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The Prairie King
From The Codex
Background
Journey of the Prairie King is a top-down shooter minigame that can be played on one of the arcade machines in The Stardrop Saloon. Based on a real-life character, it follows the story of “The Prairie King” in his quest to retrieve the “Pure Heart”.
General Information
Name: Unknown, Nicknamed “Cowboy” by the second boss and is called a “True Cowboy Hero” by the game developer
Origin: Journey of The Prairie King
Sex: Male
Age: Unknown, likely in his early to late 20’s-30’s
Classification: Cowboy, Sheriff, The Prairie King, Gunslinger
Codex Statistics
Tier: At least 9-B, likely 9-A, Higher with upgrades and power-ups
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: At least Wall level, likely Room level (His regular gun can easily one-shot and cause armored monsters to burst into mush and destroy a water tower with a single shot from his pistol. Likely scales to other monsters in Stardew Valley who can survive point blank explosions from Mega-Bombs, which do this much damage), Higher with “Super Gun” (An upgraded variant of the regular “Gun” that can fire three shots at once in a spread pattern)
Durability: At least Wall Level, likely Room level (Should scale to other sheriffs who tank numerous shots)
Striking Strength: At least Wall Class, likely Room Class
Lifting Strength: Unknown, possibly Class 5 (Scales to the evil outlaw who pushed a boulder the size of himself off a cliff)
Travel Speed: Athletic Human, likely Transonic (Can easily outrun several hordes of monsters and is relative to bullet fire), Higher with power-ups and upgrades
Attack Speed: At least Transonic (Carries a gun similar to a .45 Colt revolver, which can be fired at speeds anywhere between 343 m/s and 400 m/s), Higher with Power-Ups and Upgrades
Reaction Speed: At least Transonic (Views gunfire as relative to his own speed from other sheriffs)
Stamina: Superhuman (Can fight off multiple hordes of monsters without showing any signs of fatigue)
Range: Hundreds of Meters with “Gun”, Higher with power-ups
Intelligence: At least Gifted (Shown to be a remarkable marksman that can out skill and defeat the likes of other skilled cowboys and the final boss “Fector”. Quickly analyzed and found a solution to a trap set up for the Prairie King before a boulder could reach and kill him)
Powers and Techniques
Equipment
Gun, Super Gun, Power-Ups (Coffee, Heavy Machine Gun, Screen Nuke, Shotgun, Smoke Bomb, Sheriff Badge, Tombstone, Wheel)
Other
Standard Tactics: The sheriff prefers to fight at a distance, and will use his power-ups if needed or if his opponent gets too close.
Weaknesses: Power-ups only last for a limited time
Note: As none of the power-ups are referenced by name in-game. They have been given names for the purpose of clarification.
Note 2: Since the character is stated to be based off of a real-life person that exists within the Stardew Valley universe, it’s likely that the monsters they’ve fought, likely scale to the Monsters that are found in Stardew Valley.
Battle Records
None.