Key: Dr. Hofnarr/Human | Tricky the Clown/Zed | Demon | MC11
Tier: Unknown, likely 9-C, possibly High 8-C | High 8-C, Varies with the Portable Improbability Drive | At least High 8-C, likely 8-B, Varies with the Portable Improbability Drive | 8-B, possibly Far Higher
Name: Dr. Hofnarr (formerly), Tricky the Clown, UNSTOPPABLE NEVADEAN CHAMPION, the Clown
Origin: Madness Combat
Sex: None (There are no men, women, or children in Nevada; only monsters), referred to as male
Age: Unknown
Status: Has been both Alive and Deceased
Alignment: Neutral Good as Hofnarr (Hofnarr was a rather kind and good-spirited person, helping Jebediah Christoff in his rebellion against Director Phobos), Chaotic Evil as Tricky the Clown (His loyalties and sanity were dissolved from dissonant ethers, becoming consumed by entropy. Stated to have the power to end the madness in Nevada, but finds no fun in that)
Classification: Zed (Zombie), Demon, Clown, DJ, Train Conductor, Scientist
Dimensionality: 3-D
Attack Potency: Unknown, likely Peak Human (Should be comparable to grunts who can rip off heads), possibly Large Building level+ (Possibly comparable to Jebediah Christoff, who would later fight against Hank J. Wimbleton. Hank is stronger than both Sanford and Deimos, who survived having a building dropping on top of them) | Large Building level+ (Vastly superior to before, decapitated both Jebus and Hank), Varies with the Portable Improbability Drive (Warps reality and make improbable thing happen such as the sun becoming a person) | At least Large Building level+, likely City Block level (Stronger than before, being able to casually toy and fodderize Hank), Varies with the Portable Improbability Drive | City Block level (Should be superior to his demon form, being stronger than MAG Hank and ripped off his arm), possibly Far Higher (Absorbed the powers of the Auditor, and possible obtained more access to the higher powers)
Durability: Unknown, likely Peak Human, possibly Large Building level+ | Large Building level+ (Can tank attacks from Hank J. Wimbleton) | At least Large Building level+, likely City Block level (Not really affected by any of Hank's attacks, outside the use of a shotgun hitting a weak point, which even then, Tricky shrugged off) | City Block level (Not really fazed by any attack MAG Hank throws at him), possibly Far Higher
Striking Strength: Unknown | Large Building level+ | At least Large Buidling level+, likely City Block level | City Block level, possibly Far Higher
Lifting Strength: Class 1 (Comparable to grunts, who can rip off heads) | At least Class 1 (Superior to before, should be comparable to Hank J. Wimbleton), Class K with Telekinesis (Able to lift buildings) | At least Class 1, Class K with Telekinesis | At least Class 1
Travel Speed: Varies (Is as fast as he needs to be)
Combat Speed: Varies
Reaction Speed: Varies
Stamina: Above Average (Able to extensively fight against Hank) | Limitless (Is undead and has never shown to tire throughout the entire series)
Range: Standard Melee Range, Extended Melee with Melee Weapons, Hundreds of Meters to Kilometers with Ranged Weapons. | Same as before, Stellar with the Improbability Drive (Turned the sun into a person) | Same as before | Same as before, Low Multiverse level with the Halo (The Halo is used to enable interaction between the Other Place and Nevada)
Intelligence: Genius (Former scientist and regarded to still be one of the smartest characters in the series, showing to be comparable to Hank in terms of combat)
Key: Tricky the Clown | Demon | Skeleton
Tier: High 8-C | At least High 8-C | At least High 8-C
Name: Tricky the Clown
Origin: Friday Night Funkin' (Originally from Madness Combat
Sex: None, referred to as male
Age: Unknown
Alignment: Chaotic Evil (Shouldn't differ from his canon self, immediately attacks Boyfriend on the spot)
Classification: Zombie, Clown, Demon, Skeleton, Singer/DJ
Dimensionality: 3-D
Attack Potency: Large Building level (Intimidated Boyfriend) | At least Large Building level (Scared and nearly killed Boyfriend) | At least Large Building level (Superior to before)
Durability: Large Building level | At least Large Building level | At least Large Building level
Striking Strength: Large Building Class | At least Large Building Class | At least Large Building Class
Lifting Strength:
Travel Speed:
Combat Speed:
Reaction Speed:
Stamina:
Range:
Intelligence: