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Child

From The Codex
Revision as of 01:11, 5 December 2021 by GiverBot (talk | contribs) (→‎Statistics: clean up, replaced: Powers and Stats → Statistics)
Sometimes clever, sometimes immature. For example, he carries a balloon to make him float, yet it's filled with water so he can splash people.
~ Child’s description

Background

The Child is the son of the Duplicator. He is often seen with his father, yet also enjoys sneaking around alone to spy on others. He has adopted the Bunny as a pet, yet he shows no emotion to the Lizard.

Statistics

Tier: 10-C

Name: Child

Origin: Run

Sex: Male

Age: Unknown

Classification: Alien

Attack Potency: Below Average Human level (The Child has no notable destructive feats and is a child among his race)

Travel Speed: Massively FTL (Ran across the galaxy)

Combat Speed: Massively FTL

Reaction Speed: Massively FTL

Lifting Strength: Unknown

Striking Strength: Below Human Class

Durability: Unknown (The Child doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead making it hard to gauge his durability)

Stamina: Very High (Can run across the galaxy without getting winded. Can keep running at a relatively high speed)

Range: Standard Melee Range, Universal with Gravity Manipulation

Powers and Abilities: Superhuman Physical Characteristics, Acrobatics (Has jump height above Runner), Stealth Mastery (He is shown to be hiding in the background of multiple cutscenes, spying on the other characters), Self-Sustenance (Type 1. Can naturally breathe in space), Gravity Manipulation (Capable of shifting the gravity while running), Resurrection & Teleportation (Respawning in the Run series is a canon element that teleports Child right back to where they died), Telekinesis & Limited Flight (With Rings can telekinetically move objects around to different places and allows the user to stand on nothing without falling), Statistics Amplification (His jump height increases by ~10% for every consecutive jump; capping at the third), Resistance to Cosmic Radiations & Extreme Colds (Can survive the vacuums of space for long periods of time, with it being noted they've been in space for nearly a year and characters like Lizard casually sleeping in space), Gravity Manipulation (Implied by Runner that they do not follow gravity), Pain (He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the Box. However, he doesn't seem to mind the effect)

Standard Equipment: None notable

Intelligence: Average

Standard Tactics: Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.

Weaknesses: None notable.

Notable Attacks/Techniques:

Respawning: Every time he falls into holes and gaps, he can respawn in the level, granting him the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of him.

Invincibility: He doesn't seem to get hurt by any means in the game. Even if he hits a box while running at full speed, he simply stops, and won't get hurt. Also, since he can respawn, even falling into space won't kill him, and will send him back at the starting point instead.

Pain suppression: He is able to hit a box with his head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that he was also hit in the head by the box. However, he doesn't seem to mind the effect.

Note: Despite the official Run wiki noting the characters speed stats around levels such as 23 m/s this is contradicted in-game where they can go far in their galaxy map in a short time frame along with characters like Skater having statements of meeting everyone on the Run planet and running across all the levels 49 times.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches: