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Green Ghouls: Difference between revisions

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Volt12121
Volt12121 (talk | contribs) (Created page with "<tabber> |-|Together=right|350px |-|Jade=right|350px |-|Sage=right|350px |-|Kelly=right|350px |-|Olive=right|350px |-|Moss=right|350px |-|Emerald=right|350px </tabber> ==Background== The '''Green Ghouls''' are one of the two available team within ''The Great Gh...")
 
Volt12121
Volt12121 (talk | contribs) (Adding categories)
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[[Category:Characters]]
[[Category:Factions]]
[[Category:Google Doodle games]]
[[Category:Ghosts]]
[[Category:Animals]]
[[Category:Undead Characters]]
[[Category:Playable Characters]]
[[Category:Game Characters]]
[[Category:Video Game Characters]]
[[Category:Incorporeal Characters]]
[[Category:Invisibility Users]]
[[Category:Telekinesis Users]]
[[Category:Flight Users]]
[[Category:Summoners]]
[[Category:Statistics Amplification Users]]
[[Category:Enhanced Senses Users]]
[[Category:Magnetism Users]]
[[Category:BFR Users]]
[[Category:Tier 10]]
[[Category:10-B]]

Revision as of 19:57, 31 January 2023

Background

The Green Ghouls are one of the two available team within The Great Ghoul Duel and The Great Ghoul Duel 2 in which they must collect spirit flames in order to defeat the Purple Ghouls in their ghostly duel.

Members

Powers and Stats

Tier: 10-B

Team Name: The Green Team which consist of: Jade, Sage, Kelly, Olive, Moss and Emerald

Origin: The Great Ghoul Duel

Organization Type: Team of ghosts

Age: Unknown

Members: 6

Leader: Jade

Hierarchy: None

Base of Operations: Unknown

Status: Active

Alignment: Unknown (Nothing is known about the Green Ghouls besides that they wanna defeat the Purple Ghouls in the Great Ghoul Duel)

Dimensionality: 3-D

Attack Potency: Human level (The Green Ghouls should be comparable to their teammate Kelly who can slightly damage the entrance roof)

Durability: Human level

Striking Strength: Human Class

Lifting Strength: Unknown

Travel Speed: Average Human, Higher with Speed Boost

Combat Speed: Average Human

Reaction Speed: Average Human

Stamina: Possibly Limitless (Due to their undead nature)

Range: Standard Melee, Extended Melee with Magnetism

Intelligence: Average


Team Abilities


Team's Equipment

Nothing Notable

Team's Optional Equipment

Magic Pumpkin, Power-ups from spirits


Other

Individual Tactics: Wildcards as they have never fought

Team Tactics: They would likely try to get some Buddy Bonus to summon flame spirits in order to bring them back to their base and obtain power-ups to help them.

Weaknesses: The Green Ghouls have no combat experience.

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Green Ghouls