Blastoise is a Water type Pokémon from the Kanto Region. It is the second battle Pokémon to be added to Pokkén Tournament DX post-launch. It became available on March 23rd, 2018 as part of Wave 2 of the Pokkén battle pack.
Alignment:True Neutral (Trainer Pokemon follow whatever their trainer commands or believes, regardless of how good or bad it is, even if the trainers end-goal results in their deaths, they will follow and obey their commands)
Uses Shock Wave to shock the opponent and temporarily decrease its speed.
Uses Ember to surround itself with fire, creating a trap.
Snivy and Lapras
Uses Leaf Tornado to perform an anti-air attack and send the opponent flying
Uses Surf as it enters the stage, damaging the enemy with a wave of water
Frogadier and Eevee
Uses Water Pulse to attack from a distance by firing water bullets. Effective when striking from long distance.
Uses Helping Hand to heal the user and temporarily increase their attack power.
Jirachi and Whimsicott
Uses Wish to restore the Synergy Gauge and temporarily strengthen the user's attack power during Synergy Burst.
Uses Substitute to render attacks from opponents useless and heal the user.
Ninetales and Mismagius
Uses Will-O-Wisp to send small flames in front of the user. Enemy's attack power decreased temporarily when contacted.
Uses Ominous Wind to attack the opponent and temporarily increase the user's attack power.
Farfetch'd and Electrode
Uses Fury Cutter to perform a flurry of attacks toward the opponent.
Uses Explosion to counter an opponent's attack upon defending.
Rotom and Togekiss
Uses Thunder Shock to target enemies in the air and temporarily decrease their speed.
Uses Tailwind to temporarily increase the user's speed and recover some health.
Dragonite and Victini
Uses Draco Meteor to attack multiple times over a wide area.
Uses V-create to temporarily make the user's attacks critical hits, restores some of the user's health, and increases the user's Synergy Gauge. Unlike other Enhance Pokémon, Victini can actually damage the foe if they're above it when flying off the screen.
Croagunk and Sylveon
Uses Toxic to attack opponent and temporarily decrease its defense
Uses Reflect to heal user and temporarily increase their defense.
Pachirisu and Magikarp
Uses Follow Me to eliminate long distance attacks. Effective when get in close.
Uses Bounce to disrupt the enemy's attack when hit by an opponent. Effective for interrupting combos.
Cubone and Diglett
Uses Bonemerang to attack from a distance and can pull an enemy in.
Uses Dig to attack from below, making easy to aim for a combo.
Magneton and Quagsire
Uses Tri Attack to attack from a distance diagonally upward and inflict two random negative statuses.
Uses Mud Bomb to attack opponent on the ground, even when blocked.
Espeon and Umbreon
Uses Morning Sun to remove any statuses and recover health, with more health recovered with less time remaining in the round.
Uses Snarl to absorb an opponent's Synergy Gauge and prevent them from performing any critical hits.
Reshiram and Cresselia
Uses Blue Flare to attack straight forward with a powerful flame. In the DX version, it can only be called once per round.
Uses Lunar Dance to heal the user of any negative status, recovers health and Synergy Gauge, but can only be used once per round.
Yveltal and Latios
Uses Oblivion Wing to attack from the sky and seal off the opponent's Synergy Burst. In the DX version, it can only be called once per round.
Uses Luster Purge to place attacks around the enemy in order to restrict their movements. In the DX version, it can only be called once per round.
Litten and Popplio
Uses Fire Fang to attack toward the enemy. Damage increases when the player's at lower HP.
Uses Bubble Beam to temporarily increase attack and grant a double jump while in midair.
Mega Rayquaza and Mimikyu
Uses Dragon Ascent to attack from a distance at tremendous speed. It also consumes the user's Synergy Gauge. It can only be called once per round.
Uses Play Rough to attack continuously from behind and inflict double negative status.
Mew and Celebi
Uses Miraculous Power (Japanese: ミラクルパワー Miracle Power) to randomly increase the user's Synergy Gauge, temporarily makes the user's attacks critical hits, and/or gives the user additional random positive status.
Uses Time Travel (Japanese: ときわたり Time Travel) to switch between Phases at almost any given moment, even when enemy guards an attack.
Notable Techniques
Water Gun
Water Gun + Aura Sphere
Water Gun + Dark Pulse
Water Gun + Dragon Pulse
Bubble
Hydro Pump
Rapid Spin
Water Pulse
Water Spout
Withdraw
Other
Standard Tactics: Balstoise attacks his opponent physically while also using his large assortment of moves
Weaknesses: Support Pokémon and Synergy Burst wastes synergy and he is weak to Electric and Grass type moves.