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Pastafarian

From The Codex
Revision as of 13:50, 9 April 2021 by Mister-J143 (talk | contribs)
Her faith in the Flying Spaghetti Monster allows her to run across empty space. Her faith also allows her to ignore the Student's alternate explanation.
~ Pastafarian’s description

Background

The Pastafarian is a priest of the Church of the Flying Spaghetti Monster. According to her, her main duty is to help others, which she does by suggesting ways they could improve themselves. She's been seen making suggestions to the Student and the Angel, apparently both without success. However, her persistence is remarkable and seems to be endless. She also speaks in a very formal way.

Powers and Stats

Tier: 10-B

Name: Pastafarian

Origin: Run

Gender: Female

Age: Unknown

Classification: Alien, Priest

Attack Potency: Human level (The Pastafarian has no notable destructive feats.)

Travel Speed: Massively FTL+ (Ran across the galaxy)

Combat Speed: Massively FTL+

Reaction Speed: Massively FTL+

Lifting Strength: Unknown

Striking Strength: Human Class

Durability: Unknown (The Pastafarian doesn't seem to get hurt by any means in the game. Even if she hits a box while running at full speed, she simply stops, and won't get hurt. Also, since she can respawn, even falling into space won't kill her, and will send her back at the starting point instead making it hard to gauge her durability)

Stamina: Very High (Can run across the galaxy without getting winded)

Range: Standard Melee Range, Universal with Gravity Manipulation

Powers and Abilities: Superhuman Physical Characteristics, Acrobatics (Has the jump height far above Runner), Self-Sustenance (Type 1. Can naturally breathe in space), Gravity Manipulation (Capable of shifting the gravity while running), Resurrection & Teleportation (Respawning in the Run series is a canon element that teleports Pastafarian right back to where they died), Telekinesis & Limited Flight (With Rings can telekinetically move objects around to different places and allows the user to stand on nothing without falling), Passive Light Manipulation (She can run on the light bridge that fills surrounding gaps in empty space), Resistance to Cosmic Radiations & Extreme Colds (Can survive the vacuums of space for long periods of time, with it being noted they've been in space for nearly a year and characters like Lizard casually sleeping in space), Gravity Manipulation (Implied by Runner that they do not follow gravity), Pain (She is able to hit a box with her head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that she was also hit in the head by the Box. However, she doesn't seem to mind the effect)

Standard Equipment: None notable

Intelligence: Average

Standard Tactics: Characters in run never really fight, though it’s likely safe to assume their method of attacking is running into the opponent while also manipulating gravity.

Weaknesses: Nothing notable.

Notable Attacks/Techniques:

  • Respawning: Every time she falls into holes and gaps, she can respawn in the level, granting her the ability to use the trial-and-error method to figure out how to beat the level and go over the obstacle in front of her.
  • Invincibility: She doesn't seem to get hurt by any means in the game. Even if she hits a box while running at full speed, she simply stops, and won't get hurt. Also, since she can respawn, even falling into space won't kill her, and will send her back at the starting point instead.
  • Pain Suppression: She is able to hit a box with her head and let it speed away in space, seen during the Bridge Building minigame. From the impact, it should be understood that she was also hit in the head by the box. However, she doesn't seem to mind the effect.

Note: Despite the official Run wiki noting the characters speed stats around levels such as 23 m/s, this is contradicted in-game where they can go far in their galaxy map in a short time frame along with characters like Skater having statements of meeting everyone on the Run planet and running across all the levels 49 times.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: