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The Player (Cookie Clicker): Difference between revisions
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{|class=width="100%" style="border:4px solid #856363; border-radius:7.5px; clear:both; font-size:75%; font-family:verdana;" align="center"" | |||
! colspan="2" style="background:#FF0000; border-radius:3.25px;" align="center"|<div style="margin-left:55px;">''Articles About The Player (Cookie Clicker)''</div> | |||
|- | |||
|width="15%" style="background:grey; border-radius:3.25px;"|'''Versions''' | |||
|[[The Player (Cookie Clicker Classic)|Cookie Clicker Classic]] - [[The Player (Cookie Clicker)|Cookie Clicker]] | |||
|} | |||
[[File:Cookie Clicker.jpg|thumb]] | [[File:Cookie Clicker.jpg|thumb]] | ||
==Background== | ==Background== | ||
The Player is an entity in the idle game, Cookie Clicker. The Player is responsible for running their bakery and making as many cookies as possible. | '''The Player''' is an entity in the idle game, ''Cookie Clicker''. The Player is responsible for running their bakery and making as many cookies as possible. | ||
==General Information== | |||
'''Name:''' The Player | '''Name:''' The Player | ||
Line 15: | Line 18: | ||
'''Sex:''' Unknown | '''Sex:''' Unknown | ||
'''Age:''' | '''Age:''' Inapplicable | ||
'''Classification:''' Player | |||
'''Species:''' Human | |||
'''Occupation:''' Baker | |||
'''[[Status]]:''' '''Alive''' | |||
'''[[Alignment]]:''' '''Chaotic Evil''' (Prioritizes baking cookies over everything else and does not care about the consequences of their actions, whether they be starting the Grandmapocalypse or subjugating entire realities) | |||
''' | ==Codex Statistics== | ||
'''[[Tiering System|Tier]]:''' '''Unknown-D''' physically. '''Can ignore conventional durability''' with '''[[Reality Warping]]''' | |||
'''[[ | '''[[Cardinality]]:''' '''Unknown''' | ||
'''[[Dimensionality]]:''' '''Unknown''' | '''[[Dimensionality]]:''' '''Unknown''' | ||
'''[[ | '''[[Attack Potency]]:''' '''Unknown: True level''' physically. '''Can ignore conventional durability''' with '''[[Reality Warping]]''' ([https://cookieclicker.fandom.com/wiki/Javascript_Console, Can use Javascript consoles to manipulate the code of the game], [https://cookieclicker.fandom.com/wiki/Idleverse#Upgrades, with every universe being stated to operate based on "transcendental programming" according to the "game design" upgrade]. [https://cookieclicker.fandom.com/wiki/Portal, Able to harvest cookies from the "real world" using the upgrade of the same name, a higher plane of reality that imagined the cookie clicker universe into existence]. [https://cookieclicker.fandom.com/wiki/Idleverse#Upgrades, Can condense infinite universes into singular, finite spheres with the "encapsulated realities" upgrade]. [https://youtu.be/S3iZxVhUCTw?t=70, Able to hijack and control the cookie production of entire parallel universes known as "idleverses"]) | ||
'''[[ | '''[[Durability]]:''' '''Unknown: True level''' ([https://cookieclicker.fandom.com/wiki/Ascension, Completely unaffected by the total reset of the game's multiverse upon ascension]) | ||
'''[[ | '''[[Striking Strength]]:''' '''Unknown: True Class''' | ||
'''[[Lifting Strength]]:''' '''Unknown''' | '''[[Lifting Strength]]:''' '''Unknown: True Class''' | ||
'''[[ | '''[[Speed|Travel Speed]]:''' '''Unknown: Undefinable''' ([https://youtu.be/MLaXZl9zk_Q?t=205, Able to transcend the physical reality of the game by ascending to] [https://cookieclicker.fandom.com/wiki/Ascension, Heaven]) | ||
'''[[ | '''[[Speed|Attack Speed]]:''' '''Unknown: Undefinable''' ([https://youtu.be/MLaXZl9zk_Q?t=205, Able to transcend the physical reality of the game by ascending to] [https://cookieclicker.fandom.com/wiki/Ascension, Heaven]) | ||
'''[[Reactions|Reaction Speed]]:''' '''Unknown: Undefinable''' ([https://youtu.be/MLaXZl9zk_Q?t=205, Able to transcend the physical reality of the game by ascending to] [https://cookieclicker.fandom.com/wiki/Ascension, Heaven]) | |||
'''[[Stamina]]:''' '''Limitless''' (Can endlessly generate more and more cookies. [https://cookieclicker.fandom.com/wiki/Ascension, Able to ascend and reset the game's multiverse as many times as they want]) | '''[[Stamina]]:''' '''Limitless''' (Can endlessly generate more and more cookies. [https://cookieclicker.fandom.com/wiki/Ascension, Able to ascend and reset the game's multiverse as many times as they want]) | ||
'''[[Range]]:''' ''' | '''[[Range]]:''' '''Unknown''' physical range, '''Complex Multiversal''' via reality warping ([https://cookieclicker.fandom.com/wiki/Javascript_Console, Can use Javascript consoles to manipulate the code of the game], [https://cookieclicker.fandom.com/wiki/Idleverse#Upgrades, with every universe being stated to operate based on "transcendental programming" according to the "game design" upgrade]. [https://cookieclicker.fandom.com/wiki/Portal, Able to harvest cookies from the "real world" using the upgrade of the same name, a higher plane of reality that imagined the cookie clicker universe into existence]. [https://cookieclicker.fandom.com/wiki/Idleverse#Upgrades, Can condense infinite universes into singular, finite spheres with the "encapsulated realities" upgrade]. [https://youtu.be/S3iZxVhUCTw?t=70, Able to hijack and control the cookie production of entire parallel universes known as "idleverses"]. Can create [https://cookieclicker.fandom.com/wiki/Portal, portals] to the [[Cookieverse]] in order to harvest cookies from it), '''Higher''' via Ascension ([https://youtu.be/MLaXZl9zk_Q?t=205, Able to transcend the physical reality of the game by ascending to Heaven, a higher plane of existence]. While in Heaven, [https://cookieclicker.fandom.com/wiki/Heavenly_Chips, they are capable of spending Heavenly Chips to buy upgrades that help bolster the Player's cookie production in various ways]) | ||
'''[[ | '''[[Intelligence]]:''' '''[[Genius Intelligence|Supergenius Intelligence]]''' (Capable of building extremely complex devices to create more cookies with, such as [https://cookieclicker.fandom.com/wiki/Time_Machine, time machines to bring cookies forward through time], [https://cookieclicker.fandom.com/wiki/Antimatter_Condenser, antimatter condensers that convert antimatter into cookies], [https://cookieclicker.fandom.com/wiki/Prism, prisms that convert light into cookies], [https://cookieclicker.fandom.com/wiki/Chancemaker, Chancemakers which use sheer probability to materialize cookies from quantum fluctuations], [https://cookieclicker.fandom.com/wiki/Fractal_Engine, fractal engines which turn cookies into more cookies], and even [https://cookieclicker.fandom.com/wiki/Javascript_Console Javascript consoles which are capable of changing the code of the game itself to produce more cookies]. [https://cookieclicker.fandom.com/wiki/Idleverse#Upgrades, Able to condense infinite universes into single, finite spheres using the "encapsulated realities" upgrade]) | ||
'''[[ | '''[[Knowledge]]:''' '''Grandmaster level''' | ||
---- | |||
==[[Powers and Techniques]]== | |||
<tabber> | |||
|-|Powers= | |||
'''[[Superhuman Physical Characteristics]]''', '''[[Transcendence]]''' ([https://youtu.be/MLaXZl9zk_Q?t=205, Able to transcend the physical reality of the game by ascending to Heaven, a higher plane of existence, resetting the entire multiverse in the process]. [https://imgur.com/a/f5tqaEu, Can harvest cookies from the real world, a higher plane of reality that imagined the cookie clicker universe into existence]. [https://youtu.be/1aU9lFGub60?t=23, Can create and use Javascript consoles to manipulate the game's code into creating more cookies]. [https://cookieclicker.fandom.com/wiki/Idleverse#Upgrades, All universes are said to operate according to "transcendental programming" that the player can freely manipulate]. [https://youtu.be/S3iZxVhUCTw?t=70, Can hijack the cookie production of other universes known as "idleverses"]), '''[[Immortality]]''' (Type 1; Unable to die through aging, as they can [https://cookieclicker.fandom.com/wiki/Time_Machine#Upgrades, split mere seconds into entire eternities and live through them]), '''[[Acausality]]''' (Temporal Singularity; [https://cookieclicker.fandom.com/wiki/Ascension, Able to exist within Heaven, a higher plane of reality that transcends all physical reality]. Unaffected by using time travel to bring cookies forward in time), '''[[Creation]]''' ([https://cookieclicker.fandom.com/wiki/Building, Can create various objects which are used to create more cookies]. [https://cookieclicker.fandom.com/wiki/Big_Cookie, Can create cookies just by clicking the Big Cookie]), '''[[Dimensional Travel]]''' ([https://cookieclicker.fandom.com/wiki/Ascension, Able to ascend to Heaven at will, resetting all of physical reality in the process]), Self '''[[Resurrection]]''' ([https://cookieclicker.fandom.com/wiki/Ascension, Able to return to the mortal plane at will after ascending to Heaven]), '''[[Reality Warping]]''' ([https://cookieclicker.fandom.com/wiki/Javascript_Console, Can rewrite the laws of reality using Javascript consoles]. [https://cookieclicker.fandom.com/wiki/Ascension, Able to reset all of physical reality by ascending to Heaven]), '''[[Data Manipulation]]''' and '''[[Law Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Javascript_Console, Able to use Javascript consoles to manipulate the code of the game itself into producing cookies] and [https://cookieclicker.fandom.com/wiki/Idleverse#Upgrades, rewrite the laws of reality using the "game design" upgrade]. Cookies passively rewrite the laws of the universe), '''[[Higher-Dimensional Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Portal#Upgrades, Able to fuse higher dimensional universes with lower dimensional universes using the "brane transplant" upgrade]. [https://cookieclicker.fandom.com/wiki/Idleverse, Can hijack the cookie production of other universes]), '''[[Physics Manipulation]]''' (Can manipulate the physical laws of the universe, [https://cookieclicker.fandom.com/wiki/Prism#Upgrades, such as being able to change the speed of light using the "light speed limit" upgrade]), '''[[Matter Manipulation]]''' and '''[[Transmutation]]''' (Can turn various physical quantities into cookies, including dark matter and light. [https://cookieclicker.fandom.com/wiki/Alchemy_Lab, Can use alchemy to turn other elements into cookies]), '''[[Probability Manipulation]]''' and '''[[Quantum Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Chancemaker, Can use Chancemakers to generate cookies from sheer probability]. This is likely done through [https://en.wikipedia.org/wiki/Quantum_fluctuation, quantum fluctuations], a natural phenomenon in which the amount of energy in a given point in space randomly changes), '''[[Spatial Manipulation]]''' and '''[[Size Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Idleverse#Upgrades, Able to condense an infinite amount of universes into singular, compact spheres]), '''[[Time Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Time_Machine#Upgrades, Can create entire eternities from individual seconds using the "split seconds" upgrade]), '''[[Magic]]''' ([https://cookieclicker.fandom.com/wiki/Wizard_Tower, Can use wizard towers to create cookies using magic]), '''[[Summoning]]''' (Capable of summoning '''[[Krumblor]]''' the Cookie Dragon and '''[[Santa Claus (Cookie Clicker)|Santa Claus]]'''. [https://cookieclicker.fandom.com/wiki/Wizard_Tower, Can summon cookies through magic spells]), '''[[Portal Creation]]''' ([https://cookieclicker.fandom.com/wiki/Portal, Can create portals to the] '''[[Cookieverse]]'''), '''[[Light Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Prism, Can use prisms to convert light into cookies]), '''[[Antimatter Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Antimatter_Condenser, Can use antimatter condensers to convert antimatter into cookies]), '''[[Weather Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Seasons, Can change the seasons at will using the Season Switcher]), '''[[Plant Manipulation]]''' ([https://cookieclicker.fandom.com/wiki/Farm, Can cultivate cookie plants using farms]) | |||
|-|Resistances='''[[Causality Manipulation]]''' (Unaffected by using time travel to bring cookies forward in time. Can transcend conventional time by ascending to Heaven), '''[[Reality Warping]]''' (Completely unaffected by the total reset of reality upon ascension), '''[[Data Manipulation]]''' and '''[[Law Manipulation]]''' (Unaffected by changing the game's code) | |||
</tabber> | |||
---- | |||
==[[Equipment]]== | |||
<tabber> | |||
|-|Buildings=<br> | |||
*'''Cookies:''' Cookies are the primary resource in Cookie Clicker. They serve as both food and currency. | |||
*'''[https://cookieclicker.fandom.com/wiki/Big_Cookie, Big Cookie]:''' A big cookie that can be clicked to produce more cookies. | |||
*'''[https://cookieclicker.fandom.com/wiki/Cursor, Cursor]:''' Autoclicks once every 10 seconds. | |||
*'''Cookies''' | *'''[https://cookieclicker.fandom.com/wiki/Grandma, Grandma]:''' A nice grandma to bake more cookies. | ||
*'''[https://cookieclicker.fandom.com/wiki/Big_Cookie, Big Cookie]''' | *'''[https://cookieclicker.fandom.com/wiki/Farm, Farm]:''' Grows cookie plants from cookie seeds. | ||
*'''[https://cookieclicker.fandom.com/wiki/Cursor, Cursor]''' | *'''[https://cookieclicker.fandom.com/wiki/Mine, Mine]:''' Mines out cookie dough and chocolate chips. | ||
*'''[https://cookieclicker.fandom.com/wiki/Grandma, Grandma]''' | *'''[https://cookieclicker.fandom.com/wiki/Factory, Factory]:''' Produces large quantities of cookies. | ||
*'''[https://cookieclicker.fandom.com/wiki/Farm, Farm]''' | *'''[https://cookieclicker.fandom.com/wiki/Bank, Bank]:''' Generates cookies from interest. | ||
*'''[https://cookieclicker.fandom.com/wiki/Mine, Mine]''' | *'''[https://cookieclicker.fandom.com/wiki/Temple, Temple]:''' Full of precious, ancient chocolate. | ||
*'''[https://cookieclicker.fandom.com/wiki/Factory, Factory]''' | *'''[https://cookieclicker.fandom.com/wiki/Wizard_Tower, Wizard Tower]:''' Summons cookies with magic spells. | ||
*'''[https://cookieclicker.fandom.com/wiki/Bank, Bank]''' | *'''[https://cookieclicker.fandom.com/wiki/Shipment, Shipment]:''' Brings in fresh cookies from the cookie planet. | ||
*'''[https://cookieclicker.fandom.com/wiki/Temple, Temple]''' | *'''[https://cookieclicker.fandom.com/wiki/Alchemy_Lab, Alchemy Lab]:''' Turns gold into cookies! | ||
*'''[https://cookieclicker.fandom.com/wiki/Wizard_Tower, Wizard Tower]''' | *'''[https://cookieclicker.fandom.com/wiki/Portal, Portal]:''' Opens the door to the [[Cookieverse]]. | ||
*'''[https://cookieclicker.fandom.com/wiki/Shipment, Shipment]''' | *'''[https://cookieclicker.fandom.com/wiki/Time_Machine, Time Machine]:''' Brings cookies from the past, before they were even eaten. | ||
*'''[https://cookieclicker.fandom.com/wiki/Alchemy_Lab, Alchemy Lab]''' | *'''[https://cookieclicker.fandom.com/wiki/Antimatter_Condenser, Antimatter Condenser]:''' Condenses the antimatter in the universe into cookies. | ||
*'''[https://cookieclicker.fandom.com/wiki/Portal, Portal]''' | *'''[https://cookieclicker.fandom.com/wiki/Prism, Prism]:''' Converts light itself into cookies. | ||
*'''[https://cookieclicker.fandom.com/wiki/Time_Machine, Time Machine]''' | *'''[https://cookieclicker.fandom.com/wiki/Chancemaker, Chancemaker]:''' Generates cookies out of thin air through sheer luck. | ||
*'''[https://cookieclicker.fandom.com/wiki/Antimatter_Condenser, Antimatter Condenser]''' | *'''[https://cookieclicker.fandom.com/wiki/Fractal_Engine, Fractal Engine]:''' Turns cookies into even more cookies. | ||
*'''[https://cookieclicker.fandom.com/wiki/Prism, Prism]''' | *'''[https://cookieclicker.fandom.com/wiki/Javascript_Console, Javascript Console]:''' Create cookies from the very code this game was written in. | ||
*'''[https://cookieclicker.fandom.com/wiki/Chancemaker, Chancemaker]''' | *'''[https://cookieclicker.fandom.com/wiki/Idleverse, Idleverse]:''' There's been countless other idle universes running alongside our own. You've finally found a way to hijack their production and convert whatever they've been making into cookies! | ||
*'''[https://cookieclicker.fandom.com/wiki/Fractal_Engine, Fractal Engine]''' | |||
*'''[https://cookieclicker.fandom.com/wiki/Javascript_Console, Javascript Console]''' | |||
*'''[https://cookieclicker.fandom.com/wiki/Idleverse, Idleverse]''' | |||
|-|Cursor Upgrades= | |-|Cursor Upgrades= | ||
{{#tag:tabber| | {{#tag:tabber| | ||
{{!}}-{{!}}Primary Upgrades= | {{!}}-{{!}}Primary Upgrades=<br> | ||
*'''Reinforced Index Finger''' | |||
*'''Reinforced Index Finger:''' The mouse and cursors are '''twice''' as efficient. | |||
''"prod prod"'' | ''"prod prod"'' | ||
*'''Carpal Tunnel Prevention Cream''' | *'''Carpal Tunnel Prevention Cream:''' The mouse and cursors are '''twice''' as efficient. | ||
''"it... it hurts to click..."'' | ''"it... it hurts to click..."'' | ||
*'''Ambidextrous''' | *'''Ambidextrous:''' The mouse and cursors are '''twice''' as efficient. | ||
''"Look ma, both hands!"'' | ''"Look ma, both hands!"'' | ||
*'''Thousand Fingers''' | *'''Thousand Fingers:''' The mouse and cursors gain '''+0.1''' cookies for each non-cursor object owned. | ||
''"clickity"'' | ''"clickity"'' | ||
*'''Million Fingers''' | *'''Million Fingers:''' Multiplies the gain from Thousand fingers by '''5'''. | ||
''"clickityclickity"'' | ''"clickityclickity"'' | ||
*'''Billion Fingers''' | *'''Billion Fingers:''' Multiplies the gain from Thousand fingers by '''10'''. | ||
''"clickityclickityclickity"'' | ''"clickityclickityclickity"'' | ||
*'''Trillion Fingers''' | *'''Trillion Fingers:''' Multiplies the gain from Thousand fingers by '''20'''. | ||
''"clickityclickityclickityclickity"'' | ''"clickityclickityclickityclickity"'' | ||
*'''Quadrillion Fingers''' | *'''Quadrillion Fingers:''' Multiplies the gain from Thousand fingers by '''20'''. | ||
''"clickityclickityclickityclickityclick"'' | ''"clickityclickityclickityclickityclick"'' | ||
*'''Quintillion Fingers''' | *'''Quintillion Fingers:''' Multiplies the gain from Thousand fingers by '''20'''. | ||
''"man, just go click click click click click, it’s real easy, man."'' | ''"man, just go click click click click click, it’s real easy, man."'' | ||
*'''Sextillion Fingers''' | *'''Sextillion Fingers:''' Multiplies the gain from Thousand fingers by '''20'''. | ||
''"sometimes'' | ''"sometimes'' | ||
''things just'' | ''things just'' | ||
''click"'' | ''click"'' | ||
*'''Septillion Fimgers''' | *'''Septillion Fimgers:''' Multiplies the gain from Thousand fingers by '''20'''. | ||
''"[cursory flavor text]"'' | ''"[cursory flavor text]"'' | ||
*'''Octillion Fingers''' | *'''Octillion Fingers:''' Multiplies the gain from Thousand fingers by '''20'''.. | ||
''"Turns out you '''can''' quite put your finger on it."'' | ''"Turns out you '''can''' quite put your finger on it."'' | ||
*'''Nonillion Fingers''' | *'''Nonillion Fingers:''' Multiplies the gain from Thousand fingers by '''20'''. | ||
''"Only for the freakiest handshakes."'' | ''"Only for the freakiest handshakes."'' | ||
{{!}}-{{!}}Other Upgrades= | {{!}}-{{!}}Other Upgrades=<br> | ||
*'''Mice Clicking Mice''' | |||
*'''Mice Clicking Mice:''' Cursors gain '''+5% CpS''' per fractal engine. Fractal engines gain '''+0.1% CpS''' per cursor. | |||
''"Absolutely blasphemous(e)!"'' | ''"Absolutely blasphemous(e)!"'' | ||
*'''Fortune #001''' | *'''Fortune #001:''' Cursors are '''7%''' more efficient and '''7%''' cheaper. | ||
''"Fingers are not the only thing you can count on."''}} | ''"Fingers are not the only thing you can count on."''}} | ||
|-|Grandma Upgrades= | |-|Grandma Upgrades= | ||
{{#tag:tabber| | {{#tag:tabber| | ||
{{!}}-{{!}}Grandma Types= | {{!}}-{{!}}Grandma Types=<br> | ||
*'''Farmer Grandmas''' | |||
*'''Farmer Grandmas:''' Grandmas are '''twice''' as efficient. Farms gain '''+1% CpS''' per grandma. | |||
''"A nice farmer to grow more cookies."'' | ''"A nice farmer to grow more cookies."'' | ||
*'''Miner Grandmas''' | *'''Miner Grandmas:''' Grandmas are '''twice''' as efficient. Mines gain '''+1% CpS''' per 2 grandmas. | ||
''"A nice miner to dig more cookies."'' | ''"A nice miner to dig more cookies."'' | ||
*'''Worker Grandmas''' | *'''Worker Grandmas:''' Grandmas are '''twice''' as efficient. Factories gain '''+1% CpS''' per 3 grandmas. | ||
''"A nice worker to manufacture more cookies."'' | ''"A nice worker to manufacture more cookies."'' | ||
*'''Baker Grandmas''' | *'''Baker Grandmas:''' Grandmas are '''twice''' as efficient. Banks gain '''+1% CpS''' per 4 grandmas | ||
''"A nice banker to cash in more cookies"'' | ''"A nice banker to cash in more cookies"'' | ||
*'''Priestess Grandmas''' | *'''Priestess Grandmas:''' Grandmas are '''twice''' as efficient. Temples gain '''+1% CpS''' per 5 grandmas. | ||
''"A nice priestess to praise the great Baker in the sky."'' | ''"A nice priestess to praise the great Baker in the sky."'' | ||
*'''Witch Grandmas''' | *'''Witch Grandmas:''' Grandmas are '''twice''' as efficient. Wizard towers gain '''+1% CpS''' per 6 grandmas. | ||
''"A nice witch to cast a zip, and a zoop, and poof! Cookies."'' | ''"A nice witch to cast a zip, and a zoop, and poof! Cookies."'' | ||
*'''Cosmic Grandmas''' | *'''Cosmic Grandmas:''' Grandmas are '''twice''' as efficient. Shipments gain '''+1% CpS''' per 7 grandmas. | ||
''"A nice thing to... uh... cookies."'' | ''"A nice thing to... uh... cookies."'' | ||
*'''Transmuted Grandmas''' | *'''Transmuted Grandmas:''' Grandmas are '''twice''' as efficient. Alchemy labs gain '''+1% CpS''' per 8 grandmas. | ||
''"A nice golden grandma to convert into more cookies."'' | ''"A nice golden grandma to convert into more cookies."'' | ||
*'''Altered Grandmas''' | *'''Altered Grandmas:''' Grandmas are '''twice''' as efficient. Portals gain '''+1% CpS''' per 9 grandmas. | ||
''"a NiCe GrAnDmA tO bA##########"'' | ''"a NiCe GrAnDmA tO bA##########"'' | ||
*'''Grandmas' Grandmas''' | *'''Grandmas' Grandmas:''' Grandmas are '''twice''' as efficient. Time machines gain '''+1% CpS''' per 10 grandmas. | ||
''"A nice grandma's nice grandma to bake double the cookies."'' | ''"A nice grandma's nice grandma to bake double the cookies."'' | ||
*'''Antigrandmas''' | *'''Antigrandmas:''' Grandmas are '''twice''' as efficient. Antimatter condensers gain '''+1% CpS''' per 11 grandmas. | ||
''"A mean antigrandma to vomit more cookies.'' | ''"A mean antigrandma to vomit more cookies.'' | ||
''(Do not put in contact with normal grandmas; loss of matter may occur.)"'' | ''(Do not put in contact with normal grandmas; loss of matter may occur.)"'' | ||
*'''Rainbow Grandmas''' | *'''Rainbow Grandmas:''' Grandmas are '''twice''' as efficient. Prisms gain '''+1% CpS''' per 12 grandmas. | ||
''"A luminous grandma to sparkle into cookies."'' | ''"A luminous grandma to sparkle into cookies."'' | ||
*'''Lucky Grandmas''' | *'''Lucky Grandmas:''' Grandmas are '''twice''' as efficient. Chancemakers gain '''+1% CpS''' per 13 grandmas. | ||
''"A fortunate grandma that always seems to find more cookies."'' | ''"A fortunate grandma that always seems to find more cookies."'' | ||
*'''Metagrandmas''' | *'''Metagrandmas:''' Grandmas are '''twice''' as efficient. Fractal engines gain '''+1% CpS''' per 14 grandmas. | ||
''"A fractal grandma to make more grandmas to make more cookies."'' | ''"A fractal grandma to make more grandmas to make more cookies."'' | ||
*'''Binary Grandmas''' | *'''Binary Grandmas:''' Grandmas are '''twice''' as efficient. Javascript consoles gain '''+1% CpS''' per 15 grandmas. | ||
''"A digital grandma to transfer more cookies.'' | ''"A digital grandma to transfer more cookies.'' | ||
''(See also : boolean grandmas, string grandmas, and not-a-number grandmas, also known as "NaNs".)"'' | ''(See also : boolean grandmas, string grandmas, and not-a-number grandmas, also known as "NaNs".)"'' | ||
*'''Alternate Grandmas''' | *'''Alternate Grandmas:''' Grandmas are '''twice''' as efficient. Idleverses gain '''+1% CpS''' per 16 grandmas. | ||
''"A different grandma to bake something else."'' | ''"A different grandma to bake something else."'' | ||
{{!}}-{{!}}Primary Upgrades= | {{!}}-{{!}}Primary Upgrades=<br> | ||
*'''Forwards From Grandma''' | |||
*'''Forwards From Grandma:''' Grandmas are '''twice''' as efficient. | |||
''"RE:RE:thought you'd get a kick out of this ;))"'' | ''"RE:RE:thought you'd get a kick out of this ;))"'' | ||
*'''Steel-Plated Rolling Pins''' | *'''Steel-Plated Rolling Pins:''' Grandmas are '''twice''' as efficient. | ||
''"Just what you kneaded."'' | ''"Just what you kneaded."'' | ||
*'''Lubricated Dentures''' | *'''Lubricated Dentures:''' Grandmas are '''twice''' as efficient. | ||
''"squish"'' | ''"squish"'' | ||
*'''Prune Juice''' | *'''Prune Juice:''' Grandmas are '''twice''' as efficient. | ||
''"Gets me going."'' | ''"Gets me going."'' | ||
*'''Double-Thick Glasses''' | *'''Double-Thick Glasses:''' Grandmas are '''twice''' as efficient. | ||
''"Oh... so THAT's what I've been baking."'' | ''"Oh... so THAT's what I've been baking."'' | ||
*'''Aging Agents''' | *'''Aging Agents:''' Grandmas are '''twice''' as efficient. | ||
''"Counter-intuitively, grandmas have the uncanny ability to become more powerful the older they get."'' | ''"Counter-intuitively, grandmas have the uncanny ability to become more powerful the older they get."'' | ||
*'''Xtreme Walkers''' | *'''Xtreme Walkers:''' Grandmas are '''twice''' as efficient. | ||
''"Complete with flame decals and a little horn that goes "toot"."'' | ''"Complete with flame decals and a little horn that goes "toot"."'' | ||
*'''The Unbridling''' | *'''The Unbridling:''' Grandmas are '''twice''' as efficient. | ||
''"It might be a classic tale of bad parenting, but let's see where grandma is going with this."'' | ''"It might be a classic tale of bad parenting, but let's see where grandma is going with this."'' | ||
*'''Reverse Dementia''' | *'''Reverse Dementia:''' Grandmas are '''twice''' as efficient. | ||
''"Extremely unsettling, and somehow even worse than the regular kind."'' | ''"Extremely unsettling, and somehow even worse than the regular kind."'' | ||
*'''Timeproof Hair Dyes''' | *'''Timeproof Hair Dyes:''' Grandmas are '''twice''' as efficient. | ||
''"Why do they always have those strange wispy pink dos? What do they know about candy floss that we don't?"'' | ''"Why do they always have those strange wispy pink dos? What do they know about candy floss that we don't?"'' | ||
*'''Good Manners''' | *'''Good Manners:''' Grandmas are '''twice''' as efficient. | ||
''"Apparently these ladies are much more amiable if you take the time to learn their strange, ancient customs, which seem to involve saying "please" and "thank you" and staring at the sun with bulging eyes while muttering eldritch curses under your breath."'' | ''"Apparently these ladies are much more amiable if you take the time to learn their strange, ancient customs, which seem to involve saying "please" and "thank you" and staring at the sun with bulging eyes while muttering eldritch curses under your breath."'' | ||
*'''Generation Degeneration''' | *'''Generation Degeneration:''' Grandmas are '''twice''' as efficient. | ||
''"Genetic testing shows that most of your grandmas are infected with a strange degenerative disease that only seems to further their powers; the more time passes, the older they get. This should concern you."'' | ''"Genetic testing shows that most of your grandmas are infected with a strange degenerative disease that only seems to further their powers; the more time passes, the older they get. This should concern you."'' | ||
*'''Visits''' | *'''Visits:''' Grandmas are '''twice''' as efficient. | ||
''"In an extensive double-blind study (sample size: 12 millions), your researchers have found evidence that grandmas are up to twice as productive if you just come by and say hi once in a while. It's nice to check up on your grans! (Do not under any circumstances ingest any tea or tea-like substances the grandmas may offer you.)."'' | ''"In an extensive double-blind study (sample size: 12 millions), your researchers have found evidence that grandmas are up to twice as productive if you just come by and say hi once in a while. It's nice to check up on your grans! (Do not under any circumstances ingest any tea or tea-like substances the grandmas may offer you.)."'' | ||
{{!}}-{{!}}Bingo Center Upgrades= | {{!}}-{{!}}Bingo Center Upgrades=<br> | ||
*'''Ritual Rolling Pins''' | |||
*'''Ritual Rolling Pins:''' Grandmas are '''twice''' as efficient. | |||
''"The result of years of scientific research!"'' | ''"The result of years of scientific research!"'' | ||
*'''One Mind''' | *'''One Mind:''' Each grandma gains '''+0.02 base Cps per grandma'''. | ||
''"We are one. We are many."'' | ''"We are one. We are many."'' | ||
*'''Communal Brainsweep''' | *'''Communal Brainsweep:''' Each grandma gains another '''+0.02 base Cps per grandma'''. | ||
''"We fuse. We merge. We grow."'' | ''"We fuse. We merge. We grow."'' | ||
*'''Elder Pact''' | *'''Elder Pact:''' Each grandma gains '''+0.05 base CpS per portal'''. | ||
''"squirm crawl slither writhe'' | ''"squirm crawl slither writhe'' | ||
''today we rise"'' | ''today we rise"'' | ||
{{!}}-{{!}}Other Upgrades= | {{!}}-{{!}}Other Upgrades=<br> | ||
*'''Naughty List''' | |||
*'''Naughty List:''' '''Grandmas''' are '''twice''' as productive. Cost scales with Santa level. | |||
''"This list contains every unholy deed perpetuated by grandmakind.'' | ''"This list contains every unholy deed perpetuated by grandmakind.'' | ||
''He won't be checking this one twice.'' | ''He won't be checking this one twice.'' | ||
''Once. Once is enough."'' | ''Once. Once is enough."'' | ||
*'''Elderwort Biscuits''' | *'''Elderwort Biscuits:''' Cookie production multiplier '''+2%'''. Grandma production multiplier '''+2%'''. Dropped by elderwort plants. Cost scales with CpS. | ||
''"They taste incredibly stale, even when baked fresh."'' | ''"They taste incredibly stale, even when baked fresh."'' | ||
*'''Script Grannies''' | *'''Script Grannies:''' Grandmas gain '''+5% CpS''' per javascript console. Javascript consoles gain '''+0.1% CpS''' per grandma. | ||
''"Armies of energy drink-fueled grandmas ready to hack into the cyberspace for renegade e-cookies."'' | ''"Armies of energy drink-fueled grandmas ready to hack into the cyberspace for renegade e-cookies."'' | ||
*'''Fortune #002''' | *'''Fortune #002:''' Grandmas are '''7%''' more efficient and '''7%''' cheaper. | ||
''"A wrinkle is a crack in a mundane facade."'' | ''"A wrinkle is a crack in a mundane facade."'' | ||
*'''Cat Ladies''' | *'''Cat Ladies:''' Each kitten upgrade boosts grandma CpS by '''29%'''. | ||
''"Oh no. Oh no no no. Ohh this isn't right at all."'' | ''"Oh no. Oh no no no. Ohh this isn't right at all."'' | ||
*'''Milkhelp® Lactose Intolerance Relief Tablets''' | *'''Milkhelp® Lactose Intolerance Relief Tablets:''' Each rank of milk boosts grandma CpS by '''5%'''. | ||
''"Aged like milk."''}} | ''"Aged like milk."''}} | ||
|-|Farm Upgrades= | |-|Farm Upgrades= | ||
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Information will be included in a future revision. | Information will be included in a future revision. | ||
</tabber> | </tabber> | ||
---- | |||
==Notable Techniques== | |||
''' | *'''Click:''' The Player clicks the Big Cookie, creating more cookies. | ||
*'''Build / Create:''' The Player builds or creates a building or object which is used to create more cookies. | |||
---- | |||
==Other== | |||
'''Standard Tactics:''' The Player is not known to fight, as their only goal is to create as many cookies as possible. | '''Standard Tactics:''' The Player is not known to fight, as their only goal is to create as many cookies as possible. | ||
'''Weaknesses:''' The Player has never displayed their ability to fight offensively and is only concerned with cookie production) | '''Weaknesses:''' The Player has never displayed their ability to fight offensively and is only concerned with cookie production) | ||
==Battle Records== | ==Battle Records== | ||
<tabber> | |||
|-|Victories= | |||
None. | |||
|-|Losses= | |||
None. | |||
|-|Inconclusive= | |||
None. | |||
</tabber> | |||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Video Game Characters]] | [[Category:Video Game Characters]] | ||
[[Category:Video Game Characters]] | |||
[[Category:Chaotic Neutral Characters]] | |||
[[Category:Cookie Clicker]] | |||
[[Category:Immortals]] | [[Category:Immortals]] | ||
[[Category:Acausal Characters]] | [[Category:Acausal Characters]] | ||
[[Category:Acausality Users]] | |||
[[Category:Creation Users]] | [[Category:Creation Users]] | ||
[[Category:Dimensional Travel Users]] | [[Category:Dimensional Travel Users]] | ||
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[[Category:Reality Warpers]] | [[Category:Reality Warpers]] | ||
[[Category:Data Users]] | [[Category:Data Users]] | ||
[[Category:Virtual Reality Users]] | |||
[[Category:Law Users]] | [[Category:Law Users]] | ||
[[Category:Higher-Dimensional Users]] | [[Category:Higher-Dimensional Users]] | ||
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[[Category:Size Users]] | [[Category:Size Users]] | ||
[[Category:Magic Users]] | [[Category:Magic Users]] | ||
[[Category: | [[Category:Summoning Users]] | ||
[[Category:Portal Users]] | [[Category:Portal Users]] | ||
[[Category:Light Users]] | [[Category:Light Users]] | ||
[[Category:Antimatter Users]] | [[Category:Antimatter Users]] | ||
[[Category:Plant | [[Category:Plant Users]] | ||
[[Category:Tier | [[Category:Unknown Tier]] | ||
[[Category: | [[Category:Unknown-D]] |
Latest revision as of 14:00, 3 November 2024
"Under Construction!" | |
This article or section will be subject to revision in the near future. The current statistics or information does not fully reflect our views. |
Articles About The Player (Cookie Clicker)
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Versions | Cookie Clicker Classic - Cookie Clicker |
Background
The Player is an entity in the idle game, Cookie Clicker. The Player is responsible for running their bakery and making as many cookies as possible.
General Information
Name: The Player
Origin: Cookie Clicker
Sex: Unknown
Age: Inapplicable
Classification: Player
Species: Human
Occupation: Baker
Status: Alive
Alignment: Chaotic Evil (Prioritizes baking cookies over everything else and does not care about the consequences of their actions, whether they be starting the Grandmapocalypse or subjugating entire realities)
Codex Statistics
Tier: Unknown-D physically. Can ignore conventional durability with Reality Warping
Cardinality: Unknown
Dimensionality: Unknown
Attack Potency: Unknown: True level physically. Can ignore conventional durability with Reality Warping (Can use Javascript consoles to manipulate the code of the game, with every universe being stated to operate based on "transcendental programming" according to the "game design" upgrade. Able to harvest cookies from the "real world" using the upgrade of the same name, a higher plane of reality that imagined the cookie clicker universe into existence. Can condense infinite universes into singular, finite spheres with the "encapsulated realities" upgrade. Able to hijack and control the cookie production of entire parallel universes known as "idleverses")
Durability: Unknown: True level (Completely unaffected by the total reset of the game's multiverse upon ascension)
Striking Strength: Unknown: True Class
Lifting Strength: Unknown: True Class
Travel Speed: Unknown: Undefinable (Able to transcend the physical reality of the game by ascending to Heaven)
Attack Speed: Unknown: Undefinable (Able to transcend the physical reality of the game by ascending to Heaven)
Reaction Speed: Unknown: Undefinable (Able to transcend the physical reality of the game by ascending to Heaven)
Stamina: Limitless (Can endlessly generate more and more cookies. Able to ascend and reset the game's multiverse as many times as they want)
Range: Unknown physical range, Complex Multiversal via reality warping (Can use Javascript consoles to manipulate the code of the game, with every universe being stated to operate based on "transcendental programming" according to the "game design" upgrade. Able to harvest cookies from the "real world" using the upgrade of the same name, a higher plane of reality that imagined the cookie clicker universe into existence. Can condense infinite universes into singular, finite spheres with the "encapsulated realities" upgrade. Able to hijack and control the cookie production of entire parallel universes known as "idleverses". Can create portals to the Cookieverse in order to harvest cookies from it), Higher via Ascension (Able to transcend the physical reality of the game by ascending to Heaven, a higher plane of existence. While in Heaven, they are capable of spending Heavenly Chips to buy upgrades that help bolster the Player's cookie production in various ways)
Intelligence: Supergenius Intelligence (Capable of building extremely complex devices to create more cookies with, such as time machines to bring cookies forward through time, antimatter condensers that convert antimatter into cookies, prisms that convert light into cookies, Chancemakers which use sheer probability to materialize cookies from quantum fluctuations, fractal engines which turn cookies into more cookies, and even Javascript consoles which are capable of changing the code of the game itself to produce more cookies. Able to condense infinite universes into single, finite spheres using the "encapsulated realities" upgrade)
Knowledge: Grandmaster level
Powers and Techniques
Equipment
- Cookies: Cookies are the primary resource in Cookie Clicker. They serve as both food and currency.
- Big Cookie: A big cookie that can be clicked to produce more cookies.
- Cursor: Autoclicks once every 10 seconds.
- Grandma: A nice grandma to bake more cookies.
- Farm: Grows cookie plants from cookie seeds.
- Mine: Mines out cookie dough and chocolate chips.
- Factory: Produces large quantities of cookies.
- Bank: Generates cookies from interest.
- Temple: Full of precious, ancient chocolate.
- Wizard Tower: Summons cookies with magic spells.
- Shipment: Brings in fresh cookies from the cookie planet.
- Alchemy Lab: Turns gold into cookies!
- Portal: Opens the door to the Cookieverse.
- Time Machine: Brings cookies from the past, before they were even eaten.
- Antimatter Condenser: Condenses the antimatter in the universe into cookies.
- Prism: Converts light itself into cookies.
- Chancemaker: Generates cookies out of thin air through sheer luck.
- Fractal Engine: Turns cookies into even more cookies.
- Javascript Console: Create cookies from the very code this game was written in.
- Idleverse: There's been countless other idle universes running alongside our own. You've finally found a way to hijack their production and convert whatever they've been making into cookies!
- Reinforced Index Finger: The mouse and cursors are twice as efficient.
"prod prod"
- Carpal Tunnel Prevention Cream: The mouse and cursors are twice as efficient.
"it... it hurts to click..."
- Ambidextrous: The mouse and cursors are twice as efficient.
"Look ma, both hands!"
- Thousand Fingers: The mouse and cursors gain +0.1 cookies for each non-cursor object owned.
"clickity"
- Million Fingers: Multiplies the gain from Thousand fingers by 5.
"clickityclickity"
- Billion Fingers: Multiplies the gain from Thousand fingers by 10.
"clickityclickityclickity"
- Trillion Fingers: Multiplies the gain from Thousand fingers by 20.
"clickityclickityclickityclickity"
- Quadrillion Fingers: Multiplies the gain from Thousand fingers by 20.
"clickityclickityclickityclickityclick"
- Quintillion Fingers: Multiplies the gain from Thousand fingers by 20.
"man, just go click click click click click, it’s real easy, man."
- Sextillion Fingers: Multiplies the gain from Thousand fingers by 20.
"sometimes things just click"
- Septillion Fimgers: Multiplies the gain from Thousand fingers by 20.
[cursory flavor text]
- Octillion Fingers: Multiplies the gain from Thousand fingers by 20..
"Turns out you can quite put your finger on it."
- Nonillion Fingers: Multiplies the gain from Thousand fingers by 20.
"Only for the freakiest handshakes."
- Mice Clicking Mice: Cursors gain +5% CpS per fractal engine. Fractal engines gain +0.1% CpS per cursor.
"Absolutely blasphemous(e)!"
- Fortune #001: Cursors are 7% more efficient and 7% cheaper.
- Farmer Grandmas: Grandmas are twice as efficient. Farms gain +1% CpS per grandma.
"A nice farmer to grow more cookies."
- Miner Grandmas: Grandmas are twice as efficient. Mines gain +1% CpS per 2 grandmas.
"A nice miner to dig more cookies."
- Worker Grandmas: Grandmas are twice as efficient. Factories gain +1% CpS per 3 grandmas.
"A nice worker to manufacture more cookies."
- Baker Grandmas: Grandmas are twice as efficient. Banks gain +1% CpS per 4 grandmas
"A nice banker to cash in more cookies"
- Priestess Grandmas: Grandmas are twice as efficient. Temples gain +1% CpS per 5 grandmas.
"A nice priestess to praise the great Baker in the sky."
- Witch Grandmas: Grandmas are twice as efficient. Wizard towers gain +1% CpS per 6 grandmas.
"A nice witch to cast a zip, and a zoop, and poof! Cookies."
- Cosmic Grandmas: Grandmas are twice as efficient. Shipments gain +1% CpS per 7 grandmas.
"A nice thing to... uh... cookies."
- Transmuted Grandmas: Grandmas are twice as efficient. Alchemy labs gain +1% CpS per 8 grandmas.
"A nice golden grandma to convert into more cookies."
- Altered Grandmas: Grandmas are twice as efficient. Portals gain +1% CpS per 9 grandmas.
"a NiCe GrAnDmA tO bA##########"
- Grandmas' Grandmas: Grandmas are twice as efficient. Time machines gain +1% CpS per 10 grandmas.
"A nice grandma's nice grandma to bake double the cookies."
- Antigrandmas: Grandmas are twice as efficient. Antimatter condensers gain +1% CpS per 11 grandmas.
"A mean antigrandma to vomit more cookies. (Do not put in contact with normal grandmas; loss of matter may occur.)"
- Rainbow Grandmas: Grandmas are twice as efficient. Prisms gain +1% CpS per 12 grandmas.
"A luminous grandma to sparkle into cookies."
- Lucky Grandmas: Grandmas are twice as efficient. Chancemakers gain +1% CpS per 13 grandmas.
"A fortunate grandma that always seems to find more cookies."
- Metagrandmas: Grandmas are twice as efficient. Fractal engines gain +1% CpS per 14 grandmas.
"A fractal grandma to make more grandmas to make more cookies."
- Binary Grandmas: Grandmas are twice as efficient. Javascript consoles gain +1% CpS per 15 grandmas.
"A digital grandma to transfer more cookies. (See also : boolean grandmas, string grandmas, and not-a-number grandmas, also known as "NaNs".)"
- Alternate Grandmas: Grandmas are twice as efficient. Idleverses gain +1% CpS per 16 grandmas.
"A different grandma to bake something else."
- Forwards From Grandma: Grandmas are twice as efficient.
"RE:RE:thought you'd get a kick out of this ;))"
- Steel-Plated Rolling Pins: Grandmas are twice as efficient.
"Just what you kneaded."
- Lubricated Dentures: Grandmas are twice as efficient.
"squish"
- Prune Juice: Grandmas are twice as efficient.
"Gets me going."
- Double-Thick Glasses: Grandmas are twice as efficient.
"Oh... so THAT's what I've been baking."
- Aging Agents: Grandmas are twice as efficient.
"Counter-intuitively, grandmas have the uncanny ability to become more powerful the older they get."
- Xtreme Walkers: Grandmas are twice as efficient.
"Complete with flame decals and a little horn that goes "toot"."
- The Unbridling: Grandmas are twice as efficient.
"It might be a classic tale of bad parenting, but let's see where grandma is going with this."
- Reverse Dementia: Grandmas are twice as efficient.
"Extremely unsettling, and somehow even worse than the regular kind."
- Timeproof Hair Dyes: Grandmas are twice as efficient.
"Why do they always have those strange wispy pink dos? What do they know about candy floss that we don't?"
- Good Manners: Grandmas are twice as efficient.
"Apparently these ladies are much more amiable if you take the time to learn their strange, ancient customs, which seem to involve saying "please" and "thank you" and staring at the sun with bulging eyes while muttering eldritch curses under your breath."
- Generation Degeneration: Grandmas are twice as efficient.
"Genetic testing shows that most of your grandmas are infected with a strange degenerative disease that only seems to further their powers; the more time passes, the older they get. This should concern you."
- Visits: Grandmas are twice as efficient.
"In an extensive double-blind study (sample size: 12 millions), your researchers have found evidence that grandmas are up to twice as productive if you just come by and say hi once in a while. It's nice to check up on your grans! (Do not under any circumstances ingest any tea or tea-like substances the grandmas may offer you.)."
- Ritual Rolling Pins: Grandmas are twice as efficient.
"The result of years of scientific research!"
- One Mind: Each grandma gains +0.02 base Cps per grandma.
"We are one. We are many."
- Communal Brainsweep: Each grandma gains another +0.02 base Cps per grandma.
"We fuse. We merge. We grow."
- Elder Pact: Each grandma gains +0.05 base CpS per portal.
"squirm crawl slither writhe today we rise"
- Naughty List: Grandmas are twice as productive. Cost scales with Santa level.
"This list contains every unholy deed perpetuated by grandmakind. He won't be checking this one twice. Once. Once is enough."
- Elderwort Biscuits: Cookie production multiplier +2%. Grandma production multiplier +2%. Dropped by elderwort plants. Cost scales with CpS.
"They taste incredibly stale, even when baked fresh."
- Script Grannies: Grandmas gain +5% CpS per javascript console. Javascript consoles gain +0.1% CpS per grandma.
"Armies of energy drink-fueled grandmas ready to hack into the cyberspace for renegade e-cookies."
- Fortune #002: Grandmas are 7% more efficient and 7% cheaper.
"A wrinkle is a crack in a mundane facade."
- Cat Ladies: Each kitten upgrade boosts grandma CpS by 29%.
"Oh no. Oh no no no. Ohh this isn't right at all."
- Milkhelp® Lactose Intolerance Relief Tablets: Each rank of milk boosts grandma CpS by 5%.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
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Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Information will be included in a future revision.
Notable Techniques
- Click: The Player clicks the Big Cookie, creating more cookies.
- Build / Create: The Player builds or creates a building or object which is used to create more cookies.
Other
Standard Tactics: The Player is not known to fight, as their only goal is to create as many cookies as possible.
Weaknesses: The Player has never displayed their ability to fight offensively and is only concerned with cookie production)
Battle Records
None.
None.
None.