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Walter Friedman: Difference between revisions

From The Codex
GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD)
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GiverOfThePeace
GiverOfThePeace (talk | contribs) (→‎[[Equipment]]: clean up and re-categorisation per CFD, replaced: Standard Equipment → Equipment)
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==[[Standard Equipment]]==
==[[Equipment]]==
Nothing Notable
Nothing Notable
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Revision as of 02:40, 11 January 2024

Background

Walter Friedman, one of the tallest scarer today, had a set back in his second year after injuring his foot on a child's set of jacks. The injury still affects him today.

Codex Statistics

Tier: 9-B

Name: Walter Friedman

Origin: Monster Inc.

Sex: Male

Age: Unknown

Classification: Monster, Scarer

Status: Unknown

Alignment: Unknown (Nothing is known of Walter besides the info of his card)

Dimensionality: 3-D

Attack Potency: Wall level (Comparable to Mike who can harm those comprable to him, Mike tanked this door explosion completely unharmed, which should at the very least put it this high)

Durability: Wall level

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Superhuman (Comparable to Sulley who caught up to a bus)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Above Average (Scarer must be in good physical condition to better avoid the danger of their job)

Range: Standard Melee

Intelligence: Above Average (Walter is a talented scarer)


Powers and Abilities

Superhuman Physical Characteristics, Intimidation (Walter is a monster trained in the art of scaring), Stealth Mastery (All scares are trained in the art of stealth), Consumption (Physical Consumption; Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium)

Minor Resistance to Fragrance Manipulation (Monsters naturally odorize themselves with smells such as old dumpster and wet dog), Resistance to Disease Manipulation, Poison Manipulation, Acid Manipulation and Radiation Manipulation (Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium)


Equipment

Nothing Notable


Other

Standard Tactics: Walter has never fought before making him a wild card, however due to lack of equipment he'd likely go for physical blows/Trying to scare his opponent

Weaknesses: Walter is scared of humans

Note: Here is Walter's scare card which hold his information

Battle Records