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Shadow Bonnie
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Bonnie
| |
---|---|
Bonnie | Original Model - Toy Model - Shadow Variant - Nightmare Variant - Bon-Bon - Bonnet - Rockstar Model |
Spring Bonnie | Springtrap - Nightmare Variant |
FNaF World | Bonnie - Toy Bonnie - Withered Bonnie - Nightmare Bonnie - Plushtrap - Springtrap - Shadow Bonnie - Spring Bonnie - Jack O' Bonnie |
“ | Be careful to avoid the Shadowy Remnant guarding it or you may get a surprise you won't like at all. | „ |
~ Tutorial Unit, Five Nights at Freddy's AR: Special Delivery |
Background
Shadow Bonnie, also known as RWQFSFASXC or RXQ for short, is a mysterious shadow counterpart of Toy Bonnie from the Five Nights at Freddy's series. He first appeared in Five Nights at Freddy's 2.
General Information
Name: Shadow Bonnie, RWQFSFASXC, RXQ
Origin: Five Nights at Freddy's 2
Sex: Unknown
Age: Inapplicable
Classification: Shadowy Remnant
Species: Unknown
State of Being: Regular (Composed of remnant, the soul of dead vengeful spirits)
Occupation: None
Status: Undead
Alignment Chaotic Evil (Composed of remnant, the soul of dead vengeful spirits)
Codex Statistics
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[1] skulls[2], survive[3] collapsing buildings[4], and are unharmed by a car crash that broke through a billboard[5]. Can one-shot the security guard[6]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[7]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[8])
Durability: Wall level, Incorporeality makes it difficult to kill
Striking Strength: Wall Class (Potency)
Lifting Strength: Peak Human (In The Silver Eyes it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)
Travel Speed: Superhuman (Comparable to Freddy Fazbear, who can run across the right end of Fazbear's Pizza to the left end in seconds)
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Limitless by the virtue of being a remnant
Range: Standard Melee
Intelligence: Unknown (The Shadow Animatronics have shown far more sentience and control over their powers, being capable of time traveling to do the happiest day minigame, and leading the Animatronics over to William Afton)
Powers and Techniques
Other
Standard Tactics:
“ | An animatronic known as RWQFSFASXC, or Shadow Bonnie, can occasionally be seen standing on the left side of the office. Looking at RWQFSFASXC for too long will cause your game to crash. | „ |
~ Shadow Bonnie's file in The Freddy Files, page 43 |
He will appear in the Office and emit thick black fog which will cover the entire Office for about 10 seconds, with any animatronic in the Office still visible, however.
He will only spawn if enough Shadow Remnants are collected in a short timeframe. An eerie doorbell sound effect will be triggered when RWQFSFASXC is summoned, and RWQFSFASXC himself will also materialize in the distance somewhere around the Player. He may also periodically attempt to disrupt the player's screen with heavy static that requires shaking off. Every time RWQFSFASXC retreats and changes location, he disables the player's flashlight for a few seconds, allowing him to move and try to approach again without initial interference.
Weaknesses: Will retreat if a flashlight is shone in his face.
Battle Records
None.
None.
None.
References
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's 4 Post-Night 5 Minigame
- ↑ Five Nights at Freddy's 3 Night 6 Ending
- ↑ Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
- ↑ Five Nights At Freddy's: Security Breach Good Ending
- ↑ Five Nights at Freddy's Freddy Fazbear Jumpscares
- ↑ "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
- ↑ Five Nights at Freddy's The Silver Eyes Graphic Novel