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Hank Knapp
Background
Hank Knapp set a record for fastest scare during his rookie year at Fear co., which caught the eye of Monster inc, recruiters, who snapped him up two years later. He had then risen to the top of the Mi leaderboard just underneath Frank McCay
Codex Statistics
Tier: 9-B
Name: Hank Knapp
Origin: Monster Inc.
Sex: Male
Age: Unknown
Classification: Monster, Scarer
Status: Unknown
Alignment: Unknown (Nothing is known of Hank besides the info of his card)
Dimensionality: 3-D
Status: Unknown
Alignment: Unknown (Nothing is known of Frank besides the info of his card)
Attack Potency: Wall level (Comparable to Mike who can harm those comparable to him, Mike tanked this door explosion completely unharmed, which should at the very least put it this high)
Durability: Wall level
Striking Strength: Wall Class
Lifting Strength: Unknown
Travel Speed: Superhuman (Comparable to Sulley who caught up to a bus)
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Above Average (Scarer must be in good physical condition to better avoid the danger of their job)
Range: Standard Melee
Intelligence: Genius Intelligence in Scaring (Hank was once the second top scarer of monster inc. which should make him comparable to Betty Stevenson)
Powers and Techniques
Superhuman Physical Characteristics, Scaring Knowledge Intimidation and Human Achievements (Hank Knapp was once the second top scarer of Monster inc. and set the record of fastest scare in his rookie year at fear co), Stealth Mastery (As a previous second top scarer, he should be superior in stealth to Scott Squibbles who hid in a room with 1 kid and 2 parents in the room for over half an hour), Consumption (Physical Consumption; Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium).
Limited Resistance to Fragrance Manipulation (Monsters naturally odorize themselves with smells such as old dumpster and wet dog), Resistance to Disease Manipulation, Poison Manipulation, Acid Manipulation and Radiation Manipulation (Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium)
Equipment
Nothing Notable
Other
Standard Tactics: Hank has never fought before making him a wild card, however due to lack of equipment he'd likely go for physical blows/Trying to scare his opponent
Weaknesses: Hank is scared of humans
Note: Here is Hank's scare card which hold his information