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User:Myrox123/Sandbox: Difference between revisions

From The Codex
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[[File:Barry Steakfries.png|right|400x400px|frameless]]
==Background==
==Background==


==Statistics==
== Statistics==
'''[[Tiering System|Tier]]:''' '''8-C''' | '''8-C''' | '''8-C''' with Shockwaves and Vehicles | '''8-C''' as S.A.M
'''[[Tiering System|Tier]]:''' '''8-C''' | '''8-C''' | '''8-C''' with Shockwaves and Vehicles | '''8-C''' as S.A.M


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</tabber>
</tabber>
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=== Standard Equipment===
===Standard Equipment===
Machine Gun Jetpack, Pistol
Machine Gun Jetpack, Pistol
===Optional Equipment===
===Optional Equipment===

Revision as of 23:23, 20 July 2022

Background

Statistics

Tier: 8-C | 8-C | 8-C with Shockwaves and Vehicles | 8-C as S.A.M

Name: Barry Steakfries

Origin: Jetpack Joyride

Sex: Male

Age: Unknown

Classification: Barry Steakfries

Status: Alive

Dimensionality: 3-D

Attack Potency: Building Level (At the start of every game, Barry destroys the main wall, which is this strong) | Higher Overtime (Barry increased his health to the point of being able to survive multiple hits from missiles and zappers, who previously killed him in a single hit) | Higher (A shockwaves is created whenver Barry uses a vehicle or uses specific items, said shockwaves are able to destroy missiles which Barry is unable to. vehicles should logically be far stronger than Barry) | Higher with S.A.M (S.A.M is the strongest vehicle in all of the laboratory and should be stronger than the regular vehicles)

Durability: Building level (Can destroy the main wall without damage) | Building Level | Building Level (Vehicles are more durable than Barry) | Building Level (S.A.M is the most durable unit in the laboratory)

Striking Strength: Building Class | Building Class | Building Class | Building Class

Lifting Strength: At least Average Human | Average Human | Peak Human | Peak Human

Travel Speed: Superhuman by running, Higher with Jetpacks, High Hypersonic with Boosts (Boost items allows Barry to move faster than missiles) | Superhuman by running, Higher with Jetpacks, High Hypersonic with Boosts | Superhuman | Superhuman |

Combat Speed: High Hypersonic (Barry is able to destroy missiles in it's way) | High Hypersonic | High Hypersonic | High Hypersonic

Reaction Speed: High Hypersonic (Barry is able to react to missiles) | High Hypersonic | High Hypersonic | High Hypersonic

Stamina: Superhuman (Can run thousands of meters without tiring out) | Superhuman | Superhuman | Superhuman

Range: Standard Melee Range | Standard Melee Range, Hundreds of Meters with Guns | Extended Melee Range, Tens of Meters with Shockwaves | Several Meters, Tens of Meters with Shockwaves

Intelligence: Above Average (Barry used to be a scientist before stealingf the Jetpack) | Above Average | Above Average | Above Average


Powers and Abilities

Inorganic Physiology (Robots are made out of metal), Magnetism Manipulation (All vehicles are able to have the Magnet Effect, which passively attracts coins to them), Radiation Manipulation (Upon entering, all vehicles will create a shockwave to destroy anything in it's range), Ice Manipulation (with Frost Wyvern), Electricity Manipulation (with Mr. Borgles), Fire Manipulation (Mr. Cuddles can breath fire), Immortality (Type 7. Bone Dragon is a dead version of Mr. Cuddles), Energy Physiology (as Cloud Nine)

Power-Ups: Statistics Amplification (with Boost, the Turbo Boost gadget and the Boost), Forcefield Creation (with Shield), Time Manipulation (with Rocket Time), Statistics Amplification (can jump higher with Air Barrys), Limited Forcefield Creation (Upon death, Barry will create an Insta-Ball to travel a few meters), Limited Gravity Manipulation (with the Gravity Belt, Barry falls more quickly on the ground), Electricity Manipulation (Barry is able to explode missiles or disable zappers without touching them. However, it is not a consistent effect), Limited Ice Manipulation (with Freeze-O-Matic), Enhanced Senses (with X-Ray Specs), Limited Transmutation (Can convert Coins into Gems with Gemology) Magnetism Manipulation (with Magnetic Token and Coin Magnet), Limited Probability Manipulation (Lucky Last gives a guaranteed win on the last token), Ressurection (with spin token, Barry is able to ressurect), Explosion Manipulation (With spin token, Barry is able to summon a dynamite, Bomb ur Nuke after his death)
Flight (Jetpacks allow Barry to fly) Water Manipulation (with the Water Jetpack and Bubble Gun), Energy Projection (with the Phaser Jetpack, Laser Cannon Jetpack and Laser Jetpack), Ice Manipulation (with Snow Machine Jetpack and Snowglobe Jetpack), Animal Manipulation (with the Beehive Jetpack), Electricity Manipulation (with the Proton Jetpack, Flying V Jetpack and Amped Up '85 Guitar Jetpack), Liquid Manipulation with the Sanitizer Jetpack, Roasted Turker Jetpack, Big Bertha and Carrot Blender), Air Manipulation (with the Twister Jetpack and Cloud Machine), Light Manipulation (with the Rainbow Jetpack and Sir Einhorn), Fire Manipulation (with the Flame Shot Jetpack and Flamethrower Jetpack), Blood Manipulation (with Bleeding Heart), Sound Manipulation (with Christmas Bell Jetpack), BFR (with the Starship Jetpack), Transmutation (with the Borg Cube Jetpack)


Standard Equipment

Machine Gun Jetpack, Pistol

Optional Equipment

List of all of Barry's Vehicles List of all of Barry's Gadgets List of all of Barry's Power-Ups


Other

Note: While the original AP Calculation got a 9-A result, this was under the assumption it was concrete, with Jetpack Joyride 2 proving the laboratory was metal. Therefore the 8-C calculation is being used.

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