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Balloon Boy

From The Codex
"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Balloon Boy
Balloon Boy Original Model - Phantom Variant - Nightmare Variant
Female Variants JJ - Dee Dee
FNaF World Balloon Boy - JJ - Phantom Balloon Boy - Nightmare Balloon Boy - Ballboy - Browboy

Hi.
~ Balloon Boy
Hello.
~ Balloon Boy

Background

Balloon Boy, abbreviated to BB, is a human child-like animatronic, a major antagonist, and one of the toy animatronics of the Five Nights at Freddy's series, first appearing in Five Nights at Freddy's 2. He serves as the balloon vendor of the newly refurbished Freddy Fazbear's Pizza of 1987.

General Information

Name: Balloon Boy

Origin: Five Nights at Freddy’s 2

First Appearance: Five Nights at Freddy's 2

Company: Scottgames, Clickteam, Steel Wool Games

Creator: Scott Cawthon

Gender: Built to be Male

Sex: None

Pronouns: He/Him

Age: Unknown

Homeworld: Earth

Resident: Fazbear's Entertainment

Story Role: Monster, Enemy

Classification: Balloon Stand, Animatronic Humanoid

Species: Animatronic

State of Being: Nonliving

Physiology: Animatronic Humanoid Physiology

In-Universe Creator: Fazbear Entertainment

Occupation: None

Affiliations: Fazbear Entertainment, Inc.

Height: Unknown

Weight: Unknown

Status: Destroyed (The Toys were scrapped at the end of Five Nights at Freddy's 2[1])

Date of Destruction: 1987

Alignment: Chaotic Evil (The toy animatronics were tampered by someone[2], which causes them to be aggressive[3] and attack anyone they see who isn't an animatronic[4])

Threat Level: Street Threat (The animatronics if they happen to find a person after hours will forcibly stuff one into an animatronic suit[5])

Codex Statistics

Grade: B

Tier: 9-B

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Potency) (Should be comparable to the other animatronics, who can crush[6] skulls[7], survive[8] collapsing buildings[9], and are unharmed by a car crash that broke through a billboard[10]. Can one-shot the security guard[11]. They should scale to their novel counterparts due to being just as canon to the games, and are noted as alternate continuities[12]. The animatronics in the novels can tear off bathroom doors, destroy other animatronics their size, break open hinged doors, casually snap people's necks, break open a ceiling, break through a slide, and punch holes through people[13])

Durability: Wall level (Comparable to other animatronics who can survive collapsing buildings and car crashes)

Striking Strength: Wall Class (Potency)

Lifting Strength: Peak Human (In The Silver Eyes, it is stated that the animatronics are capable of lifting and tossing large arcade cabinets as if they were toys)

Travel Speed: Superhuman (Comparable to Freddy Fazbear, who run across from the right end of Fazbear's Pizza[14] to the left end in seconds[15]. Comparable to Mangle, who can climb from the lower vent to the ceiling seemingly in a second[16])

Attack Speed: Superhuman

Reaction Speed: Superhuman

Stamina: High (Seemingly able to stay active for at least 6 hours)

Range: Standard Melee

Intelligence: Unknown Intelligence (While patrolling as an ordinary animatronic, Balloon Boy has shown to be well aware of his surroundings and even attempts to trick the night guard in question)

Knowledge: Unknown level


Powers and Techniques


Equipment

  • Balloon: Balloon Boy's balloons he gives to kids.
  • Sign: Balloon Boy's sign he holds up usuring kids to the free balloons.

Other

Standard Tactics:

Due to being within an animatronic, each animatronic has a movement cycle they go by, Balloon Boy starts in the Game Area and will eventually come to the Office via the Left Air Vent. With each of his movements, the player can hear him saying "Hello", "Hi", or simply giggling. BB will not show up on any cameras except the Game Area and the Left Air Vent, keeping his path of approach hidden. Balloon Boy will not kill the night guard, but rather he will make an annoyance of himself by disabling the Flashlight and Air Vent Lights all while a sound loop of him laughing will play until the player is killed or gets to 6 AM.

Phantom BB will sometimes appear in Hall (CAM 01), Hall (CAM 07), Hall (CAM 09), and Hall (CAM 10) and block its view. However, he doesn't appear in any of Vent CAMs. If the player does not switch cameras or lower the monitor, Phantom Balloon Boy will appear in front of the player in The Office and jumpscare the player as soon as the Monitor is forced to be lowered.

He will try to sneak in through the side vent. Close the side vent and wait until you hear a thud indicating he is gone. If BB slips in, he will temporarily disable your flaslight.
~ Balloon Boy's description in Ultimate Custom Night
Unlike other animatronics in the vents, BB will try to sneak in through the side vent. The player needs to close the side vent and wait until they hear a thud indicating he is gone. If BB slips in, he will disable their flashlight. After about 10 seconds, he will disappear, allowing the player to once again use the flashlight.

Weaknesses: If it hits 6 AM, the animatronic no longer targets and resorts to its daytime functions[30], though the toys seem to have messed with[31] having them attack Jeremy Fitzgerald during the day[32]. Can be fooled by a Freddy mask, though he is not fooled by the mask once he's in the office[33]. Bright light will hold Balloon Boy in place for a few seconds[34].

Battle Records

None.

None.

None.

References

  1. Five Nights at Freddy's 2 Night 6 Ending
  2. Five Nights at Freddy's 2 Night 4 Phone Call
  3. Five Nights at Freddy's 2 Night 6 Phone Call
  4. Five Nights at Freddy's Night 1 Phone Call
  5. Five Nights at Freddy's 2 Night 1 Phone Call
  6. Five Nights at Freddy's Night 1 Phone Call
  7. Five Nights at Freddy's 4 Post-Night 5 Minigame
  8. Five Nights at Freddy's 3 Night 6 Ending
  9. Five Nights at Freddy's Sister Location Custom Night Secret Final Cutscene
  10. Five Nights At Freddy's: Security Breach Good Ending
  11. Five Nights at Freddy's Freddy Fazbear Jumpscares
  12. "The truth is that after a while lore can become so dense that there isn't room for a story anymore. Another truth is that what makes for a good game doesn't necessarily make for a good book. Sometimes a timeline gets so full that the only way to tell a real story is have the story set in a different timeline, an alternate universe, a different location, or perhaps from a vantage point that isn't entirely what it appears to be."
  13. Five Nights at Freddy's The Silver Eyes Graphic Novel
  14. Five Nights at Freddy's
  15. Five Nights at Freddy's Power Outage
  16. Five Nights at Freddy's 2
  17. Five Nights at Freddy's 2
  18. Five Nights at Freddy's Power Outage
  19. Five Nights at Freddy's
  20. Five Nights at Freddy's 2 Blackouts
  21. Five Nights at Freddy's 2 Night 1 Phone Call
  22. Five Nights at Freddy's 2 Black Outs
  23. Five Nights at Freddy's 2
  24. Five Nights at Freddy's 2 Night 4 Phone Call
  25. Five Nights at Freddy's 2 Night 6 Phone Call
  26. Five Nights at Freddy's Pizzeria Simulator Salvage Minigames
  27. Five Nights at Freddy's Pizzeria Simulator Night 1
  28. Five Nights at Freddy's 2
  29. Five Nights at Freddy's: Special Delivery
  30. Five Nights at Freddy's 2 6 AM
  31. Five Nights at Freddy's 2 Night 6 Phone Call
  32. Five Nights at Freddy's Night 1 Phone Call
  33. Five Nights at Freddy's 2
  34. Five Nights at Freddy's 2 Night 2 Phone Call