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Arwing (Original)

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Revision as of 23:22, 19 October 2023 by MrWarnerTheGreat (talk | contribs)
Articles About Arwing
Continuities Original Continuity - Reboot Continuity - Zero Continuity - Star Fox Command

Background

The Arwing is the personal super-high performance combat spacecraft used by members of the Star Fox Team. Developed by Space Dynamics Co., Ltd., the Arwing is equipped with the revolutionary G-Diffuser system, an anti-gravity device which allows the pilot to accelerate or decelerate instantaneously and perform a wide variety of high performance combat maneuvers. By executing an aileron or barrel roll, the Arwing can also generate an electromagnetic shield which will deflect most optically based weapons, such as laser beams. The Arwings used by the Star Fox Team are much different from any production versions as they have been extensively modified with improved armor and advanced weapon systems, such as Hyper Laser Homing Bolts and Smart Bombs. Despite numerous revisions and redesigns over the course of the team's history, the many models of Arwings have maintained the balance of speed, power and performance that they are credited for. The Arwing starfighter is the primary battle vehicle of the Star Fox Team, and is almost the symbol of their team.

Powers and Stats

Tier: High 6-A, Higher with Twin Blasters Type A and B, Booster and Retro Rockets, and Nova Bombs

Name: Arwing

Origin: Star Fox

Sex: None

Age: Unknown (Was in the prototype phase when Andross attacked the Lylat System)

Classification: Spaceship

Users: Fox McCloud, Falco Lombardi, Slippy Toad, Peppy Hare, Miyu, Fay, Fox McCloud Sr. (formerly), Pigma Dengar (formerly)

Terrain: Lylat System outer space, sometimes used in atmosphere

Dimensionality: 3-D

Attack Potency: Multi-Continent level (Can defeat the Rock Crusher which are capable of reducing planetoids into cosmic space dust[1], with planetoids typically having a gravitational binding energy of 2.335E+28 Joules), Higher with Twin Blasters Type A and B (Both Twin Blaster Modules are direct upgrades over the standard Blaster[2]), Booster and Retro Rockets (Booster and Retro-Rockets are charged attacks from the Booster Meter[3], and Nova Bombs (Nova Bombs are bombs with massive destructive capability[3])

Durability: Unknown normally (Is usually one-shotted by all attacks after the Arwing Shields are depleted), Multi-Continent level with shields (Can withstand attacks from the Rock Crusher)

Speed: Supersonic+ in the atmosphere (Can move at Mach 4.2 at top speeds in the atmosphere), Speed of Light with Warp Speed (The Great Fox uses Warp Speed to travel at the speed of light across the Lylat System, which the Arwings display when in space)

Combat Speed: Supersonic+ with barrel roll (Can move fast enough to deflect projectiles with the Barrel Roll[4]), Speed of Light with Blasters (The Blaster and Twin Blaster are powerful laser cannons that fire laser beams at rapid speed[2])

Stamina: Unknown

Range: Dozens of Meters with Blasters (The lasers from the Blasters go far outward only stopping once colliding with an enemy), Hundreds of Meters with Nova Bombs (Creates a massive explosion that extends across the entire screen), Interplanetary with Radar Sensing (Can detect trouble from other planets in the Lylat system with the Arwing's mini radars)


Powers and Abilities

Superhuman Physical Characteristics, Flight & Spaceflight (The Arwing is easily capable of space travel), Light Manipulation & Energy Manipulation (Can fire lasers with the Blasters & Twin Blasters[2]), Power Modification and Statistics Boost (Can fire off Booster & Retro Rockets when the Arwing's Booster Rocket Charge Meter is full[3]), Statistics Amplification (His rocket can accelerate temporarily with a speed boost), Explosion Manipulation (Can fire off Nova Bombs), Limited Attack Reflection (With the barrel roll, the Arwing can reflect some laser attacks[4]), Velocity Manipulation (The Arwing is equipped with the revolutionary G-Diffuser system, an anti-gravity device which allows the pilot to accelerate or decelerate instantaneously and perform a wide variety of high performance combat maneuvers), Forcefield Creation (Has a shield around it to protect it from attacks[2]), Power Modification & Plasma Manipulation (By collecting a second Twin Blasters power-up, the Arwing Blasters will be upgraded to Twin Blasters Type B[5], which fire plasma-based projectiles with greater size), Regeneration (After a stage is complete the Arwing will refill it’s shield gauge), Radar Sensing (Equipped with a mini radar that can scan your location, enemy locations, allows you to find other planets in danger, and allies plus items), Transformation & Pseudo-Body Control (Morphing; Advanced Control; The Arwing can enter a state of flight mode or walker mode, changing around it’s structure to suit both), Intangibility (Material; With the Power Shield, this powerful defensive shield can be obtained by taking a Shield Item. While the Power Shield is active, the Arwing will become transparent and will not take damage from enemy attacks or collisions[2]), Healing & Restoration (With Space Relief, replenishes the shield health of an arwing[6]. With Repair, restores two segments of the Arwing's shield meter[6]), Enhanced Forcefield Creation & Invulnerability (Physical Invulnerability; The Super Shield is a special shield that makes the Arwing impervious to all damage for a brief period[6]).

Resistance to Gravity Manipulation (The Arwing is equipped with the revolutionary G-Diffuser system, an anti-gravity device which allows the pilot to accelerate or decelerate instantaneously and perform a wide variety of high performance combat maneuvers), Pierce Resistance (Major Pierce Resistance; Due to the Arwing's shields, it can survive several laser blasts that would otherwise destroy the ship), Fire Manipulation (Can survive hits from the Dancing Insector, which attacks using Fire Blasters), Black Holes, Space-Time Manipulation & Physics Manipulation (Can travel inside of a black hole just fine)


Standard Equipment

The Arwing's Arsernal

Item Image Item Name Description Obtainable Enemy
N/A
Blaster
This Laser Cannon, equipped in the nose of the Arwing, fires a powerful laser beam.
~ Star Fox 1993; Instruction Booklet
N/A
Twin Blaster
By collecting the Twin Blaster item, you can fire two laser beam Blasters simultaneously, one from each wing. When one or both wings are destroyed, you will revert back to a single Blaster firing out of your ship's nose.
~ Star Fox 1993; Instruction Booklet
Nova Bomb
This will damage all the enemies that are within range of the explosion. While it is powerful enough to destroy some enemies, very strong ones will be only damaged by this weapon. You can carry up to five of these bombs, which are obtained by collecting Nova Bombs items.
~ Star Fox 1993; Instruction Booklet
N/A
Power Shield
This powerful defensive shield can be obtained by taking a Shield Item. While the Power Shield is active, your ship will become transparent (wire frame) and will not take damage from enemy attacks or collisions. After you have suffered a certain number of attacks or collided with a certain number of objects, the Power Shield will wear off and your ship will return to its original form and take normal damage.
~ Star Fox 1993; Instruction Booklet
Wing Gyro
The effect of this item on your ship will depend on your ship's condition. If your wings are interacts and you collect it, it will allow you to fire two Blaster beams simultaneously (Twin Blaster Type A). If one of your wings is damaged and you collect it, a Wing Gyro will appear and repair your wing. (Note: If your wing is damaged, this item will only repair your wing, it will not not give you a Twin Blaster.) If you collect a second Twin Blaster/ Wing Gyro item after you already have Twin Blasters, the power of your blasters will be improved (Twin Blaster Type B).
~ Star Fox 1993; Instruction Booklet
Item Image Item Name Description
N/A
>> Blaster
The default Arwing laser cannon. Fire it by pressing the B Button.
~ Star Fox 2 2017; Digital Manual
N/A
>> Power Blaster
Hold down the B Button to charge this blaster. When the charge gauge is full you can fire off a power-blaster shot.
~ Star Fox 2 2017; Digital Manual
>> Twin Blasters
Pick up the capsule shown on the right, and you'll be able to fire two shots simultaneously. Pick up a second one, and your twin blasters will be upgraded to the more powerful type-B cannons.
~ Star Fox 2 2017; Digital Manual
>> Smart Bomb
The standard loadout on prototype-model Arwings. These bombs deal a high level of damage.
~ Star Fox 2 2017; Digital Manual
>> Space Relief
The default special item of an Armoured Arwing. It replenishes the craft's shields.
~ Star Fox 2 2017; Digital Manual
>> Super Shield
The Light Arwing is equipped with super shields by default. When used, these surround the craft with a powerful barrier, making it impervious to damage for a limited time.
~ Star Fox 2 2017; Digital Manual
>> Repair
Restores two segments of the Arwing's shield meter. When dropped by an enemy, this item will vanish after a certain time.
~ Star Fox 2 2017; Digital Manual

Notable Techniques

Star Fox


Star Fox 2

  • Charge Blaster: Hold down the B Button to charge your blaster. Once the gauge is full you can fire off a power-blaster shot, but if you take damage while charging, the gauge will empty. Charging speed varies depending on which type of Arwing you are piloting.
  • Special Item: Shows the type of special item you have equipped, and how many uses you have remaining.
    • Smart Bomb: The standard loadout on prototype-model Arwings. These bombs deal a high level of damage.
    • Space Relief: The default special item of an Armoured Arwing. It replenishes the craft's shields.
    • Super Shield: The Light Arwing is equipped with super shields by default. When used, these surround the craft with a powerful barrier, making it impervious to damage for a limited time.

Other

Weaknesses: Can lose the twin lasers if too much damage is taken and can lose the power shield if it collides with too many objects.

Note: This is the Arwing of Star Fox 1 & 2. The other games are a continuity reboot and take place in a different continuity.

References

  1. Star Fox Manual, Page 20
  2. 2.0 2.1 2.2 2.3 2.4 Star Fox Manual, Page 13
  3. 3.0 3.1 3.2 Star Fox Manual, Page 10
  4. 4.0 4.1 Star Fox Manual, Page 8
  5. Star Fox Manual, Page 12
  6. 6.0 6.1 6.2 Star Fox 2 Manual, Items

Battle Records

None.

None.

None.

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