Superhuman Physical Characteristics, Human Achievements (Ninten, Ana, & Lloyd all showcase great singing and dancing skills, with even Teddy saying it was a great song), Weapon Mastery (Uses frying pans as her primary weapon of choice, however she can also use boomerangs and slingshots), Genius Intelligence (Naturally requires genius levels of intellect to use PSI accurately and correctly, her PSI is far more deadly than Ninten’s), Enhanced Senses (Still able to hit enemies even while blinded. Can sense when enemies are nearby through the check system), Extrasensory Perception (Can sense danger in places that people who normally can see ghost can’t), Sheer Will (Accepeted her fate to go on a journey to save the world along with her mom, traveling into an abandoned town, Rosemary's haunted mansion without much fear), Regeneration (Mid-Low overtime; Able to take attacks such as zombie bites, animal bites, and explosions without being hindered and can heal from them with PSI and by eating food items. Can quickly recover from being dehydrated. Staying at a rest area overnight completely recovers Hp and Pp), Astral Projection (When party members are unconscious they are immediately transported to the hospital until they're picked up, where the cast will have ghost sprites that are acknowledged by characters, and characters directly feeling their presence, and acknowledging they are speaking to their "soul", showing the cast create an astral projection from their soul that observes the party while they are unconscious in the hospital), Reliance (Reliance [On Universal System], Partial Protection; Losing a battle causes the defeat to be unwritten, becoming a bad dream and allowing the Ninten and co. to wake up at their last save location), Precognition (Premonitions; Had dreams about meeting Ninten, knowing his name without telling her), Fate Protection, Time Manipulation (1-T), & Dream Manipulation (Passive; Ana is among a chosen one apart of a universal system of destiny[4], along with being watched over by The Player. Just like in Ness’ game over that her dying is all merely a bad dream), Possible Divine Protection (prayers in the MOTHER series are directly noted to be God being with the person[5], with Paula being able to use prayers to have various supernatural effects to happen in the battle with her prayers being used to ultimately defeat Giygas where in the original translation, Paula was praying directly to God[6]. In MOTHER 1 Ninten is told by Ana's father that they will be victorous on their journey and that his prayers will be heard), Information Analysis (Able to identify the strengths and weaknesses of an opponent along with their stats. At the end of the game Maria’s conscious is able to help Ninten and co. with the check stat), Accuracy Manipulation (Ninten’s increase of wisdom raises the chance of inflicting status ailments on an enemy, whether from items or certain PSI techniques. Increasing the fight stat increases the odds of the attack landing and of it being a critical hit), Statistics Boost & Rage Power (Capable of increasing her offense through screaming), Damage Boost (With smash attacks, can deal far more damage then he can regularly), Accelerated Development (Battle & Leveling; Physical Stats & Abilities; Naturally gets stronger as she progresses, naturally gaining resistances and abilities through leveling up. Her force increases at a far higher rate then everyone else. Grew to where the Starman became a regular random encounter when he was previously an entire boss), Healing (Fully singing the Eight Melodies fully heals the party, the light of the crystal representing Maria’s conscious will heal Ninten and co.), Non-Standard Interaction (Soul Interaction; Can kill and interact with ghosts. Abstract Interaction; Can physically interact and fight enemies from magicant who are abstract representations and feelings of one’s mind), Empathic Manipulation (Defeating enemies causes them to lose their bloodlust and calm down), Observation (Unconscious Manifestation; Comparable to Ninten who through ignoring the Forgotten Man, Ninten makes him disappear[7], it is noted by a resident of Magicant that he was once well known but everyone forgot him), Has the potential for: Subjective Reality, Creation, Illusion Creation (Standard Illusions), & Mind Manipulation (Magicant is a universe created entirely from the users own memories[8]. It exists only within the mind of the user and is shaped entirely by their thoughts and desires. Magicant World's are shaped from the users perspective. Maria for example warped her own world to fit her views as a Queen. Ness's Magicant was shaped almost like a Town with stars and planets in the background. Along with that, users of Magicant can create weapons, equipments, healing items, and inhabitants that represent a certain side to their mind (A strong example would be the Flying Men which represents the users own courage). Some inhabitants act as enemies that will attack or serve as either a memory of the users own experience or simple civilians. It's unknown if there is a Sea of Eden in other variations of Magicant, however it is stated by Talah Rama that the Truth makes itself known to humanity with Magicant. Magicant only disappears once the goal of the user has been met. To provide some insight, Maria's goal was to recover from amnesia and remember the melody she sung to Giygas, and Ness's goal was to awaken his full potential by touching the Universal System. The journey has to be a momentous part of the person's life that culminates in an event that causes them to look inward and triggers the ability to access their magicant).
- Psionics & Energy Manipulation (PSI is the manipulation of psionic energy, being described as a mysterious and useful power[9])
- Telekinesis (PSI Users such as Ninten can use their psi to telekinetically unbend a spoon, along with Ness as an infant being able to telekinetically move his baby bottle)
- Telepathy (PSI users all naturally share PSI Telepathy, Ninten uses this to be able to read minds and speak to animals, Paula uses it to telepathically call to Ness in her dreams, along with telepathically speak to other members of the Chosen Four from across towns or even continents. The ability seems to be universal to all PSI users as their consciousness no matter their age is fully aware and can speak with people)
- Power Bestowal (Limited; PSI users can give PSI abilities to other PSI users, such as when an infant used their mind to give Ninten PSI Teleport, or when the Chosen Four taught a monkey how to use PSI Teleport).
Healing & Resurrection (With PSI Lifeup, heals a large amount of health depending on the level of lifeup. With PSI SuperHealing, completely resurrects an unconscious ally), Sleep Manipulation (With PSI Hypnosis, puts the enemy to sleep), Statistics Amplification (With PSI Defense Up, raises defense, stacking this causes them to take almost no damage from enemy attacks when prior the enemy could deal devastating damage to them. With Quick Up, raises her speed. With PSI Offense Up, raises her offense up), Statistics Reduction (With PSI Defense Down, lowers the defense of an enemy, stacking this lowers their defense considerably to the point that they could easily be defeated when prior they were difficult to defeat), Purification (Material Purification; With PSI Healing, it negates poison, paralysis, being turned to stone, sleeping, and death), Forcefield Creation & Attack Reflection (With PSIShield and PSI PowerShield. PSIShield halves the damage taken and power shield passively reflects attacks back), Power Absorption (With PSI Magnet, sucks the power points from the enemies), Paralysis Inducement (With PSI Paralysis, paralyzes the enemy), Mind Manipulation (With PSI Brainshock & Brain Cyclone, scrambles the enemies brain causing them to become confused), Sense Manipulation (With PSI Darkness, blinds the enemy making it harder for them to hit opponents), Power Nullification (With PSI Block, nullifies the enemies ability to use powers), Forcefield Manipulation (With PSI Shield-Off, removes shields), Cold Manipulation & Air Manipulation (With PSI Freeze, creates a cold wind that freezes the air around her), Durability Negation (With PSI Freeze r, puts an enemy into a low health state regardless of how strong or more durable they are), Fire Manipulation (With PSI Fire, shoots out a powerful fire attack), One Hit KO (With PSI Fire Omega and PSI Beam r, both instantly kill the opponent regardless of how much stronger or more durable they were then Ana), Light Manipulation & Resistance Negation (With PSI Beam, which can affect even those with sea pendants which defends from all PSI attacks), Lightning Manipulation (With PSI Thunder, shoots out a massive thunder attack)
