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Impostor (Among Us): Difference between revisions
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Revision as of 20:13, 13 February 2021
Background
The Impostor is the main antagonist of Among Us. In the game they attempt to thwart the Crewmates' ambitions and stop them from completing all of their tasks. If they are caught they are ejected from the ship into the vacuum of space, where they die. They must kill Crewmates, hide in vents, sabotage systems and hide among the innocent to pick them off for the win.
Powers and Stats
Tier: 9-C | Unknown
Name: Impostor, Crewmate, Red, Orange, Yellow, Green, Lime, Cyan, Blue, Pink, Purple, Black, Brown, White
Origin: Among Us
Gender: Unknown, likely Genderless
Age: Unknown, likely in their 30s when disguised as a Crewmate (Average age for astronauts and space station workers)
Classification: Impostor | Ghost
Attack Potency: Street level (Bodies in Among Us have one bone, and are only 3 feet tall. The Imposter can rip these bodies in half) | Unknown (They can only affect inorganic objects such as wires, and can not affect people)
Dimensionality: 3-D
Travel Speed: Athletic Human, higher with digging and vent travel. | Athletic Human, possibly higher.
Combat Speed: Athletic Human (Crewmates can’t react to them until after they kill. The Imposter disappears after killing someone for a second and reappears by the dead body, so should be somewhat faster than they can perceive in combat), Transonic with Pistol. | Unknown, possibly Athletic Human (They can do tasks and sabotage just as fast as players)
Reaction Speed: Athletic Human | Athletic Human
Lifting Strength: Superhuman (The holes in Polus show that the Impostor removed the vents, and created the holes in the map, can push crewmates and snap their neck) | Unknown
Striking Strength: Athletic Human (Can knock down Crewmates) | Unknown
Durability: Street level | Unknown
Stamina: Peak Human (Scaling to Crewmates who are astronauts, can survive in lava for a few seconds similar to crewmates) | Limitless (Is a ghost)
Range: Extended Melee Range (via Report, Tongue and higher kill ranges), Tens of meters (via Pistol), hundreds of meters with Sabotage, likely far higher. | Unknown, hundreds of meters with Sabotage, likely far higher.
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses (They can see in the dark and have sight that is superior to that of the Crewmates), Shapeshifting (They are described as a shapeshifter), possibly Dimensional Storage (As shown with their gun), Social Influencing (The main mechanic of Among Us is the Impostor convincing other Crewmates that they're innocent or even getting others killed), Technological Manipulation (They can sabotage advanced spaceship and interplanetary base technology), Limited Heat Manipulation (Can overheat reactors), Earth Manipulation (Crewmates can combine crystals on MIRA HQ without help), Sound Manipulation, Limited Power Nullification (Can completely nullify sound waves, communications, and detection), Resistance to Cold Manipulation (They can roam icy planets) and Heat Manipulation (They can stand near lava), Light Manipulation (They can fire lasers that that burn off half the victims' body) | All previous abilities (excluding Shapeshifting), Higher Enhanced Senses (Is unaffected by darkness and can see in it), Intangibility, Non-Corporeal, and Immortality (Type 7; Via being a ghost)
Standard Equipment: Pistol
Intelligence: Above Average (They can outsmart the Crewmates and is capable of sneaking around without worry. They can sabotage electronics very easily despite how advanced they are)
Standard Tactics: Sneaks around and will disable oxygen, remove lighting, and sabotage any power/electricity. They will then close any doors to trap the victim, either before or after depending on situation, and kill. If they cannot sabotage, they will dig around or rip any current vents to crawl around and attack their opponent while having stealth mastery. If they cannot attack or are empathetically manipulated to not attack, they can social influence others into killing, or even killing themselves via a “self-vote”. Their weapon choice is a wildcard unless they’re limited to a gun. | Sabotages and floats away, otherwise a wildcard.
Weaknesses: Most of his offensive sets are usually close-ranged.
Notable Attacks/Techniques:
- Gun: A glock loaded with a full clip. Usually used to finish kills after pushing down a character.
- Tongue: Their tongue is a key weapon that they use in combat, allowing them to penetrate right through skulls.
- Sabotage: Allows the imposter to manipulate technology and similar objects. It allows them to incapacitate, disable lights, or cause explosions in a meltdown of the reactor or electronics.
- Vent: Imposter can “Vent” to sneak around, and can be used for digging.
- Report/Emergency Meeting: Gathers all people around an area if the Imposter finds a dead body or triggers a meeting, generally considered Social Influencing.
Key: Impostor | As a ghost
Note: Report is combat applicable as it is sound based and is social influencing. Emergency Meeting is somewhat inapplicable for combat unless the Imposter has access to a button or homefield advantage to Mira HQ, Polus or the Skeld.
Others
Notable Victories:
The Joker (Arthur Fleck) - Joker's profile
Notable Losses:
Kirito (Sword Art Online) - Kirito's profile (9-C versions used with speed equalized)
Bodyguard (Town of Salem) - Bodyguard's profile (Both were at 9-C)
Inconclusive Matches: