“ | A pro isn't someone who sacrifices himself for his job. That's just a fool. | „ |
~ Reno |
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Reno
“ | Only three of us, huh... | „ |
~ Reno |
“ | I think she wants you to move on, man. | „ |
~ Reno to Cloud Strife |
“ | Sector 8 is Turks jurisdiction, Slick. | „ |
~ Reno to Zack Fair |
“ | It's nothing personal... bitch! | „ |
~ Reno to Cloud Strife |
Background
Reno is a minor antagonist, turned supporting protagonist of the Final Fantasy VII series. As a member of the highly-classified Turks, Reno has been expertly trained. Despite his status, Reno is very light-hearted and fairly unprofessional at times, but his skill is invaluable to the Shinra Power Electric Company.
Reno is commonly paired with fellow Turk, Rude. Together, Reno and Rude are an extremely powerful duo, able to enhance each others skill simply through their teamwork. Although Reno started out as an opposing force to Cloud Strife and his party, their similar goal of saving the planet brought them to the same side.
Powers and Stats
Tier: 4-A | 3-B
Name: Reno
Origin: Final Fantasy VII
Sex: Male
Age: 22 - 23 years old | 28 - 31 years old
Classification: Turk
Dimensionality: 3-D
Attack Potency: Multi Solar System level (Should be comparable to other Turks, such as Freyra, who could just barely defeat Zirconiade; as the “Ultimate Summon”, Zirconiade should be above Bahamut Fury, who created its own realm containing several stars) | Multi-Galaxy level (Was able to contend with a late-game Cloud Strife, who shortly after was able to fully defeat Sephiroth, who knew Super Nova during their fight; Super Nova has Sephiroth create a dimension, containing one galaxy with room for countless more)
Durability: Multi Solar System level | Multi-Galaxy level
Striking Strength: Multi Solar System Class | Multi-Galaxy Class
Lifting Strength: Unknown
Travel Speed: Athletic Human (Should be similar to Cloud Strife, who can run at similar speeds to a Chocobo; Chocobo are said in the Dissidia Final Fantasy Museum to run at 20 mph) | Athletic Human
Combat Speed: At least Massively Hypersonic+ | FTL+
Reaction Speed: At least Massively Hypersonic+ (Should be similar to the Final Fantasy VII party, who could dodge the lasers from the Shinra security system) | FTL+ (Could keep up with Cloud, who later defeated Sephiroth; Sephiroth knew Super Nova at the time of their fight, meaning he could react to the comet of his Super Nova)
Stamina: High (Reno has been trained as a Turk, who are superhumans on the same calibur of SOLDIERs without any Mako enhancements. Reno is able to carry out prolonged missions and fights without much difficulty, even against people such as Cloud who has extreme power enhancers from his experimentation) | High
Range: Standard Melee, Extended Melee with electro-mag rod, Tens of Meters with Turk Light
Intelligence: Genius in combat (Reno is a combative expert even though he doesn't usually show it. He is capable of taking on enemies such as the Genesis Clones, who should retain some of Genesis Rhapsodos's own years of battle expertise. Can also fight with the main Final Fantasy VII party, each of whom have years to decades of fighting experience) | Genius in combat
Name: Reno
Origin: Final Fantasy VII Remake
Sex: Male
Age: 28 years old
Classification: Turk
Dimensionality: 3-D
Attack Potency: Multi Solar System level (Should be equal to his Original Timeline self. Could contend with early-game Cloud Strife on numerous occasions, who could overpower a weakened Sephiroth and whose power was considered noteworthy to Freyra; Freyra could just barely defeat Zirconiade, who, as the “Ultimate Summon”, should be above Bahamut Fury, who created its own realm containing several stars)
Durability: Multi Solar System level
Striking Strength: Multi Solar System Class
Lifting Strength: Athletic Human
Travel Speed: Athletic Human
Combat Speed: At least Massively Hypersonic+
Reaction Speed: At least Massively Hypersonic+ (Should be similar to the Final Fantasy VII party, who could dodge the lasers from the Shinra security system)
Stamina: High
Range: Standard Melee, Extended Melee with electro-mag rod
Intelligence: Genius in combatPowers and Abilities
Standard Equipment
Electro-mag rod
Notable Techniques
- Turk Light: Reno fires off an orange blast of energy, which inflicts non-elemental magic damage.
- Neo Turk Light: An advanced version of Turk Light, which can inflict a target with Confusion.
- Pyramid: Reno creates a crystal-like pyramid that encapsulates the target, preventing them from preforming any action.
Other
Weaknesses: Reno is quite overconfident, and easily tricked. His big mouth has lead to him revealing more than he wanted to, on more than one occassion.
Battle Records
None
None
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