuman
Lifting Strength: Unknown
Striking Strength: Wall Class
Durability: Wall level
Stamina: High
Possibly Telekinesis (Richtofen has implied the Carpenter works via telekinesis), Death Manipulation and Fire Manipulation (Nukes instantly kill everyone on the map and set them on fire), Durability Negation (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill)
Standard Tactics: Shooting at you
Weaknesses:
Note: Please do not attempt to upgrade the Mob of the Dead cast to 7-B. While it is true they can fight Brutus, Brutus is only 7-B with Shadowman amps. And while he techinally had them during the events of Mob of the Dead, the gangsters themselves canonically die to 9-B zombies and the main point of the easter egg is them killing eachother with guns.
Gallery
-
Holding the Ray Gun
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Powers and Stats
Tier:
Name: Michael "Finn" O'Leary, Finn
Origin: Zombies (Treyarch)
Gender: Male
Age: Unknown
Classification: Human, Prisoner, Criminal
Attack Potency: Wall level (Should be no weaker than a normal zombie, who can make a hole in a wall), City level with the Ray Gun
Dimensionality: 3-D
Travel Speed: Superhuman (Scales to normal zombies, who can move faster than a soldier can react)
Combat Speed: Superhuman, Supersonic+ to Speed of Light depending on the gun
Reaction Speed: Superhuman
Lifting Strength: Unknown
Striking Strength: Wall Class
Durability: Wall level
Stamina: High
Possibly Telekinesis (Richtofen has implied the Carpenter works via telekinesis), Death Manipulation and Fire Manipulation (Nukes instantly kill everyone on the map and set them on fire), Durability Negation (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill)
Standard Tactics: Shooting at you
Weaknesses:
Note: Please do not attempt to upgrade the Mob of the Dead cast to 7-B. While it is true they can fight Brutus, Brutus is only 7-B with Shadowman amps. And while he techinally had them during the events of Mob of the Dead, the gangsters themselves canonically die to 9-B zombies and the main point of the easter egg is them killing eachother with guns.
Gallery
-
Finn in a newspaper
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Powers and Stats
Tier:
Name:
Origin: Call of Duty: Black Ops II
Gender: Male
Age:
Classification:
Dimensionality: 3-D
Standard Tactics:
Weaknesses:
Gallery
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Background
Powers and Stats
Tier:
Name:
Origin: Black Ops II Multiplayer
Gender: Unknown
Age:
Classification:
Dimensionality: 3-D
Standard Tactics:
Weaknesses:
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: