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Percival King

From The Codex
Revision as of 21:27, 17 February 2021 by PlozBot (talk | contribs) (→‎Powers and Stats: clean up, replaced: .) → ))
A true officer of the law stands by her principles, no matter the circumstances.
~ Percy

Background

Percival "Percy" King is a young police detective. She spearheads the investigation over the Arsene Amulet burglary, which leads her to the backwater town of Redwood Run.

Her Epithet, "Parapet", allows her to instantly create miniature fantasy styled buildings that produce a variety of different effects, for example, an apothecary that heals physical wounds or a wizard tower that fires lightning magic.

Powers and Stats

Tier: At least 9-C, higher with Parapet

Name: Percival King, Percy, Eyebrows (By Zora)

Origin: Epithet Erased

Gender: Female

Age: 29

Classification: Human, Inscribed, Epithet User, Police Detective

Attack Potency: At least Street level (Can harm characters that can harm her), higher with Parapet (Can one-shot people with this ability)

Dimensionality: 3-D

Travel Speed: Superhuman (Covered the distance of the forest in a short timeframe)

Combat Speed: Supersonic

Reaction Speed: Supersonic (Danced around hundreds of bullets)

Lifting Strength: Regular Human

Striking Strength: At least Street Class

Durability: At least Street level (Bullets in the verse only deal minor impact damage)

Stamina: Below Average (Has a stamina stat of 1 making her stamina comparable to Mera Salamin)

Range: Extended Melee Range with sword, Dozens of Meters with Parapet

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Skilled with her blade), Acrobatics (Naturally athletic), Accelerated Development (Continuous use of one's epithet will cause it to grow stronger), Aura (All epithet users have an aura around them), Consumption (Type 1. Can eat screws and drink from pinecones to regain stamina and health), Creation (Percy's epithet allows her to instantly create small buildings with a variety of different effects), Healing & Empathic Manipulation (Percy can create a little mushroom-hut apothecary that can heal injuries or calm someone within her range.), Magnetism Manipulation (Wizard Tower can exhibit electromagnetic fields capable of stopping bullets in the air), Electricity Manipulation (Percy can create a tiny castle tower with electricity coming out from the top which she can fire at command.), Statistics Amplification (Percy can create a small gazebo with an open flame in the middle. This can raise defenses.), Regeneration (High-Low. Recovers energy after winning a battle, restoring his broken bones), Immortality (Type 6. Mera's bones breaking were viewed as -1 damage this doesn't only apply to Mera as she broke Sylvie's ribs. It is stated by word of god that everyone in Epithet Erased functions under JRPG mechanics so even attacks that are greatly above them and should kill them can't, for example being shot in the head will not kill them, they are even described as "extremely hard to kill"), High Resistance to Pain (Characters in Epithet Erased are extremely hard to kill and can survive shots to the head along with taking attacks that break their bones without showing much harm from it)

Standard Equipment: Her Sword, Arsene Amulet (Episode 7)

Intelligence: Gifted (Percy is shown to be very skilled in wielding a sword, she has a vast knowledge of architecture, having her take architectural work as a side job)

Weaknesses: Apothecary can not heal mental injuries, the quality of her buildings depends on its foundation. Percy has a stamina stat of 1, making it very taxing to use her epithet repeatedly.

Theme

Sunny Museum

Be Nice, Be Cool

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Percival King