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Nightmare Bonnie
"Mature Content" | |
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. |
Articles About Bonnie
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Bonnie | Original Model - Toy Model - Shadow Variant - Nightmare Variant - Bon-Bon - Bonnet - Rockstar Model |
Spring Bonnie | Springtrap - Nightmare Variant |
FNaF World | Bonnie - Toy Bonnie - Withered Bonnie - Nightmare Bonnie - Plushtrap - Springtrap - Shadow Bonnie - Spring Bonnie - Jack O' Bonnie |
“ | Buy his plush from the Prize Counter when he appears in the hallway to avoid his jumpscare. He can't be stopped by the office door. | „ |
~ Ultimate Custom Night Description |
Background
Nightmare Bonnie is a major antagonist and one of the nightmare animatronics of the Five Nights at Freddy's series, first appearing in Five Nights at Freddy's 4. He is a nightmarish variant of Bonnie.
This dropdown contains the synopsis of Nightmare Bonnie’s story. Read at your own risk as you may be spoiled otherwise! |
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Physical AppearanceNightmare Bonnie is a bluish-purple and broken-down animatronic rabbit. Many of his features are exaggerated beyond reality, such as his sharp teeth, big jaw, and claws. Parts of him have a lighter purple shade such as his muzzle, chin, inner ears, and belly. A large tear extends from his upper torso to his hips, almost completely revealing the endoskeleton beneath. He sports a red bow tie, just like his variants from the previous games. Like most of the other nightmare animatronics, his overall body shape is much different from his original counterpart, being much more squared and flat. He appears to be somewhat taller than his original counterpart as well. Nightmare Bonnie's arms and legs have multiple smaller rips throughout. Just like the other nightmare animatronics, his hands are exactly the same as Springtrap's in design. His right hand and left foot are completely stripped of its fabric, showing yet more of the endoskeleton frame, like his counterpart from the second game. Both kneecaps are missing as well as the ankles. As with all the other nightmares, Nightmare Bonnie's head appears to be separated into two parts for unknown reasons, giving him a gaping jaw. He has two sets of razor-sharp teeth. A large part of the material around his eyes are completely missing. His ears are bent at steep angles and have multiple tears in them. Nightmare Bonnie's eyes are almost the same as Springtrap's except with purple irises instead of gray. He also sports wiry whiskers on his cheeks, which resembles an actual rabbit. In Five Nights at Freddy's: Help Wanted, his appearance remains mostly the same, save for a few minor changes. His irises are yellow orange instead of purple. His suit is a darker blue, and his whiskers seem to be missing. PersonalityLike the rest of the nightmares, Nightmare Bonnie is depicted as a cruel and menacing animatronic who desires nothing more than to harm his victims, making him the complete opposite of his original persona, Bonnie. |
General Information
Name: Nightmare Bonnie
Origin: Five Nights at Freddy's 4
First Appearance: Five Nights at Freddy's 4
Company: Scottgames, Clickteam, Steel Wool Games
Creator: Scott Cawthon
Gender: Manifested to look Male
Sex: None
Pronouns: He/Him
Age: Unknown
Homeworld: Unknown
Resident: Crying Child's Nightmares (In Five Nights at Freddy's 4), Ultimate Custom Night Office (In Ultimate Custom Night)
Story Role: Nightmare, Enemy
Classification: Nightmare Animatronic
Species: Animatronic
State of Being: Mental Construct in Five Night's at Freddy's 4 (Nightmare Bonnie is a nightmare made from a child, not actually existing in reality), Regular in Five Night's at Freddy's Ultimate Custom Night (Nightmare Bonnie is a creation of The One You Shouldn't Have Killed, who's meant to take revenge and kill William Afton for all of eternity)
Physiology: Nightmare Physiology (For Five Night's at Freddy's 4), Animatronic Bunny Physiology (For Five Night's at Freddy's Ultimate Custom Night)
In-Universe Creator: Crying Child (For Five Night's at Freddy's 4), The One You Shouldn't Have Killed (For Five Night's at Freddy's Ultimate Custom Night)
Occupation: None
Affiliations: The One You Shouldn't Have Killed (For Five Night's at Freddy's Ultimate Custom Night)
Enemies: Crying Child (For Five Night's at Freddy' 4), [[William Afton] (For Five Night's at Freddy's Ultimate Custom Night)
Height: Unknown
Weight: Unknown
Status: None in Five Night's at Freddy's 4 (Nightmare Bonnie is a nightmare of the Crying Child), Active in Five Night's at Freddy's Ultimate Custom Night (Created by The One You Shouldn't Have Killed)
Alignment: Chaotic Evil (Nightmare Bonnie is a creation of The One You Shouldn't Have Killed, who's meant to take revenge and kill William Afton for all of eternity)
Threat Level: Mental Threat in Five Night's at Freddy's 4 (Nightmare Bonnie is a nightmare of the Crying Child), Street Threat in Five Night's at Freddy's Ultimate Custom Night (Can easily kill William Afton[1])
Codex Statistics
Tier: 9-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Wall level (Potency) (Can easily kill William Afton[2]. Should be comparable to the other animatronics, who can crush[3] skulls[4], survive[5] collapsing buildings[6], and are unharmed by a car crash that broke through a billboard[7]. Can one-shot the security guard[8]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[9]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[10])
Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)
Striking Strength: Wall Class (Potency)
Lifting Strength: Superhuman (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys. The animatronics[11] can tear apart William Afton[12])
Travel Speed: Superhuman (Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[13] to the left end in seconds[14]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[15])
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Limitless by the virtue of being a robot
Range: Standard Melee
Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic, Nightmare Bonnie has shown to be well aware of his surroundings and even attempts to trick the night guard in question)
Knowledge: Unknown level
Powers and Techniques
Equipment
None
Other
Standard Tactics:
Nightmare Bonnie can visit two different visible places, these places being the Left Hall and the Bedroom when attacking. To keep him away, when checking the Left Door for him, the player should wait 3 to 4 seconds. If his breathing is heard, the player is advised to hold the door down until his footsteps are heard. Then, it is possible to safely step away.
Nightmare Bonnie, along with Nightmare Mangle and Circus Baby, will attack from the right hall. However, each of them will only attack once per night, and they change their order of attack each night so that the player won't know who to expect first.
Weaknesses: Appears to stop trying to kill once his plush is bought.
Note
- This version of Nightmare Bonnie is primarily using Ultimate Custom Night as its basis due to being a creation made by Golden Freddy, being noted to be given flesh.
Battle Records
None.
None.
None.
References
- ↑ Five Night's at Freddy's Ultimate Custom Night Nightmare Bonnie Jumpscare
- ↑ Five Night's at Freddy's Ultimate Custom Night Nightmare Bonnie Jumpscare
- ↑ Five Nights at Freddy's Night 1 Phone Call
- ↑ Five Nights at Freddy's 4 Post-Night 5 Minigame
- ↑ Five Nights at Freddy's 3 Night 6 Ending
- ↑ Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
- ↑ Five Nights At Freddy's: Security Breach Good Ending
- ↑ Five Nights at Freddy's Freddy Fazbear Jumpscares
- ↑ "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
- ↑ Five Nights at Freddy's The Silver Eyes Graphic Novel
- ↑ Five Night's at Freddy's Ultimate Custom Night Mangle Death Quote
- ↑ Five Night's at Freddy's Ultimate Custom Night Nightmare Fredbear Death Quote
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's Power Outage
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's Power Outage
- ↑ Five Nights at Freddy's
- ↑ Five Nights at Freddy's 2 Blackouts
- ↑ Five Nights at Freddy's 2 Night 2 Phone Call
- ↑ Five Nights at Freddy's 2 Night 1 Phone Call
- ↑ Five Nights at Freddy's 2 Black Outs
- ↑ Five Nights at Freddy's 2
- ↑ Five Nights at Freddy's Night Night 2 Phone Call
- ↑ Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
- ↑ Five Nights at Freddy's Pizzeria Simulator Night 1