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User:Say Abracadavre Now/Sandbox: Difference between revisions

From The Codex
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{{Mature}}
{{Mature}}
==Background==
==Background==
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'''[[Hax|Powers and Abilities]]:'''  
'''[[Hax|Powers and Abilities]]:'''  
<tabber>
<tabber>
|-|Standard abilities=
|-|Standard abilities=[[Superhuman Physical Characteristics]], [[Regeneration]] (Mid-Low. Can regenerate from zombies bites), [[Peak Human]], [[Superhuman Speed]], Immortality Negation (Type 6 and 7. Can kill zombies [https://cdn.discordapp.com/attachments/649464780574425130/651218404421926942/1202191819.jpg who can survive without legs] and are undead), [[Immortality]] (Type 4 and 8. [https://callofduty.fandom.com/wiki/Afterlife#:~:text=Afterlife%20is%20an%20astral%20projection%20game%20mechanic%20exclusive,the%20player%20faces%20no%20point%20or%20Perk%20loss. If they die, they can revive themselves via Afterlife mode] and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited [[Subjective Reality]] ([https://youtu.be/YFB2p-RaS6M?t=247 Can buy a weapon off a chalk drawing]), [[Weapon Usage]], [[Incorporeality]] and [[Undead Physiology]] (If they die, they can become a spirit.)
|-|Weapons=
|-|Weapons=[[Explosion Manipulation]] (With Rocket Launchers, Grenades, Claymores, etc.)
|-|Wonder Weapons=
|-|Wonder Weapons=[[Energy Projection]] and [[Plasma Manipulation]] ([https://youtu.be/eWTuqYx5Ulc?t=42 The Ray Gun shoots lasers] and Takeo states that the lasers are made of Plasma), [[Sound Manipulation]] and [[Explosion Manipulation]] ([https://youtu.be/8fvoqk7_CAA?t=26 The Monkey Bomb creates sounds and explodes].), [[Acid Manipulation]] ([https://youtu.be/cRI17xypCRo?t=97 The Acidgat shoots out acid])
|-|Perks=
|-|Perks=[[Statistics Amplification]] (Juggernog can increase health, [https://youtu.be/cvArR7CFXLs?t=36 Double Tap can increase fire rate] and Double Tap 2 increase your damage by twice, and [https://youtu.be/cvArR7CFXLs?t=44 Speed Cola lets you reload faster]), [https://powerlisting.fandom.com/wiki/Accuracy_Manipulation Accuracy Manipulation] (Deadshot Daiquiri automatically aims for the head), [[Electricity Manipulation]] ([https://youtu.be/rtbbYDXvEFQ?t=74 Electric Cherry creates electricity while reloading])
|-|Pack-a-Punch=
|-|Pack-a-Punch=[[Power Modification]], [[Energy Projection]] (Some weapons can fire lasers after being upgraded), [[Fire Manipulation]] ([https://youtu.be/arNLrZE6DP0?t=45 The Olymipa shoots fire after being Pack-a-Punched]), [[Explosion Manipulation]] (Many guns gain a grenade attachment when they are Pack-a-Punched), [[Statistics Amplification]] (Guns become stronger when they are Pack-a-Punched)
|-|Power Ups=
|-|Power Ups=Possibly [[Telekinesis]] ([https://callofduty.fandom.com/wiki/Der_Riese/Quotes#Power-ups Richtofen has implied the Carpenter works via telekinesis]), [[Death Manipulation]] and [[Fire Manipulation]] ([https://youtu.be/iEuo-5QCY5U?t=6m19s Nukes instantly kill everyone on the map and set them on fire]), [[Durability Negation]] (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill)
|-|Resistances=
|-|Resistances=[[Resistance]] to [[Corruption]] (Resists zombie bites)
</tabber>
</tabber>


Line 111: Line 109:
'''[[Hax|Powers and Abilities]]:'''  
'''[[Hax|Powers and Abilities]]:'''  
<tabber>
<tabber>
|-|Standard abilities=
|-|Standard abilities=[[Superhuman Physical Characteristics]], [[Regeneration]] (Mid-Low. Can regenerate from zombies bites), [[Peak Human]], [[Superhuman Speed]], Immortality Negation (Type 6 and 7. Can kill zombies [https://cdn.discordapp.com/attachments/649464780574425130/651218404421926942/1202191819.jpg who can survive without legs] and are undead), [[Immortality]] (Type 4 and 8. [https://callofduty.fandom.com/wiki/Afterlife#:~:text=Afterlife%20is%20an%20astral%20projection%20game%20mechanic%20exclusive,the%20player%20faces%20no%20point%20or%20Perk%20loss. If they die, they can revive themselves via Afterlife mode] and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited [[Subjective Reality]] ([https://youtu.be/YFB2p-RaS6M?t=247 Can buy a weapon off a chalk drawing]), [[Weapon Usage]], [[Incorporeality]] and [[Undead Physiology]] (If they die, they can become a spirit.)
|-|Weapons=
|-|Weapons=[[Explosion Manipulation]] (With Rocket Launchers, Grenades, Claymores, etc.)
|-|Wonder Weapons=
|-|Wonder Weapons=[[Energy Projection]] and [[Plasma Manipulation]] ([https://youtu.be/eWTuqYx5Ulc?t=42 The Ray Gun shoots lasers] and Takeo states that the lasers are made of Plasma), [[Sound Manipulation]] and [[Explosion Manipulation]] ([https://youtu.be/8fvoqk7_CAA?t=26 The Monkey Bomb creates sounds and explodes].), [[Acid Manipulation]] ([https://youtu.be/cRI17xypCRo?t=97 The Acidgat shoots out acid])
|-|Perks=
|-|Perks=[[Statistics Amplification]] (Juggernog can increase health, [https://youtu.be/cvArR7CFXLs?t=36 Double Tap can increase fire rate] and Double Tap 2 increase your damage by twice, and [https://youtu.be/cvArR7CFXLs?t=44 Speed Cola lets you reload faster]), [https://powerlisting.fandom.com/wiki/Accuracy_Manipulation Accuracy Manipulation] (Deadshot Daiquiri automatically aims for the head), [[Electricity Manipulation]] ([https://youtu.be/rtbbYDXvEFQ?t=74 Electric Cherry creates electricity while reloading])
|-|Pack-a-Punch=
|-|Pack-a-Punch=[[Power Modification]], [[Energy Projection]] (Some weapons can fire lasers after being upgraded), [[Fire Manipulation]] ([https://youtu.be/arNLrZE6DP0?t=45 The Olymipa shoots fire after being Pack-a-Punched]), [[Explosion Manipulation]] (Many guns gain a grenade attachment when they are Pack-a-Punched), [[Statistics Amplification]] (Guns become stronger when they are Pack-a-Punched)
|-|Power Ups=
|-|Power Ups=Possibly [[Telekinesis]] ([https://callofduty.fandom.com/wiki/Der_Riese/Quotes#Power-ups Richtofen has implied the Carpenter works via telekinesis]), [[Death Manipulation]] and [[Fire Manipulation]] ([https://youtu.be/iEuo-5QCY5U?t=6m19s Nukes instantly kill everyone on the map and set them on fire]), [[Durability Negation]] (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill)
|-|Resistances=
|-|Resistances=[[Resistance]] to [[Corruption]] (Resists zombie bites)
</tabber>
</tabber>


Line 181: Line 179:
'''[[Hax|Powers and Abilities]]:'''  
'''[[Hax|Powers and Abilities]]:'''  
<tabber>
<tabber>
|-|Standard abilities=
|-|Standard abilities=[[Superhuman Physical Characteristics]], [[Regeneration]] (Mid-Low. Can regenerate from zombies bites), [[Peak Human]], [[Superhuman Speed]], Immortality Negation (Type 6 and 7. Can kill zombies [https://cdn.discordapp.com/attachments/649464780574425130/651218404421926942/1202191819.jpg who can survive without legs] and are undead), [[Immortality]] (Type 4 and 8. [https://callofduty.fandom.com/wiki/Afterlife#:~:text=Afterlife%20is%20an%20astral%20projection%20game%20mechanic%20exclusive,the%20player%20faces%20no%20point%20or%20Perk%20loss. If they die, they can revive themselves via Afterlife mode] and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited [[Subjective Reality]] ([https://youtu.be/YFB2p-RaS6M?t=247 Can buy a weapon off a chalk drawing]), [[Weapon Usage]], [[Incorporeality]] and [[Undead Physiology]] (If they die, they can become a spirit.)
|-|Weapons=
|-|Weapons=[[Explosion Manipulation]] (With Rocket Launchers, Grenades, Claymores, etc.)
|-|Wonder Weapons=
|-|Wonder Weapons=[[Energy Projection]] and [[Plasma Manipulation]] ([https://youtu.be/eWTuqYx5Ulc?t=42 The Ray Gun shoots lasers] and Takeo states that the lasers are made of Plasma), [[Sound Manipulation]] and [[Explosion Manipulation]] ([https://youtu.be/8fvoqk7_CAA?t=26 The Monkey Bomb creates sounds and explodes].), [[Acid Manipulation]] ([https://youtu.be/cRI17xypCRo?t=97 The Acidgat shoots out acid])
|-|Perks=
|-|Perks=[[Statistics Amplification]] (Juggernog can increase health, [https://youtu.be/cvArR7CFXLs?t=36 Double Tap can increase fire rate] and Double Tap 2 increase your damage by twice, and [https://youtu.be/cvArR7CFXLs?t=44 Speed Cola lets you reload faster]), [https://powerlisting.fandom.com/wiki/Accuracy_Manipulation Accuracy Manipulation] (Deadshot Daiquiri automatically aims for the head), [[Electricity Manipulation]] ([https://youtu.be/rtbbYDXvEFQ?t=74 Electric Cherry creates electricity while reloading])
|-|Pack-a-Punch=
|-|Pack-a-Punch=[[Power Modification]], [[Energy Projection]] (Some weapons can fire lasers after being upgraded), [[Fire Manipulation]] ([https://youtu.be/arNLrZE6DP0?t=45 The Olymipa shoots fire after being Pack-a-Punched]), [[Explosion Manipulation]] (Many guns gain a grenade attachment when they are Pack-a-Punched), [[Statistics Amplification]] (Guns become stronger when they are Pack-a-Punched)
|-|Power Ups=
|-|Power Ups=Possibly [[Telekinesis]] ([https://callofduty.fandom.com/wiki/Der_Riese/Quotes#Power-ups Richtofen has implied the Carpenter works via telekinesis]), [[Death Manipulation]] and [[Fire Manipulation]] ([https://youtu.be/iEuo-5QCY5U?t=6m19s Nukes instantly kill everyone on the map and set them on fire]), [[Durability Negation]] (Nukes negate durability and he can lower a zombies health to one with a Insta-Kill)
|-|Resistances=
|-|Resistances=[[Resistance]] to [[Corruption]] (Resists zombie bites)
</tabber>
</tabber>



Revision as of 14:16, 10 May 2021

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

Background

Powers and Stats

Tier: 

Name: Albert "Weasel" Arlington, Albert Arlington, Al, The Weasel, "Teensy Little Seagull" (by Richtofen), Icarus (by Stuhlinger)

Origin: Zombies (Treyarch)

Gender: Male

Age: Unknown

Classification: Human, Prisoner, Criminal

Attack Potency: Wall level (Should be no weaker than a normal zombie, who can make a hole in a wall), City level with the Ray Gun

Dimensionality: 3-D

Travel Speed: Superhuman (Scales to normal zombies, who can move faster than a soldier can react)

Combat Speed: Superhuman, Supersonic+ to Speed of Light depending on the gun

Reaction Speed: Superhuman

Lifting Strength: Unknown

Striking Strength: Wall Class

Durability: Wall level

Stamina: High

Range: 

Powers and Abilities:

Superhuman Physical Characteristics, Regeneration (Mid-Low. Can regenerate from zombies bites), Peak Human, Superhuman Speed, Immortality Negation (Type 6 and 7. Can kill zombies who can survive without legs and are undead), Immortality (Type 4 and 8. If they die, they can revive themselves via Afterlife mode and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited Subjective Reality (Can buy a weapon off a chalk drawing), Weapon Usage, Incorporeality and Undead Physiology (If they die, they can become a spirit.)

Standard Equipment:

Intelligence:

Standard Tactics: Shooting at you

Weaknesses:

Note: Please do not attempt to upgrade the Mob of the Dead cast to 7-B. While it is true they can fight Brutus, Brutus is only 7-B with Shadowman amps. And while he techinally had them during the events of Mob of the Dead, the gangsters themselves canonically die to 9-B zombies and the main point of the easter egg is them killing eachother with guns.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Am I stuck here until I see the error of my ways? Until I repent? Well, you're gonna have to wait a long time, because I don't regret a damn thing!
~ Billy Handsome

Background

Powers and Stats

Tier: 

Name: Billy Handsome

Origin: Zombies (Treyarch)

Gender: Male

Age: Unknown

Classification: Human, Prisoner, Criminal

Attack Potency: Wall level (Should be no weaker than a normal zombie, who can make a hole in a wall), City level with the Ray Gun

Dimensionality: 3-D

Travel Speed: Superhuman (Scales to normal zombies, who can move faster than a soldier can react)

Combat Speed: Superhuman, Supersonic+ to Speed of Light depending on the gun

Reaction Speed: Superhuman

Lifting Strength: Unknown

Striking Strength: Wall Class

Durability: Wall level

Stamina: High

Range: 

Powers and Abilities:

Superhuman Physical Characteristics, Regeneration (Mid-Low. Can regenerate from zombies bites), Peak Human, Superhuman Speed, Immortality Negation (Type 6 and 7. Can kill zombies who can survive without legs and are undead), Immortality (Type 4 and 8. If they die, they can revive themselves via Afterlife mode and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited Subjective Reality (Can buy a weapon off a chalk drawing), Weapon Usage, Incorporeality and Undead Physiology (If they die, they can become a spirit.)

Standard Equipment:

Intelligence: 

Standard Tactics: Shooting at you

Weaknesses:

Note: Please do not attempt to upgrade the Mob of the Dead cast to 7-B. While it is true they can fight Brutus, Brutus is only 7-B with Shadowman amps. And while he techinally had them during the events of Mob of the Dead, the gangsters themselves canonically die to 9-B zombies and the main point of the easter egg is them killing eachother with guns.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

Background

Powers and Stats

Tier: 

Name: Michael "Finn" O'Leary, Finn

Origin: Zombies (Treyarch)

Gender: Male

Age: Unknown

Classification: Human, Prisoner, Criminal

Attack Potency: Wall level (Should be no weaker than a normal zombie, who can make a hole in a wall), City level with the Ray Gun

Dimensionality: 3-D

Travel Speed: Superhuman (Scales to normal zombies, who can move faster than a soldier can react)

Combat Speed: Superhuman, Supersonic+ to Speed of Light depending on the gun

Reaction Speed: Superhuman

Lifting Strength: Unknown

Striking Strength: Wall Class

Durability: Wall level

Stamina: High

Range: 

Powers and Abilities:

Superhuman Physical Characteristics, Regeneration (Mid-Low. Can regenerate from zombies bites), Peak Human, Superhuman Speed, Immortality Negation (Type 6 and 7. Can kill zombies who can survive without legs and are undead), Immortality (Type 4 and 8. If they die, they can revive themselves via Afterlife mode and the MOTD cycle forces them to come back alive anyway. They can come back alive via the paradox and the endless cycle. The latter cannot be used in combat), limited Subjective Reality (Can buy a weapon off a chalk drawing), Weapon Usage, Incorporeality and Undead Physiology (If they die, they can become a spirit.)

Standard Equipment:

Intelligence: 

Standard Tactics: Shooting at you

Weaknesses:

Note: Please do not attempt to upgrade the Mob of the Dead cast to 7-B. While it is true they can fight Brutus, Brutus is only 7-B with Shadowman amps. And while he techinally had them during the events of Mob of the Dead, the gangsters themselves canonically die to 9-B zombies and the main point of the easter egg is them killing eachother with guns.

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

Background

Powers and Stats

Tier: 

Name: 

Origin: Call of Duty: Black Ops II

Gender: Male

Age: 

Classification: 

Attack Potency: 

Dimensionality: 3-D

Travel Speed:

Combat Speed:

Reaction Speed:

Lifting Strength: 

Striking Strength: 

Durability: 

Stamina: 

Range: 

Powers and Abilities:

Standard Equipment: 

Intelligence: 

Standard Tactics:

Weaknesses: 

Gallery

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.

Background

Powers and Stats

Tier: 

Name: 

Origin: Black Ops II Multiplayer

Gender: Unknown

Age: 

Classification: 

Attack Potency: 

Dimensionality: 3-D

Travel Speed:

Combat Speed:

Reaction Speed:

Lifting Strength: 

Striking Strength: 

Durability: 

Stamina: 

Range: 

Powers and Abilities:

Standard Equipment: 

Intelligence: 

Standard Tactics:

Weaknesses: 

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: