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Mot: Difference between revisions
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'''[[Intelligence]]:''' '''Animalistic''' | '''[[Intelligence]]:''' '''Animalistic''' | ||
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===[[Hax|Powers and Abilities]] | ===[[Hax|Powers and Abilities]]=== | ||
[[Superhuman Physical Characteristics]], [[Flight]], Natural Weaponry (Via stinger), [[Resistance]] to [[Water Manipulation]] and [[Ice Manipulation]] (Mots take less damage from [https://the-vulpin-adventure.fandom.com/wiki/Category:Water_Type_Moves Water-type moves]) | [[Superhuman Physical Characteristics]], [[Flight]], Natural Weaponry (Via stinger), [[Resistance]] to [[Water Manipulation]] and [[Ice Manipulation]] (Mots take less damage from [https://the-vulpin-adventure.fandom.com/wiki/Category:Water_Type_Moves Water-type moves]) | ||
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Revision as of 03:26, 1 May 2022
Background
The Mot are Earth-type monsters in Vulpin Adventure. They can be encountered in Woods. They are small, insectoid creature. They lack visible legs and have a long torso that tapers into a sharp, barbed hook. they have two small dark red tufts of fur that extend from either side of their triangular head, which is also adorned with a pair of long ear-like antennae. they hover in midair using a pair of red-and-pink wings, which are patterned with a design resembling eyes. These wings are shaped like the wings of a moth, but with tapered and pointed top parts and lower parts with a frill-like shape that extends away from the body.
Statistics
Tier: 9-B
Name: Mot
Origin: Vulpin Adventure
Sex: likely varies
Age: Unknown
Classification: Mot, Earth Type Monster
Dimensionality: 3-D
Attack Potency: Wall level (Should be comparable to Hedgewolf who should be comparable to normal wolves who have a bite force of 1500 psi)
Durability: Wall level
Striking Strength: Wall Class
Lifting Strength: Unknown
Travel Speed: Superhuman (Should be comparable to Hedgewolf who should be comparable to normal wolves who can run 25 to 35 miles per hour)
Combat Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Unknown
Range: Standard Melee
Intelligence: Animalistic
Powers and Abilities
Superhuman Physical Characteristics, Flight, Natural Weaponry (Via stinger), Resistance to Water Manipulation and Ice Manipulation (Mots take less damage from Water-type moves)
Standard Equipment
Nothing Notable
Other
Standard Tactics: Mot goes for physical combat
Weaknesses: They are weak to Air Manipulation and Electricity Manipulation
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Mot |