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Baker (Grimm's Hollow)
Background
Baker is a reaper that doesn't reap, he instead sells bake goods in exchange from some spirit energy so that he can eventually pass on, he's shown to be an helpful fella as he tries to show Lavender the ways of reaping in Waterfall cavern before discovering that her little brother, Timmy had his soul stolen by the Soul-Keeper after Lavender defeated it, Baker betrayed her and stole Timmy's soul in order to come back to life.
Statistics
Tier: 9-A
Name: Baker
Origin: Grimm's hollow
Sex: Male
Age: Unknown
Classification: Reaper, Spirit
Status: Alive in the bad and worst ending (Baker got brought back to life due to crossing with Timmy's soul), Unknown in the good and best ending (Baker passed on however it's unknown what happens when one passes on)
Alignment: Neutral Evil (Baker knocked out lavender and stole Timmy's soul so he could get a second chance at life)
Dimensionality: 3-D
Attack Potency: Room level (Baker can harm Lavender who can tank an explosion this strong)
Durability: Room level
Striking Strength: Room Class
Lifting Strength: Unknown
Travel Speed: Unknown
Combat Speed: Superhuman (Baker fought Lavender who can dodge Ghastly Gale which is a large gust of wind)
Reaction Speed: Superhuman
Stamina: Unknown (Baker can keep fighting as long as he has willpower)
Range: Standard Melee Range, Extended Melee Range with her scythe, Several Meters with abilities
Intelligence: Gifted combat wise (Fought and depending on the ending defeated Lavender) Above Average otherwise (Baker is a talend baker)
Powers and Abilities
Superhuman Physical Characteristics, Human Achievements (Baker is a talented baker), Weapon Usage and Penetration Damage (Scythe Usage; Baker uses a scythe in combat), Undead Physiology (Baker is already dead, existing merely as a spirit), Enhanced Senses (Repears can see without eyes), Self-Sustenance (Type 1 and 2; Reapers have no need to breath or eat), Immortality (Type 1,6 and 7; Baker is already dead and reapers can survive getting repeatedly stabbed and it merely knocks them out), Regeneration (Mid-Low; reapers can heal quickly by resting or passing out, Not combat applicable.), Non-Physical Interaction and Metaphysics Manipulation (Soul Manipulation; Baker can harm spirits), Incorporeality (Baker is a spirit) Accelerated Development (Spirit Energy; Baker can use Spirit Energy to make himself stronger or learn new special moves), Willpower Manipulation (Baker's attacks lower's one willpower until eventually they pass on or pass out), Statistics Amplification (Via Strengthen, Resilience and Haste), Sleep Manipulation (Via Sleep), Poison Manipulation (Via Poison which can affect undead beings), Status Effect Inducement (Via Flinch), Fire Manipulation (Via Purple Flame, Bleu Flame and Red Flame), Absorption (Via Confident Swing), Statistics Reduction (Via shatter), Durability Negation (Via Pierce), Consumption (Type 2; spirits can consume souls), Information Analysis (Via observe), Power Nullification (Scaling to Lavender who can make illusionary walls disappear), Healing (By consuming treats), Sheer Will (Baker can increase his own willpower), Resistance to Metaphysics Manipulation (Soul Manipulation; Baker has no soul), Willpower Manipulation (Baker can tank hit to his willpower and continue fighting), Time Manipulation (Time does not exist in the hollow)
Standard Equipment
- Scythe: The weapon of choice of reapers.
- Spooky Cookies: Sugar cookie glazed with frosting. Restores 50 WP.
- Deathlicious Donuts: Disclaimer: Does not actually taste like death. Restores 100 WP
- Morbid Muffin: This fresh muffin has a blueberry flavor. Restores 200 WP.
- Chocolate Cake: Grimm's Favorite; it has rich taste. Restores 500 WP.
- Baguette: A gift from Baker. Restores 300 WP and 50 Special.
- Mork: Milk carton with "milk" misspelled. Fills Special.
Notable Techniques
- Observe: A skill that costs no spirit energy, Baker quickly analyzes every enemy, learning the color of their spirit, their statistics, and a comprehensive description of their battle tactics.
- Quick Attack: Swing and immediately start your next move, ignoring the ghost's speed.
- Confident Swing: Intimidate the ghost and gain their willpower.
- Shatter: Completely lowers the ghost's defense after getting hit for the rest of the battle.
- Sleep: Makes all enemies fall asleep for 6 turns. Hitting them has a high chance to wake up.
- Flinch: The ghost hit by this attack will stop moving for 6 turns.
- Pierce: Attack that ignores the ghost's defense and deals regular damage.
- Poison: Slowly drain the selected spirit's willpower for 6 turns.
- Slash: Hurts every enemy for slightly reduced damage.
- Red Flame: This Flame multiplies your Special attribute by 5 to deal damage. Only works on red spirits
- Blue Flame: This Flame multiplies your Special attribute by 5 to deal damage. Only works on Blue spirits
- Purple Flame: This Flame multiplies your Special attribute by 5 to deal damage. Only works on Blue spirits
- Strengthen: Double your strength for the rest of the battle.
- Resilience: Double your defense for the rest of the battle.
- Haste: Double your speed for the rest of the battle.
Other
Standard Tactics: Baker attacks his enemies with his scythe and abilities (Primarily Pierce and poison) to lower their willpower until they either pass on or pass out.
Weaknesses: Baker will pass out if she runs out of willpower
Note: Baker has completed his spirit which requires one to master every abilties
Note 2: While Baker doesn't use his treats in combat, it's shown that he carries a couple of them
Battle Records
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