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Balloon Boy: Difference between revisions

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'''Origin:''' [[Five Nights at Freddy’s|Five Nights at Freddy’s 2]]
'''Origin:''' [[Five Nights at Freddy’s|Five Nights at Freddy’s 2]]


'''Sex:''' None. Built to be Male
'''First Appearance:''' Five Nights at Freddy's 2
 
'''Company:''' Scottgames, Clickteam, Steel Wool Games
 
'''Creator:''' Scott Cawthon
 
'''Gender:''' Built to be Male
 
'''Sex:''' None
 
'''Pronouns:''' '''He/Him'''


'''Age:''' Unknown
'''Age:''' Unknown


'''Classification:''' Balloon Stand
'''Homeworld:''' Earth
 
'''Resident:''' Fazbear's Entertainment
 
'''Story Role:''' Monster, Enemy
 
'''Classification:''' Balloon Stand, Animatronic Humanoid


'''Species:''' Animatronic
'''Species:''' Animatronic


'''[[State of Being]]:''' '''Nonliving'''
'''[[State of Being]]:''' '''Nonliving'''
'''[[Physiology]]:''' '''Animatronic Humanoid Physiology'''
'''In-Universe Creator:''' Fazbear Entertainment


'''Occupation:''' None
'''Occupation:''' None
Line 38: Line 58:
'''Affiliations:''' Fazbear Entertainment, Inc.
'''Affiliations:''' Fazbear Entertainment, Inc.


'''[[Status]]:''' '''Destroyed'''
'''Height:''' Unknown
 
'''Weight:''' Unknown
 
'''[[Status]]:''' '''Destroyed''' ([https://youtu.be/66sNL_2ztnw?t=903 The Toys were scrapped at the end of ''Five Nights at Freddy's 2'']<ref>Five Nights at Freddy's 2 Night 6 Ending</ref>)
 
'''Date of Destruction:''' 1987
 
'''[[Alignment]]:''' '''Chaotic Evil''' ([https://youtu.be/3Ebv1tXVuIU?t=425 The toy animatronics were tampered by someone]<ref>Five Nights at Freddy's 2 Night 4 Phone Call</ref>, [https://youtu.be/3Ebv1tXVuIU?t=510 which causes them to be aggressive]<ref>Five Nights at Freddy's 2 Night 6 Phone Call</ref> [https://youtu.be/Mz8DYjS1Nvs?t=137 and attack anyone they see who isn't an animatronic]<ref>Five Nights at Freddy's Night 1 Phone Call</ref>)


'''[[Alignment]]:''' '''Chaotic Evil''' (The toy animatronics were tampered by someone, which causes them to be aggressive and attack anyone they see who isn't an animatronic)
'''[[Threat Level]]:''' '''Street Threat''' ([https://youtu.be/wO78gME-qe4?t=143 The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit]<ref>Five Nights at Freddy's 2 Night 1 Phone Call</ref>)


==Codex Statistics==
==Codex Statistics==
'''[[Grade]]:''' '''B'''
'''[[Tiering System|Tier]]:''' '''9-B'''
'''[[Tiering System|Tier]]:''' '''9-B'''


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'''[[Dimensionality]]:''' '''3-D'''
'''[[Dimensionality]]:''' '''3-D'''


'''[[Attack Potency]]:''' '''Wall level''' (Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush] [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls], [https://youtu.be/joIPdasCMbI?t=895 survive] [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings], and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]. [https://youtu.be/bp0JMvQari0?t=99 Can one-shot the security guard]. They should scale to their novel counterparts due to being just as canon to the games, [https://i.imgur.com/33kyctD.jpg and are noted] [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people])
'''[[Attack Potency]]:''' '''Wall level (Potency)''' (Should be comparable to the other animatronics, who can [https://www.youtube.com/watch?v=01MOragGW9I&t=128s crush]<ref>Five Nights at Freddy's Night 1 Phone Call</ref> [https://www.youtube.com/watch?v=nAfI_Pf55_E&t=55s skulls]<ref>Five Nights at Freddy's 4 Post-Night 5 Minigame</ref>, [https://youtu.be/joIPdasCMbI?t=895 survive]<ref>Five Nights at Freddy's 3 Night 6 Ending</ref> [https://youtu.be/D_kqBAHAPsY?t=54 collapsing buildings]<ref>Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene</ref>, and are unharmed by a [https://youtu.be/qJKPVBw5-cw?t=11 car crash that broke through a billboard]<ref>Five Nights At Freddy's: Security Breach Good Ending</ref>. [https://youtu.be/gMvhyp0ocsI Can one-shot the security guard]<ref>Five Nights at Freddy's Freddy Fazbear Jumpscares</ref>. They should scale to their novel counterparts due to being just as canon to the games, and are noted [https://steamcommunity.com/app/388090/discussions/0/494632506578092413/ as alternate continuities]<ref>"The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."</ref>. [https://imgur.com/a/TwtqTQ5 The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people]<ref>Five Nights at Freddy's The Silver Eyes Graphic Novel</ref>)


'''[[Durability]]:''' '''Wall level''' (Comparable to other animatronics who can survive collapsing buildings and car crashes)
'''[[Durability]]:''' '''Wall level''' (Comparable to other animatronics who can survive collapsing buildings and car crashes)


'''[[Striking Strength]]:''' '''Wall Class'''
'''[[Striking Strength]]:''' '''Wall Class (Potency)'''


'''[[Lifting Strength]]:''' '''Peak Human '''(In ''The Silver Eyes'', it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)  
'''[[Lifting Strength]]:''' '''Peak Human '''(In ''The Silver Eyes'', it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)  


'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Comparable to [[Freddy Fazbear]], [https://youtu.be/mRkzDoQBVuo?t=557 who can run across the right end of Fazbear's Pizza to the left end in seconds]. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second])
'''[[Speed|Travel Speed]]:''' '''Superhuman''' (Comparable to [[Freddy Fazbear]], [https://youtu.be/VXtVrNdD3YA?t=464 who run across from the right end of Fazbear's Pizza]<Ref>Five Nights at Freddy's</ref> [https://youtu.be/VXtVrNdD3YA?t=568 to the left end in seconds]<ref>Five Nights at Freddy's Power Outage</ref>. Comparable to [[Mangle]], [https://youtu.be/Aoipyhfyd4Q?t=80 who can climb from the lower vent to the ceiling seemingly in a second]<ref>Five Nights at Freddy's 2</ref>)


'''[[Speed|Attack Speed]]:''' '''Superhuman'''
'''[[Speed|Attack Speed]]:''' '''Superhuman'''
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'''[[Range]]:''' '''Standard Melee'''
'''[[Range]]:''' '''Standard Melee'''


'''[[Intelligence]]:''' '''Unknown Intelligence''' (While patrolling as an ordinary animatronic, Balloon Boy has shown to be well aware of his surroundings and even attempt to trick the night guard in question)
'''[[Intelligence]]:''' '''Unknown Intelligence''' (While patrolling as an ordinary animatronic, Balloon Boy has shown to be well aware of his surroundings and even attempts to trick the night guard in question)


'''[[Knowledge]]:''' '''Unknown level'''
'''[[Knowledge]]:''' '''Unknown level'''
----
----
==[[Powers and Techniques]]==
==[[Powers and Techniques]]==
'''[[Superhuman Physical Characteristics]]''', '''[[Body Control]]''' (Animatronics are able to be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle] and move around despite that), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]), '''[[Inorganic Physiology]]''' (Non-living Object), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), '''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]), '''[[Illusion Creation]]''' (Standard Illusions; [https://youtu.be/sf0DnjQsIXY?t=17 The animatronics at times can make the building change]), '''[[Information Analysis]]''' ([https://www.youtube.com/watch?v=3Ebv1tXVuIU&t=45s The toys have a facial recognition software to detect criminals]), Passive '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=81 An animatronic's mere appearance causes the technology to flicker and turn off], [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]. [https://youtu.be/lwhgU6GZnjQ?t=48 Upon entering the room, Balloon Boy disables the ability to turn the flashlight on]), '''[[Berserk Mode]]''' ([https://youtu.be/3Ebv1tXVuIU?t=425 The toy animatronics were stated to get more aggressive] [https://youtu.be/3Ebv1tXVuIU?t=510 overtime]).
<Tabber>
|-|Standard Toy Animatronic Abilities=
'''[[Superhuman Physical Characteristics]]''', '''[[Body Control]]''' (Animatronics can be dismantled, such as [https://youtu.be/rEkXQTuK7Cg?t=32 Mangle]<ref>Five Nights at Freddy's 2</ref> and move around despite that), '''[[Enhanced Senses]]''' ([https://youtu.be/mRkzDoQBVuo?t=557 Can see and move around in the dark]<ref>Five Nights at Freddy's Power Outage</ref>), '''[[Stealth Mastery]]''' ([https://youtu.be/iOztnsBPrAA?t=434 All animatronics are capable of hiding within the cameras, requiring the night guard to use the technology of the building to find them]<ref>Five Nights at Freddy's</ref>. [https://youtu.be/7lR98pq97f8?t=81 Can quickly leave out of sight once a room goes dark]<ref>Five Nights at Freddy's 2 Blackouts</ref>), '''[[Self-Sustenance]]''' (Respiratory Self-Sustenance, Nutritional Self-Sustenance, & Restful Self-Sustenance), '''[[Information Analysis]]''' ([https://youtu.be/3Ebv1tXVuIU?t=206 The toys have a facial recognition software to detect criminals]<ref>Five Nights at Freddy's 2 Night 1 Phone Call</ref>), '''[[Technological Manipulation]]''' ([https://youtu.be/7lR98pq97f8?t=106 Bonnie's mere appearance causes the technology to flicker and turn off]<ref>Five Nights at Freddy's 2 Black Outs</ref>, [https://youtu.be/_1jDjx089Uw?t=114 all animatronics upon entering a room causes the camera to go static]<ref>Five Nights at Freddy's 2</ref>), '''[[Berserk Mode]]''' ([https://youtu.be/3Ebv1tXVuIU?t=425 The toy animatronics were stated to get more aggressive]<ref>Five Nights at Freddy's 2 Night 4 Phone Call</ref> [https://youtu.be/3Ebv1tXVuIU?t=510 overtime]<ref>Five Nights at Freddy's 2 Night 6 Phone Call</ref>).  
<br>
<br>
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks])
'''[[Resistance]]''' to '''[[Electricity Manipulation]]''' ([https://youtu.be/_9HZp5ORIww?t=56 Every animatronic in Pizzeria Simulator can be shocked without much damage]<ref>Five Nights at Freddy's Pizzeria Simulator Salvage Minigames</ref>. [https://www.youtube.com/watch?v=xVv_gnEfqFg Sister Location animatronics can take controlled shocks]<ref>Five Nights at Freddy's Pizzeria Simulator Night 1</ref>)
|-|Unique=
'''[[Technological Manipulation]]''' ([https://youtu.be/lwhgU6GZnjQ?t=48 Upon entering the room, Balloon Boy disables the ability to turn the flashlight on]<ref>Five Nights at Freddy's 2</ref>)
|-|Five Nights at Freddy's: Special Delivery=
'''[[Invisibility]]''' ([https://youtu.be/UWlLuKmVH54?t=99 Can turn invisible via cloaking]<ref>Five Nights at Freddy's: Special Delivery</ref>)
</tabber>
----
----
==[[Equipment]]==
==[[Equipment]]==
Balloon, Sign
*'''Balloon:''' Balloon Boy's balloons he gives to kids.
*'''Sign:''' Balloon Boy's sign he holds up usuring kids to the free balloons.
----
----
==Other==
==Other==
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</tabber>
</tabber>


'''Weaknesses:''' [https://youtu.be/gyfXf1lNXok If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions], [https://youtu.be/Mz8DYjS1Nvs?t=1124 though the toys seem to have messed with] [https://youtu.be/Mz8DYjS1Nvs?t=137 having them attack Jeremy Fitzgerald during the day]. [https://youtu.be/8oeailv2B00?t=370 Can be fooled by a Freddy mask], [https://youtu.be/3HISBEJpeR0?t=59 though he is not fooled by the mask once he's in the office]. [https://youtu.be/T_ALUj7WOCw?t=1178 Bright light will hold Balloon Boy in place for a few seconds].
'''Weaknesses:''' [https://youtu.be/gyfXf1lNXok If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions]<ref>Five Nights at Freddy's 2 6 AM</ref>, [https://youtu.be/Mz8DYjS1Nvs?t=1124 though the toys seem to have messed with]<ref>Five Nights at Freddy's 2 Night 6 Phone Call</ref> [https://youtu.be/Mz8DYjS1Nvs?t=137 having them attack Jeremy Fitzgerald during the day]<ref>Five Nights at Freddy's Night 1 Phone Call</ref>. [https://youtu.be/8oeailv2B00?t=370 Can be fooled by a Freddy mask], [https://youtu.be/3HISBEJpeR0?t=59 though he is not fooled by the mask once he's in the office]<ref>Five Nights at Freddy's 2</ref>. [https://youtu.be/T_ALUj7WOCw?t=1178 Bright light will hold Balloon Boy in place for a few seconds]<ref>Five Nights at Freddy's 2 Night 2 Phone Call</ref>.
 
==Battle Records==
==Battle Records==
<tabber>
<tabber>
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None.
None.
</tabber>
</tabber>
==References==
{{scroll box|content={{reflist|2}}}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Video Game Characters]]
[[Category:Video Game Characters]]
[[Category:Game Characters]]
[[Category:Video Game Characters]]
[[Category:Indie Game Characters]]
[[Category:Indie Game Characters]]
[[Category:Horror Characters]]
[[Category:Sexless Characters]]
[[Category:Sexless Characters]]
[[Category:Humanoid Characters]]
[[Category:Humanoid Characters]]
[[Category:Primary Antagonists]]
[[Category:Antagonists]]
[[Category:Game Enemies]]
[[Category:Game Enemies]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Robots]]
[[Category:Robots]]
[[Category:Street Threats]]
[[Category:Five Nights at Freddy’s]]
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[[Category:Antagonists]]
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[[Category:9-B]]
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[[Category:Inorganic Beings]]
[[Category:Inorganic Beings]]
[[Category:Self-Sustenance Users]]
[[Category:Self-Sustenance Users]]
[[Category:Illusion Users]]
[[Category:Information Analysis Users]]
[[Category:Information Analysis Users]]
[[Category:Technology Users]]
[[Category:Technology Users]]

Latest revision as of 16:09, 22 November 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Balloon Boy
Balloon Boy Original Model - Phantom Variant - Nightmare Variant
Female Variants JJ - Dee Dee
FNaF World Balloon Boy - JJ - Phantom Balloon Boy - Nightmare Balloon Boy - Ballboy - Browboy

Hi.
~ Balloon Boy
Hello.
~ Balloon Boy

Background

Balloon Boy, abbreviated to BB, is a human child-like animatronic, a major antagonist, and one of the toy animatronics of the Five Nights at Freddy's series, first appearing in Five Nights at Freddy's 2. He serves as the balloon vendor of the newly refurbished Freddy Fazbear's Pizza of 1987.

General Information

Name: Balloon Boy

Origin: Five Nights at Freddy’s 2

First Appearance: Five Nights at Freddy's 2

Company: Scottgames, Clickteam, Steel Wool Games

Creator: Scott Cawthon

Gender: Built to be Male

Sex: None

Pronouns: He/Him

Age: Unknown

Homeworld: Earth

Resident: Fazbear's Entertainment

Story Role: Monster, Enemy

Classification: Balloon Stand, Animatronic Humanoid

Species: Animatronic

State of Being: Nonliving

Physiology: Animatronic Humanoid Physiology

In-Universe Creator: Fazbear Entertainment

Occupation: None

Affiliations: Fazbear Entertainment, Inc.

Height: Unknown

Weight: Unknown

Status: Destroyed (The Toys were scrapped at the end of Five Nights at Freddy's 2[1])

Date of Destruction: 1987

Alignment: Chaotic Evil (The toy animatronics were tampered by someone[2], which causes them to be aggressive[3] and attack anyone they see who isn't an animatronic[4])

Threat Level: Street Threat (The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit[5])

Codex Statistics

Grade: B

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[6] skulls[7], survive[8] collapsing buildings[9], and are unharmed by a car crash that broke through a billboard[10]. Can one-shot the security guard[11]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[12]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[13])

Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)

Striking Strength: Wall Class (Potency)

Lifting Strength: Peak Human (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[14] to the left end in seconds[15]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[16])

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: High (Seemingly able to stay active for at least 6 hours)

Range: Standard Melee

Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic, Balloon Boy has shown to be well aware of his surroundings and even attempts to trick the night guard in question)

Knowledge: Unknown level


Powers and Techniques


Equipment

  • Balloon: Balloon Boy's balloons he gives to kids.
  • Sign: Balloon Boy's sign he holds up usuring kids to the free balloons.

Other

Standard Tactics:

Due to being within an animatronic, each animatronic has a movement cycle they go by, Balloon Boy starts in the Game Area and will eventually come to the Office via the Left Air Vent. With each of his movements, the player can hear him saying "Hello", "Hi", or simply giggling. BB will not show up on any cameras except the Game Area and the Left Air Vent, keeping his path of approach hidden. Balloon Boy will not kill the night guard, but rather he will make an annoyance of himself by disabling the Flashlight and Air Vent Lights all while a sound loop of him laughing will play until the player is killed or gets to 6 AM.

Phantom BB will sometimes appear in Hall (CAM 01), Hall (CAM 07), Hall (CAM 09), and Hall (CAM 10) and block its view. However, he doesn't appear in any of Vent CAMs. If the player does not switch cameras or lower the monitor, Phantom Balloon Boy will appear in front of the player in The Office and jumpscare the player as soon as the Monitor is forced to be lowered.

He will try to sneak in through the side vent. Close the side vent and wait until you hear a thud indicating he is gone. If BB slips in, he will temporarily disable your flaslight.
~ Balloon Boy's description in Ultimate Custom Night
Unlike other animatronics in the vents, BB will try to sneak in through the side vent. The player needs to close the side vent and wait until they hear a thud indicating he is gone. If BB slips in, he will disable their flashlight. After about 10 seconds, he will disappear, allowing the player to once again use the flashlight.

Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[30], though the toys seem to have messed with[31] having them attack Jeremy Fitzgerald during the day[32]. Can be fooled by a Freddy mask, though he is not fooled by the mask once he's in the office[33]. Bright light will hold Balloon Boy in place for a few seconds[34].

Battle Records

None.

None.

None.

References

  1. Five Nights at Freddy's 2 Night 6 Ending
  2. Five Nights at Freddy's 2 Night 4 Phone Call
  3. Five Nights at Freddy's 2 Night 6 Phone Call
  4. Five Nights at Freddy's Night 1 Phone Call
  5. Five Nights at Freddy's 2 Night 1 Phone Call
  6. Five Nights at Freddy's Night 1 Phone Call
  7. Five Nights at Freddy's 4 Post-Night 5 Minigame
  8. Five Nights at Freddy's 3 Night 6 Ending
  9. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  10. Five Nights At Freddy's: Security Breach Good Ending
  11. Five Nights at Freddy's Freddy Fazbear Jumpscares
  12. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  13. Five Nights at Freddy's The Silver Eyes Graphic Novel
  14. Five Nights at Freddy's
  15. Five Nights at Freddy's Power Outage
  16. Five Nights at Freddy's 2
  17. Five Nights at Freddy's 2
  18. Five Nights at Freddy's Power Outage
  19. Five Nights at Freddy's
  20. Five Nights at Freddy's 2 Blackouts
  21. Five Nights at Freddy's 2 Night 1 Phone Call
  22. Five Nights at Freddy's 2 Black Outs
  23. Five Nights at Freddy's 2
  24. Five Nights at Freddy's 2 Night 4 Phone Call
  25. Five Nights at Freddy's 2 Night 6 Phone Call
  26. Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
  27. Five Nights at Freddy's Pizzeria Simulator Night 1
  28. Five Nights at Freddy's 2
  29. Five Nights at Freddy's: Special Delivery
  30. Five Nights at Freddy's 2 6 AM
  31. Five Nights at Freddy's 2 Night 6 Phone Call
  32. Five Nights at Freddy's Night 1 Phone Call
  33. Five Nights at Freddy's 2
  34. Five Nights at Freddy's 2 Night 2 Phone Call