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Fighting Alloy Team: Difference between revisions

From The Codex
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'''[[Striking Strength]]:''' '''High Multiverse level'''
'''[[Striking Strength]]:''' '''High Multiverse level'''


'''[[Lifting Strength]]:''' '''Class K''' (Should be comparable to King Dedede who is able to swing his hammer with [https://vsbattles.fandom.com/wiki/User_blog:Edwardtruong2006/Super_Smash_Bros.:_Penguin_swings_a_hammer this much force, as shown in this calc])
'''[[Lifting Strength]]:''' '''Class M''' (Should be comparable to [[King Dedede (Smash Bros.)|King Dedede]] who is able to swing his hammer with [https://vsbattles.fandom.com/wiki/User_blog:Edwardtruong2006/Super_Smash_Bros.:_Penguin_swings_a_hammer this much force, as shown in this calc])


'''[[Speed|Travel Speed]]:''' At least '''Superhuman''' (Comparable to other fighters, who can travel through the world map in short periods of time),
'''[[Speed|Travel Speed]]:''' At least '''Superhuman''' (Comparable to other fighters, who can travel through the world map in short periods of time),
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===[[Hax|Powers and Abilities]]===
===[[Hax|Powers and Abilities]]===
[[Superhuman Physical Characteristics]], [[Acrobatics]] & Limited [[Physics Manipulation]] (All Smash Characters are capable of doing flips around the battlefield and being agile, this gets further upgraded to the point of being able to gain an extra mid-air jump and [https://www.ssbwiki.com/Fighting_Alloy_Team#Overview green alloy has access to five jumps]), [[Dimension Manipulation]] (Can interact and harm beings such as [[Mr. Game & Watch]]), [[Immortality]] (Type 1, 4, & 8 [https://imgur.com/qHOjOuX All smash characters that have fallen in battle turn back into trophies, allowing them to be resurrected]), [[Non-Physical Interaction]] (Can harm beings like [[Mr. Game & Watch]] [https://imgur.com/a/SBPh9OQ who is the embodiment of a primordial substance]), likely [[Inorganic Physiology]] (Type 2, They appear to be robot like and [https://www.ssbwiki.com/Fighting_Alloy_Team#Blue_Alloy Blue Alloy's core provides power for the whole group] which make the assumption more likely), [[Resistance]] to [[Size Manipulation]] (They are [https://www.ssbwiki.com/Fighting_Alloy_Team#Fighting unaffected by super and poison mushrooms]) [https://www.ssbwiki.com/Flower Flower aliment] (They are [https://www.ssbwiki.com/Fighting_Alloy_Team#Fighting unaffected by the flower status condition])
[[Superhuman Physical Characteristics|'''Superhuman Physical Characteristics''']], '''[[Acrobatics]]''' & '''[[Multiple Jumps]]''' (All Smash Characters are capable of doing flips around the battlefield and being agile, this gets further upgraded to the point of being able to gain an extra mid-air jump and [https://www.ssbwiki.com/Fighting_Alloy_Team#Overview green alloy has access to five jumps]), [[Dimension Manipulation|'''Dimension Manipulation''']] (Can interact and harm beings such as [[Mr. Game & Watch]]), '''[[Immortality]]''' (Type 1, 4, & 8 [https://imgur.com/qHOjOuX All smash characters that have fallen in battle turn back into trophies, allowing them to be resurrected]), [[Non-Physical Interaction|'''Non-Physical Interaction''']] (Can harm beings like [[Mr. Game & Watch]] [https://imgur.com/a/SBPh9OQ who is the embodiment of a primordial substance]), likely [[Inorganic Physiology|'''Inorganic Physiology''']] (Type 2, They appear to be robot like and [https://www.ssbwiki.com/Fighting_Alloy_Team#Blue_Alloy Blue Alloy's core provides power for the whole group] which make the assumption more likely), '''[[Resistance]]''' to [[Size Manipulation|'''Size Manipulation''']] (They are [https://www.ssbwiki.com/Fighting_Alloy_Team#Fighting unaffected by super and poison mushrooms]), [https://www.ssbwiki.com/Flower '''Flower aliment'''] (They are [https://www.ssbwiki.com/Fighting_Alloy_Team#Fighting unaffected by the flower status condition])
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===[[Standard Equipment]]===
===[[Standard Equipment]]===

Revision as of 02:44, 7 December 2022

Background

The Fighting Alloy Team is a group of non-playable enemies found in Super Smash Bros. Brawl's Multi-Man Brawl. They fulfill the same role as Super Smash Bros. Melee's Fighting Wire Frames and Super Smash Bros.'s Fighting Polygon Team. Unlike their predecessors, they do not appear in the main one player games, only making appearances in Multi-Man Brawl.

Statistics

Tier: High 2-B

Name: Red Alloy, Blue Alloy, Yellow Alloy and Green Alloy

Origin: Super Smash Bros.

Sex: Sexless (Red, Yellow and Green are referred as he while Blue is referred as she)

Age: Unknown

Classification: Multi-Man Brawl Enemies

Dimensionality: 3-D

Attack Potency: High Multiverse level (Can trade blows with the fighters, who can fight Master Hand who is far superior to beings such as Arceus and Dialga who birthed time and created the universe, fought and defeated Tabuu with the rest of the cast who one-shotted Master Hand and whose defeat caused the subspace realm to be destroyed the subspace realm contains worlds from the world of trophies including objects like the subspace gun which can infinitely render space. Fought Galeem and Dharkon the former of who commands hundreds of Master Hands. Master Hand has several statements of being the creator of the Super Smash Bros. universe which has infinite alternate universes and timelines)

Durability: High Multiverse level

Striking Strength: High Multiverse level

Lifting Strength: Class M (Should be comparable to King Dedede who is able to swing his hammer with this much force, as shown in this calc)

Travel Speed: At least Superhuman (Comparable to other fighters, who can travel through the world map in short periods of time),

Combat Speed: Extra-Temporal (Comparable to other fighters, like Kirby, who avoided beams from Galeem's, which can reach alternate space-times and separate time periods)

Reaction Speed: Extra-Temporal

Stamina: Limitless as long as Blue Alloy is there (Blue Alloy's core provides power for the whole group)

Range: Standard Melee

Intelligence: Extraordinary Genius in combat (Can fight on part with the fighters who can defeat Master Hand who craves to fight against the greatest warriors that have defeated all the prior fighters, is one of the most difficult challenges, with enough skill to perfectly mimic other forms and change up patterns in order to beat the fighter)


Powers and Abilities

Superhuman Physical Characteristics, Acrobatics & Multiple Jumps (All Smash Characters are capable of doing flips around the battlefield and being agile, this gets further upgraded to the point of being able to gain an extra mid-air jump and green alloy has access to five jumps), Dimension Manipulation (Can interact and harm beings such as Mr. Game & Watch), Immortality (Type 1, 4, & 8 All smash characters that have fallen in battle turn back into trophies, allowing them to be resurrected), Non-Physical Interaction (Can harm beings like Mr. Game & Watch who is the embodiment of a primordial substance), likely Inorganic Physiology (Type 2, They appear to be robot like and Blue Alloy's core provides power for the whole group which make the assumption more likely), Resistance to Size Manipulation (They are unaffected by super and poison mushrooms), Flower aliment (They are unaffected by the flower status condition)


Standard Equipment

Nothing Notable


Other

Standard Tactics: The Alloys work together as a team to physically beat up their opponents

Weaknesses: They can't use special moves

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Fighting Alloy Team