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The Primids

From The Codex

Background

Primids are the basic and most common enemy in Super Smash Bros Brawl they are the first enemy we can see in the Subspace Emisarry, they have multiple forms and wield weapon, nothing is truly known about them apart from the fact they have been created by Shadow Bugs, his only apparition after this was in Super Smash Bros Ultimate as a spirit.

Power and Stats

Tier: High 2-B

Name: Unknown

Origin: Super Smash Bros

Sex: Sexless

Age: Unknown

Classification: The Primids

Attack Potency: High Multiverse level (Primids are made out of shadow bugs, shadow bugs are shown to be able to replicate the smash fighter such as Bowser, Diddy Kong or Peach who can fight the original smash cast. Tabuu has confirmed to create the Subspace it used shadow bugs, and shadow fighters and enemies are able to scale to the cast this should make Primids somewhat relative the cast can fight Master Hand who is far superior to beings such as Arceus and Dialga who birthed time and created the universe, fought and defeated Tabuu with the rest of the cast who one-shotted Master Hand and whose defeat caused the subspace realm to be destroyed the subspace realm contains worlds from the world of trophies including objects like the subspace gun which can infinitely render space. Fought Galeem and Dharkon the former of who commands hundreds of Master Hands. Master Hand has several statements of being the creator of the Super Smash Bros. universe which has infinite alternate universes and timelines.

Dimensionality: 3-D

Travel Speed: Unknown

Combat Speed: Extra-Temporal (Comparable to other fighters, like Kirby, who avoided beams from Galeem's, which can reach alternate space-times and seperate time periods)

Reaction Speed: Extra-Temporal

Lifting Strength: Class K (somewhat scales to King Dedede who requires this much force to lift his hammer alone)

Striking Strength: High Multiverse level

Durability: High Multiverse level (Can tank hit from the smash fighters)

Power and Abilities: Superhuman Physical Characteristics, Dimension Manipulation (Can interact and harm beings such as Mr. Game & Watch), Immortality (Type 1, 4, & 8 All smash characters that have fallen in battle turn back into trophies, allowing them to be resurrected), Non-Physical Interaction (Can harm beings like Mr. Game & Watch who is the embodiment of a primordial substance), Acrobatics (Can do acrobatics stomp and midair kick), Weapon Mastery (Can use weapon such as sword saber, boomerang and guns), Large Size (Type 0, as Giant Primid), Inorganic Physiology (The Metal Primid is made out of metal), Fire Manipulation (Can throw fire projectiles and fire stream)

Range: Extended melee range with swords, Hundred of meters with guns

Stamina: Unknown

Intelligence: Average (Are smart enough to use weapons, guns and boomerangs)

Standard Tactics: Primids like to directly attack the opponent and use his weapon if he has one

Weaknesses: None notable

Note: The attack that Tabuu used to one-shot the entire Smash cast is far above his regular attacks and this is further proven in-game as when he uses this same attack it one-shots whoever is on-screen. This is further supported when the Smash cast defeats Galeem/Dharkon yet have also beaten Tabuu itself as we can see him as a spirit , thus arguing that they should not scale to Tabuu because he one-shotted them is not accurate as it's with a very specific attack.

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving The Primids