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Malmord: Difference between revisions

From The Codex
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'''[[Range]]:''' Extended Melee Range with scythe, Macrocosmic+ with time manipulation & fate manipulation
'''[[Range]]:''' Extended Melee Range with scythe, Macrocosmic+ with time manipulation & fate manipulation


'''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Weapon Mastery]] (Wields a scythe), [[Magic]], [[Fate Manipulation]] ([https://www.youtube.com/watch?v=Fd3M_1uW4ls&feature=youtu.be&list=PLE1829CA76E090B90&t=684 Controls fate]), [[Time Manipulation]] ([https://youtu.be/Fd3M_1uW4ls?list=PLE1829CA76E090B90&t=719 Controls the future and past]), [[Resistance Negation]] & [[Power Nullification|Magic Nullification]] ([https://media.discordapp.net/attachments/607725474520498261/610174998380019713/Screen_Shot_2019-08-11_at_2.17.04_PM.png The magic shield is useless against all Shrine Bosses weapons]), [[Darkness Manipulation|Shadow Manipulation ]] ([https://youtu.be/Fd3M_1uW4ls?list=PLE1829CA76E090B90&t=772 Can melt into a shadow making them briefly][[intangibility|intangible]]), [[Undead Physiology]], [[Immortality]] (Type 7. They are a skeleton)
'''Powers and Abilities:''' [[Superhuman Physical Characteristics]], [[Weapon Mastery]] (Wields a scythe), [[Magic]], [[Fate Manipulation]] ([https://www.youtube.com/watch?v=Fd3M_1uW4ls&feature=youtu.be&list=PLE1829CA76E090B90&t=684 Controls fate]), [[Time Manipulation]] ([https://youtu.be/Fd3M_1uW4ls?list=PLE1829CA76E090B90&t=719 Controls the future and past]), [[Resistance Negation]] & [[Power Nullification|Magic Nullification]] ([https://media.discordapp.net/attachments/607725474520498261/610174998380019713/Screen_Shot_2019-08-11_at_2.17.04_PM.png The magic shield is useless against all Shrine Bosses weapons]), [[Darkness Manipulation|Shadow Manipulation]] ([https://youtu.be/Fd3M_1uW4ls?list=PLE1829CA76E090B90&t=772 Can melt into a shadow making them briefly][[intangibility|intangible]]), [[Undead Physiology]], [[Immortality]] (Type 7. They are a skeleton)


'''[[Standard Equipment]]:''' A Scythe
'''[[Standard Equipment]]:''' A Scythe
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[[Category:Philips CD-i]]
[[Category:Philips CD-i]]
[[Category:Resistance Negation Users]]
[[Category:Resistance Negation Users]]
[[Category:Weapon User]]
[[Category:Weapon Users]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Superhumans]]
[[Category:Superhumans]]
[[Category:Undead Beings]]
[[Category:Undead Beings]]
[[Category:Non-Humans]]
[[Category:Non-Humans]]

Revision as of 00:40, 5 April 2020

Zelda, I am your destiny! I weep because of your quest. I measure and I cut what you lose. I deem what is fate and what is best, and I leave you no power to choose! Ha!
~ Malmord

Summary

Malmord is the fourth boss in Zelda's Adventure. She is the Shrine Keeper of the Shrine of Destiny. She resembles a Grim Reaper carrying a large scythe. She claims to have control over destiny and Princess Zelda's fate.

Powers and Stats

Tier: 9-B

Name: Malmord

Origin: The Legend of Zelda

Gender: Unknown (Sounds female)

Age: Unknown

Classification: Shrine Keeper, Controller of Destiny

Attack Potency: Wall level (As a shrine boss should be comparable to Ursore. Can damage Zelda.)

Speed: Supersonic (Can react to Zelda and her sound waves)

Lifting Strength: Unknown

Striking Strength: Wall Class

Durability: Wall level (Tanked hits from Zelda)

Stamina: Unknown

Range: Extended Melee Range with scythe, Macrocosmic+ with time manipulation & fate manipulation

Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Wields a scythe), Magic, Fate Manipulation (Controls fate), Time Manipulation (Controls the future and past), Resistance Negation & Magic Nullification (The magic shield is useless against all Shrine Bosses weapons), Shadow Manipulation (Can melt into a shadow making them brieflyintangible), Undead Physiology, Immortality (Type 7. They are a skeleton)

Standard Equipment: A Scythe

Intelligence: Unknown (Should have a vast knowledge of all if she is the one that writes future and past)

Weaknesses: None notable.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: