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Shadow Bonnie

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Bonnie
Bonnie Original Model - Toy Model - Shadow Variant - Nightmare Variant - Bon-Bon - Bonnet - Rockstar Model
Spring Bonnie Springtrap - Nightmare Variant
FNaF World Bonnie - Toy Bonnie - Withered Bonnie - Nightmare Bonnie - Plushtrap - Springtrap - Shadow Bonnie - Spring Bonnie - Jack O' Bonnie
Be careful to avoid the Shadowy Remnant guarding it or you may get a surprise you won't like at all.
~ Tutorial Unit, Five Nights at Freddy's AR: Special Delivery
Bonnie's Lullaby

Background

Shadow Bonnie, also known as RWQFSFASXC or RXQ for short, is a mysterious shadow counterpart of Toy Bonnie from the Five Nights at Freddy's series. He first appeared in Five Nights at Freddy's 2.

General Information

Name: Shadow Bonnie, RWQFSFASXC, RXQ

Origin: Five Nights at Freddy's 2

First Appearance: Five Nights at Freddy's 2

Company: Scottgames, Clickteam, Steel Wool Games

Creator: Scott Cawthon

Gender: Based on Toy Bonnie, whose built to be Male

Sex: Unknown

Pronouns: It

Age: Unknown

Homeworld: Unknown

Resident: Unknown

Story Role: Easter Egg

Classification: Shadowy Remnant

Species: Unknown

State of Being: Regular (Composed of remnant, the soul of dead vengeful spirits)

Physiology: Remnant Physiology

In-Universe Creator: Unknown

Occupation: None

Affiliations: Shadow Freddy

Height: Unknown

Weight: Unknown

Status: Undead

Date of Death: Unknown

Alignment Chaotic Evil (Composed of remnant, the soul of dead vengeful spirits)

Threat Level: Mental Threat (Shadow Bonnie appearing causes the game to crash[1])

Codex Statistics

Grade: S

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[2] skulls[3], survive[4] collapsing buildings[5], and are unharmed by a car crash that broke through a billboard[6]. Can one-shot the security guard[7]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[8]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[9])

Durability: Wall level. Incorporeality makes it difficult to kill

Striking Strength: Wall Class (Potency)

Lifting Strength: Peak Human Class (In The Silver Eyes it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[10] to the left end in seconds[11]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[12])

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Limitless by the virtue of being a remnant

Range: Standard Melee

Intelligence: Unknown Intelligence (The Shadow Animatronics have shown far more sentience and control over their powers, being capable of time traveling to do the happiest day minigame, and leading the Animatronics over to William Afton)

Knowledge: Unknown level


Powers and Techniques

Superhuman Physical Characteristics, Body Control (Animatronics can be dismantled, such as Mangle[13] and move around despite that), Enhanced Senses (Can see and move around in the dark[14]), Stealth Mastery (All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them[15]. Can quickly leave out of sight once a room goes dark[16]), Self-Sustenance (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), Information Analysis (The toys have a facial recognition software to detect criminals[17]), Technological Manipulation (Bonnie's mere appearance causes the technology to flicker and turn off[18], all animatronics upon entering a room causes the camera to go static[19]), Berserk Mode (The toy animatronics were stated to get more aggressive[20] overtime[21]).


Resistance to Electricity Manipulation (Every animatronic in Pizzeria Simulator can be shocked without much damage[22]. Sister Location animatronics can take controlled shocks[23])
Sheer Will, Possession, & Limited Fusionism (Like others in the verse[25], their sheer will of vengeance melded[26] into the animatronic, making his body one with it[27]. Even if their bodies are separate from the animatronics, they can retain a form of[28] sorts that are incorporeal[29]), Undead Physiology (The Crying Children are spirits that are running off of vengeance[30]. They will only truly disappear after their birthday party is complete[31]), Flight (As ghost, they naturally can fly[32]), Incorporeality & Invisibility (As dead spirits they're naturally incorporeal, turn invisible after William Afton's supposed death[33]. Golden Freddy can disappear from sight and re-appear as merely a head[34]), Astral Projection (Even if their bodies are separate from the animatronics, they can retain a form of[35] sorts that are incorporeal[36]), Time Travel (Should scale to Shadow Bonnie, who can travel back to the Crying Child's party and give them cake[37]), Time Paradox Immunity (Grandfather Paradox; Unaffected by Shadow Bonnie going back in time and giving them cake as they still roam around in FNaF 1[38]), Extrasensory Perception (Can see Shadow Freddy[39]), Illusion Creation (The crying children can create hallucinations of their cries on walls[40]. Golden Freddy's appearance creates many text images to appear such as "it's me"[41]), Teleportation (Spirits such as Golden Freddy can teleport around[42]), Body Control (Spirits such as Golden Freddy remove his entire body and reappear as just a head[43]), Pocket Reality Manipulation & Dimensional Travel (Golden Freddy is the one who created the hell room in Ultimate Custom Night, along with all the animatronics[44]. Other spirits[45] can create[46] similar spaces[47] as shown in FNaF 3[48]. Other animatronics and spirits such as Shadow Bonnie can access these areas[49]), Mind Manipulation & Breaking the Fourth Wall (Golden Freddy's jumpscare can instantly crash the game, in-universe this would essentially be making the person go unconscious through overloading the character with their hallucinations[50]. Other spirits such as Shadow Bonnie are capable of doing the same[51])

Other

Standard Tactics:

An animatronic known as RWQFSFASXC, or Shadow Bonnie, can occasionally be seen standing on the left side of the office. Looking at RWQFSFASXC for too long will cause your game to crash.
~ Shadow Bonnie's file in The Freddy Files, page 43
When the player lowers the Monitor, RWQFSFASXC has 1/1,000,000 (0.0001%) chance to appear standing on the left side of the Office where Golden Freddy normally sits. At first, he doesn't seem hostile and cannot jumpscare, but if the player does nothing but staring at him for at least 4 seconds, he will appear to fade away like Golden Freddy and crash the game.

He will appear in the Office and emit thick black fog which will cover the entire Office for about 10 seconds, with any animatronic in the Office still visible, however.

He will only spawn if enough Shadow Remnants are collected in a short timeframe. An eerie doorbell sound effect will be triggered when RWQFSFASXC is summoned, and RWQFSFASXC himself will also materialize in the distance somewhere around the Player. He may also periodically attempt to disrupt the player's screen with heavy static that requires shaking off. Every time RWQFSFASXC retreats and changes location, he disables the player's flashlight for a few seconds, allowing him to move and try to approach again without initial interference.

Weaknesses: Will retreat if a flashlight is shone in his face[52].

Battle Records

None.

None.

None.

References

  1. Five Nights at Freddy's 2 Shadow Bonnie
  2. Five Nights at Freddy's Night 1 Phone Call
  3. Five Nights at Freddy's 4 Post-Night 5 Minigame
  4. Five Nights at Freddy's 3 Night 6 Ending
  5. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  6. Five Nights At Freddy's: Security Breach Good Ending
  7. Five Nights at Freddy's Freddy Fazbear Jumpscares
  8. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  9. Five Nights at Freddy's The Silver Eyes Graphic Novel
  10. Five Nights at Freddy's
  11. Five Nights at Freddy's Power Outage
  12. Five Nights at Freddy's 2
  13. Five Nights at Freddy's 2
  14. Five Nights at Freddy's Power Outage
  15. Five Nights at Freddy's
  16. Five Nights at Freddy's 2 Blackouts
  17. Five Nights at Freddy's 2 Night 1 Phone Call
  18. Five Nights at Freddy's 2 Black Outs
  19. Five Nights at Freddy's 2
  20. Five Nights at Freddy's 2 Night 4 Phone Call
  21. Five Nights at Freddy's 2 Night 6 Phone Call
  22. Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
  23. Five Nights at Freddy's Pizzeria Simulator Night 1
  24. Five Nights at Freddy's 2 Shadow Bonnie
  25. Five Nights at Freddy's 2 Give Gifts, Give Life Minigame
  26. Five Nights at Freddy's 3 Night 5 Minigame
  27. Five Nights at Freddy's 3 Teaser Trailer
  28. Five Nights at Freddy's 2 Shadow Bonnie
  29. Five Nights at Freddy's Golden Freddy
  30. Five Nights at Freddy's 3 "Happiest Day" Minigame
  31. Five Nights at Freddy's 3 "Happiest Day" Minigame
  32. Five Nights at Freddy's 3 Night 5 Minigame
  33. Five Nights at Freddy's 3 Night 5 Minigame
  34. Five Nights at Freddy's 2 Golden Freddy Jumpscare
  35. Five Nights at Freddy's 2 Shadow Bonnie
  36. Five Nights at Freddy's Golden Freddy
  37. Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
  38. Five Nights at Freddy's 3 Shadow Bonnie Glitch Minigame
  39. Five Nights at Freddy's 3 Minigames
  40. Five Nights at Freddy's
  41. Five Nights at Freddy's Golden Freddy
  42. Five Nights at Freddy's Golden Freddy
  43. Five Nights at Freddy's 2 Golden Freddy Jumpscare
  44. Five Nights at Freddy's Ultimate Custom Night The One You Should Have Not Killed References
  45. Five Nights at Freddy's 3 BB's Air Adventure
  46. Five Nights at Freddy's 3 Mangle's Quest
  47. Five Nights at Freddy's 3 Chica's Party
  48. Five Nights at Freddy's 3 Glitch Minigame
  49. Five Nights at Freddy's 3 Glitch Minigame
  50. Five Nights at Freddy's Golden Freddy Jumpscare
  51. Five Nights at Freddy's 2 Shadow Bonnie Jumpscare
  52. Five Nights at Freddy’s AR Shadow Bonnie