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Simba (Mirrorverse): Difference between revisions
GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: User_blog → User, 6-C → 9-A (2), Island level → Room level (2), Faster Than Light → Relativistic+ (2), Powers and Abilities → Powers and Techniques, Tier 6 → Tier 9, Island Class → Room Class) m |
GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: Non-Physical Interaction → Non-Standard Interaction (2)) m |
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|-|Unique Abilities= | |-|Unique Abilities= | ||
'''[[Accelerated Development]]''' (Leveling: [https://youtu.be/9yObC9jE0yI?t=205 Guardians can gain exp and level up]), '''[[Non- | '''[[Accelerated Development]]''' (Leveling: [https://youtu.be/9yObC9jE0yI?t=205 Guardians can gain exp and level up]), '''[[Non-Standard Interaction]]''' (Beast can harm [[Scar (Mirrorverse)|Scar]] who is [https://imgur.com/a/g2RnJXv a creature of shadow]),'''[[Pure Heart]]''' (Simba's pure heart [https://imgur.com/a/2Spm8ev was amplified by stellar magic]), '''[[Light Manipulation]]''' (Simba naturally [https://imgur.com/a/TyKQYnL has a radiant light]), '''[[Statistics Amplification]]''' (With [https://imgur.com/a/f41GplA Luminous Hide], [https://imgur.com/a/K3wMMHP Bright Strike] and [https://imgur.com/a/EMErgfq Strengthening Rays]), '''[[Forcefield Creation]]''' (with [https://imgur.com/a/aFelKUF Enthralling Flare], [https://imgur.com/a/qxNak47 Solar Shielding] and [https://imgur.com/a/7ucc1jJ Alluring Vanguard]), Limited '''[[Invulnerability]]''' and '''[[Aura]]''' (With [https://imgur.com/a/aFelKUF Enthralling Flare] in which Simba [https://imgur.com/a/TyKQYnL channel his radiant light into an aura of indestructibility]), '''[[Status Effect Inducement]]''' (With [https://imgur.com/a/WtvfxQv Blinding Lights] which inflect enemies with Dizzy which reduce their chance of landing Basic and Heavy Attacks against Simba and his allies by -50%.), '''[[Damage Boost]]''' (With [https://imgur.com/a/4n1Qhvm Radiant Diversion]). | ||
<br> | <br> | ||
'''[[Resistance]]''' to '''[[Status Effect Inducement|Stun inducement]]''' (Simba is [https://imgur.com/a/DYvlLDT Immune to Stun.]) | '''[[Resistance]]''' to '''[[Status Effect Inducement|Stun inducement]]''' (Simba is [https://imgur.com/a/DYvlLDT Immune to Stun.]) | ||
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[[Category:Accelerated Development Users]] | [[Category:Accelerated Development Users]] | ||
[[Category:Non-Humans]] | [[Category:Non-Humans]] | ||
[[Category:Non- | [[Category:Non-Standard Interaction Users]] | ||
[[Category:Pure Heart Users]] | [[Category:Pure Heart Users]] | ||
[[Category:Light Users]] | [[Category:Light Users]] |
Revision as of 16:47, 19 June 2024
Articles About Simba
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Main Series | The Lion King |
Games | SNES - Simba's Mighty Adventure |
Non-canon | Kingdom Hearts - Mirrorverse - Disney Heroes: Battle Mode - Disney Sorcerer's Arena |
Background
Simba, also titled the Peaceful Radiant Protector, is a character from Disney's The Lion King franchise and a Tank Guardian of the Mirrorverse. A great king should be a shining beacon of hope, and that's literally what Simba is! While still maintaining the carefree bravado of his adventurous youth, Simba is every bit the protective monarch lighting the way to victory.
Codex Statistics
Tier: At least 9-A
Name: Simba
Origin: Mirrorverse
Sex: Male
Age: Unknown
Classification: Lion, Guardian
Status: Alive
Alignment: Neutral Good (Simba is a guardian defending the mirrorverse while keeeping his carefree bravado of his younger days)
Dimensionality: 3-D
Attack Potency: At least Room level (Simba can keep up with teammates such as Maui who should be comparable to his Moana counterpart, who Tanked a large explosion of this size))
Durability: At least Room level
Striking Strength: At least Room Class
Lifting Strength: Class 1 (Mature lions can easily toss around Cape Buffalo, which weighs over a ton)
Travel Speed: Superhuman (Can keep up with Sulley)
Combat Speed: Relativistic+ (Simba can keep up with teammates such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)
Reaction Speed: Relativistic+
Stamina: Peak Human (Simba can battle fractureds despited being wounded)
Range: Standard melee range
Intelligence: Above Average (Simba is a capable leader of his kingdom) Genius in combat (Simba can keep up with fighters like Maui who has over thousand years of experience and Hercules)
Powers and Techniques
Resistance to Stun inducement (Simba is Immune to Stun.)
Resistance to Status Effect Inducement (With A Bit Too Immune)
Equipment
Nothing Notable
Optional Equipment
Magic Item
Notable Techniques
- Abilities
- Talents
Other
Standard Tactics: Simba goes for clawing his opponent.
Weaknesses: Nothing Notable