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Cindy the Cat
Cindy the Cat serves as an antagonist in both Five Nights at Candy's and its remastered release. She always comes at the player from the right side, and her glowing white eyes are the telltale sign that she is nearby.
In Five Nights at Candy's 2, Cindy received a redesign that appears during the minigames, while a withered version of that new design shows up on Night 1 alongside her brother.
Cindy is absent from the main gameplay of Five Nights at Candy's 3, but she does make an appearance in the "Cindy's Garden" minigame.
Background
| This dropdown contains the synopsis of Cindy the Cat’s story. Read at your own risk as you may be spoiled otherwise! |
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Cindy is mainly a background enemy in the game, and one of the bodies possessed by the souls of the kids that died in the factory. They are later replaced by the newer models for Cindy. |
Appearance
General Description: Cindy looks like Candy, except she has a pink bow-tie and is magenta in color. She has a feminine body similar to Toy Chica from Five Nights at Freddy's 2. She and Candy appear to be around the same height and build, but Cindy may be slightly smaller due to her feminine stature.
Facial Features: Pink cheeks. Brown irises just like her twin brother, Candy the Cat. Violet eyelids with long eyelashes.
Clothing/Outfit: A pink bow-tie.
Five Nights at Candy's 3: Appears the same as she was in the first game, but with a cartoonish design.
Goals
- Kill the Night Guard (Failed).
General Information
Name: Cindy the Cat[1]
Origin: Five Nights at Candy's
Overall Series: Five Nights at Candy's
Greater Franchise: Fazbear Fanverse Initiative
First Appearance: Five Nights at Candy's
Latest Appearance: Five Nights at Candy's 3
Company: N/A
Creator: Emil Macko
Actor: N/A
Gender: Female
Assigned Gender: N/A (As a robot)
Sexuality: N/A
Pronouns: She/Her
Handedness: Ambidextrous (As a robot, Cindy should be able to use both of her hands just fine)
Age: Unknown
Birthday: Unknown
Time Period
- Five Nights at Candy's 3: 1960s (The present events take place in 1962[2])
- Five Nights at Candy's 1: November 1987[3]
- Five Nights at Candy's 2: 2007
Timeline: Five Nights at Candy's Timeline (As apart of the Fazbear Fanverse Initiative)
Homeworld: Earth
Residence
- Five Nights at Candy's: Candy's Burgers and Fries
- Five Nights at Candy's 2: Rowboatics Corp. Factory
Story Role: Stalking Enemy
Legacy: City-Wide Legacy (Candy's was a popular attraction, initially being a stage play that many kids went too)
Influence: Personal Influence
Language: English
Ethnicity: Animatronic Cat
Religion: N/A
Classification: Entertainment Robot
Species: Cat
State of Being: Inorganic
Physiology: Animatronic Cat Physiology
In-Universe Creator: Rowboatics Corp.[4]
Occupation: Singer
Ranking: Leader
Combat Style: Street Fighting
Affiliations: Candy the Cat, Five Nights at Candy's/Blank the Animatronic, Chester the Chimpanzee, Old Candy, The Penguin, The Rat
Enemies: Mary Schmidt
Height: Unknown
Weight: Unknown
Status: Discarded for animatronic body (Discarded for the New Cindy model used in Five Nights at Candy's 2), Undead for spirit (Initially the children were in the warehouse on September 23, 1987[5]. and later found killed[6], and then possessing the animatronics Candy and Cindy[7])
Date of Death: September 23, 1987[5]
Alignment: Lawful Neutral with programming (The Animatronics are following basic programming regardless of what the program may be), Neutral Evil with Spirit (The spirits seem to hate adults and try to kill any of them they see[8])
Protection Level: Street Protector (Cindy is programmed to protect children and stop altercations)
Threat Level: Street Threat (Animatronics can misinterpret an altercation greatly harming someone innocent[9])
- Type(s) of Potential: Fixed Potential
- Level of Potential: Fixed
- Description: Hasn't had any real statements to showcase anything beyond the standard potential.
- Limitations: Standard limitations.
Archetype: Horror Monsters
Codex Statistics
Grade: A
Tier: 9-C
Cardinality: Finite
Dimensionality: 3-D
Power Source: Technology
Attack Potency: Bone level (Animatronics are capable of completely shattering the window at the ticket booth with a single punch causing the lights in the office to flicker[10])
Durability: Bone level
Striking Strength: Bone Class
Lifting Strength: At least Class 5 (Animatronics can easily rip apart[11] other animatronics bodies[12])
Travel Speed: Superhuman Speed (Animatronics can go from being right next to the office door[13] to being back at their spawn point in a short timeframe[13]. Animatronics appear as a blur when moving on camera[14])
Attack Speed: Superhuman Speed
Reaction Speed: Superhuman Reaction
Stamina: Superhuman (Completely active and can move around and act for around 6 hours)
Range: Standard Melee
Intelligence: Average Intelligence
Knowledge: Journeyman level
- Superhuman Physical Characteristics
- Inorganic Physiology (Animatronics bodies can still be fully restored even after being ripped apart[12])
- Enhanced Senses (All the animatronics can move around Candy's Burger and Fries at night[15] despite all the lights being off, requiring Night Vision to see where they are[15]. All animatronics can move around Rowboatics Corp. Factory despite it being completely surrounded by darkness to where Marylin Schmidt needed to use her phone's flashlight to see[16])
- Stealth Mastery (Despite being a massive robot cat watched on cameras[13] she can disappear without warning[13])
- Undead Physiology (Candy and Cindy both have the souls of dead children in them)
Animatronic Hamburger
As the place is called "Candy's Burger and Fries" the main object for Cindy is an Animatronic Hamburger. It does not seem to be possessed unlike Cindy.
Notable Techniques
Jumpscare
Cindy effectively sneak attacks Mary Schmidt or Marylin Schmidt depending on the game.
They quick attack which likely in-universe catches Mary or Marylin off guard before grabbing and killing them.
Other
Standard Tactics
Like Candy, Cindy begins on Cam 1. After she leaves that location, she is known to pass through Cam 12, 02, 05, 03, and 04 before appearing at the right door, where she stares at the player with her white endoskeleton eyes.
Weaknesses
- Standard Animatronic Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[17]. They can be lured away by the sound of phone calls[16].
- Unique Weaknesses: Cindy's eyes glow in[13] and out of night vision causing them to be easier to see in the dark[13].
Trivia
- She is most analogous to Toy Chica from Five Nights at Freddy's 2, sharing a feminine body, pink cheeks, and a shiny appearance.
- However, she also resembles Chica from the original Five Nights at Freddy's in that she appears and enters through the right door.
Gallery
Battle Records
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References
- ↑ Five Nights at Candy's Remastered Extras Menu
- ↑ Five Nights at Candy’s Remastered Night 5 Ending Paycheck
- ↑ Five Nights at Candy's 2 Ending Newspaper
- ↑ 5.0 5.1 Five Nights at Candy’s Remastered Night 2 Post-Night Cutscene
- ↑ Five Nights at Candy’s Remastered Night 3 Post-Night Cutscene
- ↑ Five Nights at Candy’s Remastered Night 4 Post-Night Cutscene
- ↑ Five Nights at Candy’s Remastered Night 2 Phone Call
- ↑ Five Nights at Candy’s Remastered Night 6 Minigame
- ↑ Five Nights at Candy’s Remastered Blank Jumpscare
- ↑ Five Nights at Candy’s 2 Night 1 Minigame
- ↑ 12.0 12.1 Five Nights at Candy’s 2 Night 2 Minigame
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 Five Nights at Candy’s Remastered
- ↑ Five Nights at Candy’s 2
- ↑ 15.0 15.1 Five Nights at Candy’s Remastered Night 1 Phone Call
- ↑ 16.0 16.1 Five Nights at Candy’s 2 Night 1 Tutorial
- ↑ Five Nights at Candy’s Remastered End of Night
Versus Threads
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