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Titanic Ant: Difference between revisions
GiverBot (talk | contribs) (re-categorisation per CFD, replaced: ===Powers and Abilities=== → ==Powers and Abilities==, ===Notable Techniques=== → ==Notable Techniques==, ===Other=== → ==Other==, ==Statistics== → ==Codex Statistics==) m |
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Revision as of 07:32, 6 January 2024
“ | The first major enemy you'll encounter on this journey is the Titanic Ant. To sink it, you'll have to use both PSI attacks and regular Bash attacks. | „ |
~ Titanic Ant’s EarthBound Player's Guide description |
Background
Titanic Ant is the first Sanctuary Boss in MOTHER 2 (localized as EarthBound). It resembles a giant, grey ant with black stripes and red and blue tips of its antennae. It guards the first Your Sanctuary location, Giant Step, and resembles both a Black Antoid and a Gigantic Ant. When it enters battle, the Titanic Ant is accompanied by two Black Antoids, making it one of only two Sanctuary Bosses that don't fight alone. After defeating the Titanic Ant, Ness is free to enter Giant Step and obtain the first part of the melody for the Sound Stone.
Codex Statistics
Tier: At least 9-B
Name: Titanic Ant
Origin: MOTHER 2
Sex: Unknown
Age: Unknown
Classification: Sanctuary Guardian, Ant
Dimensionality: 3-D
Attack Potency: At least Wall level (Absorbed energy from Giant Step, which allows the user to perform “wondrous feats” according to Frank. Superior to Frankystein Mark II. Could fight an early game Ness)
Durability: At least Wall level
Striking Strength: At least Wall Class
Lifting Strength: Unknown
Travel Speed: Unknown
Combat Speed: Superhuman (Fought an early game Ness)
Reaction Speed: Superhuman
Stamina: Unknown
Range: Standard Melee, Higher with PSI
Intelligence: Genius (Was able to absorb power from the Giant Step)
Powers and Abilities
Notable Techniques
- Use a biting attack: Deals low-level damage to one party member.
- Use a biting attack: Deals high-level damage to one party member.
- Defense down α: Decreases one party member's defense.
- Shield α: Cuts physical damage in half for one enemy.
- PSI Magnet α: Drain 2-8 PP from one party member.
Other
Standard Tactics: Normally uses a biting attack, accompanied with one of the 3 PSI abilities it knows.
Weaknesses: Nothing notable.
Battle Records
None.
None.
None.