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Crash Man: Difference between revisions
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===[[Hax|Powers and Abilities]]=== | ===[[Hax|Powers and Abilities]]=== | ||
[[Superhuman Physical Characteristics]], [[Self-Sustenance]], [[Explosion Manipulation]] ([https://youtu.be/Lx1Zh-AEe-4?t=439 With Crash Bombs]), [[Inorganic Physiology]] (Type 2. Crash Man is a robot), [[Regeneration]] (Mid. Should scale to [https://youtu.be/_0iEGsMh-fk?t=1089 all the] [https://youtu.be/ES2aI4Fp-AU?t=1829 other] [https://youtu.be/s_hl_sZzxQo?t=482 Robot] [https://youtu.be/XiKejz9CoZc?t=537 Masters] [https://youtu.be/XiKejz9CoZc?t=144 who all regenerate after being flattened] in ''Mega Man Powered Up''), [[Resistance]] to [[Mind Manipulation]] and [[Soul Manipulation]] (As a robot, Crash Man does not have a soul or mind, and functions on AI programming), [[Time Stop]] ([https://megaman.fandom.com/wiki/Flash_Man All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead]) | '''[[Superhuman Physical Characteristics]]''', '''[[Self-Sustenance]]''', '''[[Explosion Manipulation]]''' ([https://youtu.be/Lx1Zh-AEe-4?t=439 With Crash Bombs]), '''[[Inorganic Physiology]]''' (Type 2. Crash Man is a robot), '''[[Regeneration]]''' (Mid. Should scale to [https://youtu.be/_0iEGsMh-fk?t=1089 all the] [https://youtu.be/ES2aI4Fp-AU?t=1829 other] [https://youtu.be/s_hl_sZzxQo?t=482 Robot] [https://youtu.be/XiKejz9CoZc?t=537 Masters] [https://youtu.be/XiKejz9CoZc?t=144 who all regenerate after being flattened] in ''Mega Man Powered Up''), '''[[Immortality]]''' (Type 8; [https://www.youtube.com/watch?list=PL45FXiU5g2Q_yIrJF94pzH7SZ8fUASkya&t=228&v=yPtBvyQVKqw&feature=youtu.be All robots] [https://imgur.com/a/2OSES5J "true existences"] [https://youtu.be/nl5Odk8whtk?t=869 rely on] [https://youtu.be/hQW2j-V0IXQ?t=842 their data], [https://imgur.com/a/2OSES5J thus as long as their] [https://youtu.be/9YJTRIT7ZPE?t=140 data is stored they can be remade or come back if their data is specifically "SAVED"]), '''[[Resurrection]]''' ([https://youtu.be/NANWcmkhb34?list=PLKyE1QMQUcpaNQhfB7wpkwypBjHuAhaeo&t=659 Robots that are fought and defeated] [https://youtu.be/NANWcmkhb34?list=PLKyE1QMQUcpaNQhfB7wpkwypBjHuAhaeo&t=1769 are able to be brought back] [https://youtu.be/Qy4mS_Zt9ts?t=405 as long as they still have their data]), '''[[Information Manipulation]]''' ([https://youtu.be/Qy4mS_Zt9ts?t=416 Can directly interact with], [https://youtu.be/9YJTRIT7ZPE?t=140 harm], [https://youtu.be/CdfKqNmIvP8?t=5 and destroy] [https://youtu.be/Qy4mS_Zt9ts?t=405 a robots data], [https://www.youtube.com/watch?list=PL45FXiU5g2Q_yIrJF94pzH7SZ8fUASkya&t=228&v=yPtBvyQVKqw&feature=youtu.be which all robots] [https://imgur.com/a/2OSES5J "true existences"] [https://youtu.be/nl5Odk8whtk?t=869 rely on] [https://youtu.be/hQW2j-V0IXQ?t=842 their data], [https://imgur.com/a/2OSES5J thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED"]) | ||
'''[[Resistance]]''' to '''[[Mind Manipulation]]''' and '''[[Soul Manipulation]]''' (As a robot, Crash Man does not have a soul or mind, and functions on AI programming), '''[[Time Stop]]''' ([https://megaman.fandom.com/wiki/Flash_Man All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead]) | |||
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===[[Standard Equipment]]=== | ===[[Standard Equipment]]=== | ||
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'''Standard Tactics:''' Crash Man jumps around and shoots Crash Bombs at his opponent. | '''Standard Tactics:''' Crash Man jumps around and shoots Crash Bombs at his opponent. | ||
'''Weaknesses:''' Air Shooter | '''Weaknesses:''' Air Shooter and Rolling Cutter. If his data is destroyed he will be incapable of coming back. | ||
==Explanations== | |||
[[User_blog:GiverOfThePeace/Data_in_the_Mega_Man_Series|Explanation of data in the Mega Man series]]. | |||
==Battle Records== | ==Battle Records== | ||
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[[Category:Capcom]] | [[Category:Capcom]] | ||
[[Category:Regeneration Users]] | [[Category:Regeneration Users]] | ||
[[Category:Immortals]] | |||
[[Category:Resurrection Users]] | |||
[[Category:Information Users]] | |||
[[Category:Superhumans]] | [[Category:Superhumans]] | ||
[[Category:Inorganic Beings]] | [[Category:Inorganic Beings]] |
Revision as of 10:00, 28 January 2023
“ | I am the destroyer! | „ | |
~ Crash Man |
Background
Crash Man, known as Clash Man (クラッシュマン Kurasshuman) in Japan, is a Robot Master from Mega Man 2 that was built by Dr. Wily using the designs of Bomb Man and Guts Man as a base with high speed and agility, the use of high explosives as primary weapons, and clad in a thick armor that can effectively withstand explosions. His Special Weapon is the Crash Bomber, which are powerful time bombs that attach themselves to their targets before detonating.
Statistics
Tier: 5-B
Name: Crash Man, DWN-013
Origin: Mega Man
Sex: Male
Age: Unknown
Classification: Robot Master
Dimensionality: 3-D
Attack Potency: Planet level+ (Can harm Mega Man who was able to fight on par with beings such as Duo, who was at this level)
Durability: Planet level+ (Can take hits from Mega Man)
Striking Strength: Planet Class+
Lifting Strength: Class T (Several Robot Masters are made on par with or even stronger than Mega Man's lifting strength such as Guts Man)
Travel Speed: Massively FTL (Is comparable to Mega Man)
Combat Speed: Massively FTL (Can keep up with Mega Man)
Reaction Speed: Massively FTL (Can keep up with Mega Man)
Stamina: Essentially Limitless due to being a robot
Range: Hundreds of Meters
Intelligence: Gifted (Can keep up with Mega Man in combat)
Powers and Abilities
Superhuman Physical Characteristics, Self-Sustenance, Explosion Manipulation (With Crash Bombs), Inorganic Physiology (Type 2. Crash Man is a robot), Regeneration (Mid. Should scale to all the other Robot Masters who all regenerate after being flattened in Mega Man Powered Up), Immortality (Type 8; All robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED"), Resurrection (Robots that are fought and defeated are able to be brought back as long as they still have their data), Information Manipulation (Can directly interact with, harm, and destroy a robots data, which all robots "true existences" rely on their data, thus as long as their data is stored they can be remade or come back if their data is specifically "SAVED")
Resistance to Mind Manipulation and Soul Manipulation (As a robot, Crash Man does not have a soul or mind, and functions on AI programming), Time Stop (All Robots Masters in Mega Man 2 have built in devices making them immune to time stop, however Quick Man's has an error and hurts him instead)
Standard Equipment
None Notable
Other
Standard Tactics: Crash Man jumps around and shoots Crash Bombs at his opponent.
Weaknesses: Air Shooter and Rolling Cutter. If his data is destroyed he will be incapable of coming back.
Explanations
Explanation of data in the Mega Man series.
Battle Records
Discussions (Link For Mobile Users):
Discussion threads involving Crash Man |