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==Explanations==
==Explanations==
The Summoning Key has all of the abilities of the Demonic Announcers due to the fact they only get their powers from the Aether, which the Summoning Key can manipulate
The Summoning Key has all of the abilities of the Demonic Announcers due to the fact they only get their powers from the Aether, which the Summoning Key can manipulate it's full power.


==Gallery==
==Gallery==

Revision as of 00:14, 14 August 2020

Background

The Summoning Key is a artifact that appears in the Aether storyline in Black Ops 3 and 4. The Summoning Key was used by the Keepers to harness the power of the Aether in order to create dimensions like Agartha. The Summoning Key is regraded as the most powerful artifact in the universe and is even a threat to the Keepers themselves.

Powers and Stats

Tier: At least High 2-A

Name: Summoning Key, The Key, Summoning-thingamajig, Astoth Arbzorark

Origin: Call of Duty (Verse)

Age: Possibly Billions of years old

Classification: The most powerful artifact in all of existence

Wielders: Dr. Monty, The Shadowman, Dr. Edward Richtofen

Attack Potency: At least High Macroversal+ (Created Agartha, which is stated to be above all of existence. Is called "the most powerful artifact in all of existence" by Dr. Monty and The Shadowman)

Dimensionality: 5-D

Travel Speed: Extra-Temporal

Combat Speed: Extra-Temporal

Durability: At least Unknown

Range: High Macroversal+

Powers and Abilities:

Sleep Manipulation (The Shadowman made the entire Shadows of Evil cast fall asleep), Dream Manipulation (The Shadowman appeared in their dreams according to Nero Blackstone), Mind Manipulation, Necromancy (Demonic Announcers have control over the zombies), Social Influencing (The Shadowman convinced Maxis to help him), Madness Manipulation (Richtofen was driven insane by the Apothicons "Voices of Corruption"), Pocket Reality Manipulation and Causality Manipulation (Brutus turned all of Alcatraz into a hellish version of itself and the entire point of Mob of the Dead is to break out of a cycle that Brutus trapped them in), Limited Telekinesis (Samuel J. Stuhlinger can hear Richtofen in his head although this was only because of his consumption of flesh), Precognition (The Shadowman knew that the Primis cast was going to be erased), Electricity Manipulation, Duplication (Brutus can spawn multiple times)

Weaknesses: None Notable

Explanations

The Summoning Key has all of the abilities of the Demonic Announcers due to the fact they only get their powers from the Aether, which the Summoning Key can manipulate it's full power.

Gallery

Credit goes to Waldziur.
Credit goes to Waldziur.
By the power of Greyskull! He-Man: I have the Power!
~ He-Man's most memorable quote
Evil can often look attractive. That's why you must be careful. You're not the first to be fooled
~ He-Man
I know what you have planned, Skeletor. I will not allow my own uncle to destory all life.
~ He-Man to Skeletor

Background

He-Man is the main protagonist of the He-Man series. He-Man is also known as a Teenager called "Prince Adam" who is a good hearted prince who cares about his people. Prince Adam, after receiving the power of Grayskull, becomes He-Man in order to protect people from the forces of Skeletor, Keldor, and other multiversal threats.

Powers and Stats

Tier: High 2-A

Name: He-Man, Adam, Prince Adam, Prince Adam of Eternia

Origin: He-Man and The Masters of The Universe

Gender: Male

Age: 16

Classification: Prince, Barbarian, Hero, The Power of Grayskull, Power Incarnate

Attack Potency: High Macroverse level+ (Much stronger than Skeletor)

Dimensionality: 5-D

Travel Speed: Omnipresent (Due to being the Power of Grayskull itself, he should scale to Skeletor who became one with the cosmos and Hordak who became one with time itself)

Combat Speed: Immeasurable

Reaction Speed: Immeasurable

Lifting Strength:

Striking Strength: High Macroverse Class+

Durability: High Macroverse level+

Stamina:

Range:

Powers and Abilities: Superhuman Physical Characteristics, Acrobatics (Capable of doing long jumps), Social Influencing (Can convice people to stop fighting), Conceptual Manipulation (Can harm Skeletor who embodies death and should scale to Skeletor's own conceptual Manipulation due to Skeletor needing the Power of Grayskull in order to spread the concept of chaos), Healing (Passive. The Power of Grayskull can heal wounds. Keldor with the Power of Grayskull healed his wounds.), Immortality Negation (Type 4, 5, 6, 7, and 8. Has killed Skeletor many times), Energy Manipulation (Blue Orbs can restore his energy), Statistics Amplification (Can increase his physical stats with items), Immortality (Type 4 and 8. Protected by The Powers of Grayskull and will always exist to fight evil)

Standard Equipment: Swords, The Power of Grayskull, Axes, Shields, Guns, and much more

Intelligence: Supergenius (Much more skilled then Skeletor and is almost as smart as him)

Weaknesses: If the Power of Grayskull gets removed, he will be severely weakened

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: