“ | All I wanted was this town's respect. But just because these people treated me crummy doesn't mean I'm gonna do the same to them. I'm done with this. I don’t care if they've broken the law. You can't treat people like this! | „ |
~ Anne Boonchuy |
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==Background== | ==Background== | ||
'''Anne Boonchuy''' is the main protagonist of Amphibia. She is a 13-year-old Thai-American human girl in 7th grade who stole the Calamity Box for her friends Sasha and Marcy on her 13th birthday; the same night that took them to the mystical and dangerous world of Amphibia. | '''Anne Boonchuy''' is the main protagonist of ''Amphibia''. She is a 13-year-old Thai-American human girl in 7th grade who stole the Calamity Box for her friends Sasha and Marcy on her 13th birthday; the same night that took them to the mystical and dangerous world of Amphibia. | ||
While lost on a strange continent in the shape of a lily pad, Anne finds a new best friend, an enthusiastic young 10-year-old frog named Sprig Plantar. Together they start seeking adventures and exploring the secrets of the world of Amphibia. Anne and her new froggy family try to uncover the mystery behind the Calamity Box and a way to get Anne back home, along with trying to find her two other friends who were transported with her. | While lost on a strange continent in the shape of a lily pad, Anne finds a new best friend, an enthusiastic young 10-year-old frog named Sprig Plantar. Together they start seeking adventures and exploring the secrets of the world of Amphibia. Anne and her new froggy family try to uncover the mystery behind the Calamity Box and a way to get Anne back home, along with trying to find her two other friends who were transported with her. |
Revision as of 23:57, 7 September 2021
“ | Give him back. Give... him... BACK! | „ |
~ Anne after thinking Sprig was killed |
Background
Anne Boonchuy is the main protagonist of Amphibia. She is a 13-year-old Thai-American human girl in 7th grade who stole the Calamity Box for her friends Sasha and Marcy on her 13th birthday; the same night that took them to the mystical and dangerous world of Amphibia.
While lost on a strange continent in the shape of a lily pad, Anne finds a new best friend, an enthusiastic young 10-year-old frog named Sprig Plantar. Together they start seeking adventures and exploring the secrets of the world of Amphibia. Anne and her new froggy family try to uncover the mystery behind the Calamity Box and a way to get Anne back home, along with trying to find her two other friends who were transported with her.
Powers and Stats
Tier: 10-A, 9-C with Sword. 9-B with Rage Power | At least 9-B, likely far higher
Name: Anne Boonchuy
Origin: Amphibia
Gender: Female
Age: 13
Classification: Human, The Beast, Monster from the Woods, Student of Saint James Middle School
Attack Potency: Athlete level (Anne has been shown to be a natural athlete, claiming to have played varsity and practiced bouldering in school. In "The Big Bugball Game", she quickly becomes the star player of the team and is able to help them win the annual Bugball game. She is also able to use her skills in combat as well, holding her own stand against Toad Soldiers in "Toad Tax" and other threats throughout the show. In “Combat Camp” could briefly sword fight with Tritonio), Street level with Sword. Wall level with Rage Power (When Anne enters a state of enough anger her eyes will briefly flash blue giving her enhanced strength allowing her to briefly hold back the attack of a supersized praying mantis, defeating a giant vegetable possessed monster) | At least Wall level, likely far higher (Just from using the energy of the partially charged blue crystal she was capable of easily harming King Andrias, being capable of breaking through his shield)
Dimensionality: 3-D
Travel Speed: Athletic Human | Unknown (Anne had the power to vanish and reappear within seconds when battling King Andrias in his castle along with being able to move rapidly while mid-air. During the fight where her powers emerged, the projectiles seemed to freeze around her as she teleported)
Combat Speed: Athletic Human | Unknown
Reaction Speed: Athletic Human | Unknown
Lifting Strength: Class 5 (In "The Third Temple", she is able to resist the gravitational pull better than Marcy and the amphibians as well as swing a warhammer quite easily which she claims weighs around one ton) | At least Class 5, likely far higher
Striking Strength: Athlete Class, Wall Class with Rage Power | At least Wall Class, likely far higher
Durability: Athlete level, Wall level with Rage Power | At least Wall level, likely far higher
Stamina: Very High (Naturally trained athlete), Low when utilizing the Calamity Box’s powers (Could only sustain the form for a few minutes)
Range: Standard Melee Range, Extended Melee Range with Sword, higher with Projectiles
All previous powers and abilities, Superhuman Physical Characteristics (Her connection with the gem has massively increased her human abilities, allowing her to deliver more powerful strikes and made her more durable against enemies that would significantly injure her standard form. She was also incredibly agile while fighting foes, as seen in the second season's finale and intro for the third season), Aura (Anne’s transformation leaves a blue aura around her), Pseudo-Teleportation & Pseudo-Flight (Anne had the power to vanish and reappear within seconds when battling King Andrias in his castle along with being able to move rapidly while mid-air. During the fight where her powers emerged, the projectiles seemed to freeze around her as she teleported, her powers also allow her to give off the illusion of flying), Energy Manipulation (In this state, Anne can generate multiple blasts of blue lightning powerful enough to make Andrias' Frog-Bots and castle pillars explode when hit. She can also create a blue aura that seems to act as a propulsion boost for her agility)
Standard Equipment: Sword, Tennis Racket
Intelligence: Gifted (In "Ivy on the Run", Anne is shown to be a Muay Thai practitioner, as she dodges Polly's reckless headfirst attacks with ease and is able to counter-attack her, plus spar well with Wally. In the episode "Anne or Beast?", she's able to craft both a rope trap which traps Sprig quite effectively and a wooden spear by herself after getting stuck in Amphibia. In "Anne Hunter" Anne put her self-consciousness aside in order to learn the true way of the hunter. After not listening to Sprig about the Plantar Ritual, she found herself in a problem as the Plantars were captured. Anne panics and with a hallucination version of Sprig, she completes the Plantar ritual and saves the family)
Standard Tactics:
Anne uses her combat experience and a weapon.
Anne hasn’t fought in this form much but she seems to charge straight at the opponent when in this state.
Weaknesses: Anne is somewhat gullible, otherwise nothing notable. | Her powers can only last for a few minutes.
Key: Base | Calamity Box Powers
Note: The Calamity Box Powers have only been used at the very end of Season 2 for a very brief period, so there is not much information on what Anne can fully do with it.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches:
Discussions (Link For Mobile Users):
Discussion threads involving Anne Boonchuy |