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Hank Knapp

From The Codex
Revision as of 12:19, 17 September 2024 by GiverOfThePeace (talk | contribs) (→‎Codex Statistics: clean up and re-categorisation per CFD)

Background

Hank Knapp set a record for fastest scare during his rookie year at Fear co., which caught the eye of Monster inc, recruiters, who snapped him up two years later. He had then risen to the top of the Mi leaderboard just underneath Frank McCay

Codex Statistics

Tier: 9-B

Name: Hank Knapp

Origin: Monster Inc.

Sex: Male

Age: Unknown

Classification: Monster, Scarer

Status: Unknown

Alignment: Unknown (Nothing is known of Hank besides the info of his card)

Dimensionality: 3-D

Status: Unknown

Alignment: Unknown (Nothing is known of Frank besides the info of his card)

Attack Potency: Wall level (Comparable to Mike who can harm those comparable to him, Mike tanked this door explosion completely unharmed, which should at the very least put it this high)

Durability: Wall level

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Superhuman (Comparable to Sulley who caught up to a bus)

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Above Average (Scarer must be in good physical condition to better avoid the danger of their job)

Range: Standard Melee

Intelligence: Genius Intelligence in Scaring (Hank was once the second top scarer of monster inc. which should make him comparable to Betty Stevenson)


Powers and Techniques

Superhuman Physical Characteristics, Scaring Knowledge Intimidation and Human Achievements (Hank Knapp was once the second top scarer of Monster inc. and set the record of fastest scare in his rookie year at fear co), Stealth Mastery (As a previous second top scarer, he should be superior in stealth to Scott Squibbles who hid in a room with 1 kid and 2 parents in the room for over half an hour), Consumption (Physical Consumption; Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium).
Limited Resistance to Fragrance Manipulation (Monsters naturally odorize themselves with smells such as old dumpster and wet dog), Resistance to Disease Manipulation, Poison Manipulation, Acid Manipulation and Radiation Manipulation (Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium)


Equipment

Nothing Notable


Other

Standard Tactics: Hank has never fought before making him a wild card, however due to lack of equipment he'd likely go for physical blows/Trying to scare his opponent

Weaknesses: Hank is scared of humans

Note: Here is Hank's scare card which hold his information

Battle Records