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User:Volt12121/Sandbox

From The Codex

Background

James P. Sullivan (better known as Sulley) is one of the playable characters of Monsters, Inc. Scream Arena which takes place after the orginal monster inc. in which The monsters of Monstropolis have learned the power of laughter, but now they need to practice making kids laugh and thus they came up with the idea to start an all out war of dodge ball to keep the power running throughout their world

Statistics

Tier: 9-A

Name: James P. Sullivan

Origin: Monsters Inc. Scream Arena

Sex: Male

Age: 18 years old (Monster University), 28 (Monster Inc.)

Classification: Monster, Scarer (Formely) CEO of Monster Inc. (Currently)

Dimensionality: 3-D

Attack Potency: Room level (Sulley can harm those that can harm him)

Durability: Room level (Tanked this door explosion completely unharmed, which should at the very least put it this high)

Striking Strength: Room Class

Lifting Strength: Superhuman (Forcefully turned Randall's scream extractor)

Travel Speed: Superhuman (Caught up to a bus)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Peak human (Should be comparable to Mike who can work 18 Hours straight altough he was exhausted by that point)

Range: Standard melee range, Several Meters with dodgeballs

Intelligence: Above Average (Sulley was chosen to be CEO of Monster Inc. despite him never having finished university, he also quickly made up a sled with random junk in Adorable's cave), Genius for scaring (Sulley is the top scarer of Monster Inc. he was rookie of the year with a record breaking debut and it was stated that he will "revolutionize scaring" and he was approaching the scare record at lighting speed all this should make him comparable if not superior to Betty Stevenson)


Powers and Abilities

Superhuman Physical Characteristics, Scaring Knowledge, Natural Weaponry, Social Influencing and Human Achievements (Sulley is a monster trained in the art of scaring, he scared a bunch of police officers and he was Monster Inc.'s top scarer), Stealth Mastery (Sneaked around multiple police officer never being seen once, he should be comparable to his teammate Scott Squibbles who was hiding in a room with 1 kid and 2 parents in the room for over half an hour), Vibration Manipulation (His roar was so powerful it made Randall's simulation chamber shake), Consumption (Type 1, Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium), Minor Resistance to Pain (Glowing urchins are shown to cause pain yet Sulley powered throught getting hit by lots of them) and Fragrance Manipulation (Monsters naturally odorize themselves with smells such as old dumpster and wet dog), Resistance to Disease Manipulation, Poison Manipulation, Acid Manipulation and Radiation Manipulation (Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium), Cold Temperatures (Seemingly unaffected by the cold of the Himalayas), Transmutation (Can turn back into himself after being hit by a Morph ball)
Status Effect Inducement (Via Stikcy ball which stuns his opponent]), Sealing (Via Bubble ball which seals his opponent in a bubble), Creation (Via Hamster ball which creates a hamster ball around himself), selective Intangibility (Via Ghost ball which can be blocked), Mind Manipulation (Via Backward ball which reverses his opponent's control]), Transmutation (Via Morph ball which turns his opponent into a ball), Broadway Force (Via Disco ball which makes his opponent dance]), Statistics Reduction (Via Slow-Mo ball which slows down his opponent]), Curtain Fire (Via Scatter ball which explodes into many little balls),

Standard Equipment

Dodgeballs


Other

Standard Tactics: Sulley will use his dodgeballs and likely keep his ways of stealthing arond his opponent

Weaknesses: Nothing Notable

Battle Records

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