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User:StinkyGumi/Sandbox27

From The Codex
"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Monster 5 Aka Ghost cow can be found inside the Karamari DLC in the mansion. It seemingly made doctors at the hospital go mad, taking over their minds and making them forget.

Statistics

Key: DLC | Endless mode

Tier: 9-B | 9-B

Name: Monster 5 Aka Ghost Cow

Origin: Spooky's Jumpscare Mansion

Sex: Unknown

Age: Unknown

Classification: Monster

Species: Ghost-cow creature

Occupation: None

Status: Undead (Is an an incorporeal ghost)

Alignment: Chaotic Evil (Implied by the game over to take over peoples minds)

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof) | Wall levle (Should be same as before)

Durability: Wall level

Striking Strength: Wall Class

Lifting Strength: Unknown

Travel Speed: Average Human (moves at 5.5 m/s) | Average Human (Same as before)

Combat Speed: Athletic Human (should be comparable to The Protogonist) | Athletic Human (Same a sbefore)

Reaction Speed: Athletic Human

Stamina: Superhuman (Should be comparable to The Protagonist)

Range: Standard Meelee Range, Tens of Meters with Creation | Standard Meelee Range, Hundreds of Meters with Creation and Perception Manipulation (can go on for many rooms)

Intelligence: Average


Powers and Abilities

Superhuman Physical characteristics, Non-Euclidean Physiology (All Specimens are able to go through impossible rooms such as doors having rooms while against an open stairway or doors leading to rooms that are bigger on the inside), Incorporeal (Named ghost cow in the credits and only gets slain by the sword that can destroy the players soul) Creation and Spatial Manipulation (Created a maze of cages between 2 rooms that were connected to each other), Mind Manipulation and Possession (In its death screen, it states that it enters your mind and controls your hands and loosen your neck, with a secret word being "Forget" when all 1st letters of the 2nd words are put together. Is likely the one that caused many of the doctors to claim to forget things after doing horrible acts.)

All previous abilities, Flight (can float), Teleportation (Will teleport away to the closest entryway upon hit), Perception Manipulation (Creates a black fog that heavily obscures the opponent's view. Causes a ring of red close in and out on the players screen upon appearing), Resistance to Metaphysics Manipulation (Does not get effected by the sword that can kill incorporeal beings, only teleporting away from it now, unlike in Karamari where it can die from it)


Other

Standard Tactics: Will attempt to manipulate the mind of the opponent, trapping it in one of it's mazes in a chase. In Endless mode, its goal will be the same with Perception Manipulation

Weaknesses: It's mind Manipulation could possibly be delayed by radiation

Battle Records

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{{Discussions}} |}