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Slime (Candies n' Curses)

From The Codex
Revision as of 06:47, 7 January 2024 by GiverOfThePeace (talk | contribs) (clean up and re-categorisation per CFD, replaced: User blog → User (2))
These little dollops of spectral goop infest every corner of the mansion. Said to be the remains of failed gum drop experiments, they drag themselves across floors, hoping that unsuspecting visitors will accidentally step on them.
Slimes infused with fiery spices, these guys tend to dwell in places of intense heat. If they don't maintain a high enough body temperature, they'll transform into cold-stale gum drops. Not very pleasant.
A glob of poisonous goop, most likely leftover residue from cursed sugar processing. They're quite proud of the beautiful purple hue of their jelly.
The result of a cursed experiment gone wrong, these buggers love to climb on ceilings. If you've ever wondered what happens when a spectral slime is fused with the essence of a wraith - well, here it is.
These menacing little squirts are injected with volatile blast sugar, making them highly explosive. Luckily, it takes a few moments for them to burst, so get out of the way before they blow!

Background

Slimes are a common enemy within candies n' curses. They come in 5 different forms being the slime, the cinder slime, the toxic slime, the climber slime and finally the blast slime.

Codex Statistics

Tier: 9-B

Name: Slime, Cinder Slime, Toxic Slime, Climber Slime, Blast Slime

Origin: Candies n' Curses

Sex: Unknown

Age: Unknown

Classification: Slime, Enemy

Status: Deceased (After the curse was broken, all enemies died)

Alignment: Neutral Evil (Slimes hope that unsuspecting visitors will accidentally step on them)

Dimensionality: 3-D

Attack Potency: Wall level (Can harm Molli Pop who can tank the explosion of jack's bombs)

Durability: Wall Class

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Unknown

Combat Speed: Relativistic (Can keep up with Molli Pop)

Reaction Speed: Relativistic

Stamina: Unknown

Range: Below Standard Melee, Higher with self-destruction for blast slime

Intelligence: Animalistic (In the cinder slime's cases they can figure out they need to stay in place of intense heat and toxic slimes are capable of being proud of the color of their jelly, meaning they are capable of self-awareness)


Powers and Abilities

Superhuman Physical Characteristics, Metaphysics Manipulation (Soul Manipulation; Slimes can interact with and harm people's souls), Non-Physical Interaction, and Immortality Negation (Type 7, Slimes can kill ghosts), Small Size (Type 1; Smaller than goober), Intangibility and Inorganic Physiology (Type 1, They are described as spectral goop and are said to be the remain of failed gum drop experiments), Resistance to Metaphysics Manipulation (Soul Manipulation; should be comparable to the bosses and tank hits to the soul, can live with no soul)

Standard Equipment

Nothing Notable


Other

Standard Tactics:

Hope that people accidentally step on them.

Hope that people accidentally step on them but will also climb on ceilings.

Hope that people steps on them and if people harm it, they will self-destruct.

Weakness: hope that people accidentally step on them as their attack / same as before plus if they don't maintain a high enough body temperature, they'll transform into cold-stale gum drops / same as base slime / same as base slime / kills itself using its self-destruction.

Note: For versus threads one should notify which subtype of the Slime they're using, if none is given, a composite is assumed.

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