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The Player (Cookie Clicker)

From The Codex
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Articles About The Player (Cookie Clicker)
Versions Cookie Clicker Classic - Cookie Clicker

Background

The Player is an entity in the idle game, Cookie Clicker. The Player is responsible for running their bakery and making as many cookies as possible.

General Information

Name: The Player

Origin: Cookie Clicker

Sex: Unknown

Age: Inapplicable

Classification: Player

Species: Human

Occupation: Baker

Status: Alive

Alignment: Chaotic Evil (Prioritizes baking cookies over everything else and does not care about the consequences of their actions, whether they be starting the Grandmapocalypse or subjugating entire realities)

Codex Statistics

Tier: Unknown-D physically. Can ignore conventional durability with Reality Warping

Cardinality: Unknown

Dimensionality: Unknown

Attack Potency: Unknown: True level physically. Can ignore conventional durability with Reality Warping (Can use Javascript consoles to manipulate the code of the game, with every universe being stated to operate based on "transcendental programming" according to the "game design" upgrade. Able to harvest cookies from the "real world" using the upgrade of the same name, a higher plane of reality that imagined the cookie clicker universe into existence. Can condense infinite universes into singular, finite spheres with the "encapsulated realities" upgrade. Able to hijack and control the cookie production of entire parallel universes known as "idleverses")

Durability: Unknown: True level (Completely unaffected by the total reset of the game's multiverse upon ascension)

Striking Strength: Unknown: True Class

Lifting Strength: Unknown: True Class

Travel Speed: Unknown: Undefinable (Able to transcend the physical reality of the game by ascending to Heaven)

Attack Speed: Unknown: Undefinable (Able to transcend the physical reality of the game by ascending to Heaven)

Reaction Speed: Unknown: Undefinable (Able to transcend the physical reality of the game by ascending to Heaven)

Stamina: Limitless (Can endlessly generate more and more cookies. Able to ascend and reset the game's multiverse as many times as they want)

Range: Unknown physical range, Complex Multiversal via reality warping (Can use Javascript consoles to manipulate the code of the game, with every universe being stated to operate based on "transcendental programming" according to the "game design" upgrade. Able to harvest cookies from the "real world" using the upgrade of the same name, a higher plane of reality that imagined the cookie clicker universe into existence. Can condense infinite universes into singular, finite spheres with the "encapsulated realities" upgrade. Able to hijack and control the cookie production of entire parallel universes known as "idleverses". Can create portals to the Cookieverse in order to harvest cookies from it), Higher via Ascension (Able to transcend the physical reality of the game by ascending to Heaven, a higher plane of existence. While in Heaven, they are capable of spending Heavenly Chips to buy upgrades that help bolster the Player's cookie production in various ways)

Intelligence: Supergenius Intelligence (Capable of building extremely complex devices to create more cookies with, such as time machines to bring cookies forward through time, antimatter condensers that convert antimatter into cookies, prisms that convert light into cookies, Chancemakers which use sheer probability to materialize cookies from quantum fluctuations, fractal engines which turn cookies into more cookies, and even Javascript consoles which are capable of changing the code of the game itself to produce more cookies. Able to condense infinite universes into single, finite spheres using the "encapsulated realities" upgrade)

Knowledge: Grandmaster level


Powers and Techniques

Superhuman Physical Characteristics, Transcendence (Able to transcend the physical reality of the game by ascending to Heaven, a higher plane of existence, resetting the entire multiverse in the process. Can harvest cookies from the real world, a higher plane of reality that imagined the cookie clicker universe into existence. Can create and use Javascript consoles to manipulate the game's code into creating more cookies. All universes are said to operate according to "transcendental programming" that the player can freely manipulate. Can hijack the cookie production of other universes known as "idleverses"), Immortality (Type 1; Unable to die through aging, as they can split mere seconds into entire eternities and live through them), Acausality (Temporal Singularity; Able to exist within Heaven, a higher plane of reality that transcends all physical reality. Unaffected by using time travel to bring cookies forward in time), Creation (Can create various objects which are used to create more cookies. Can create cookies just by clicking the Big Cookie), Dimensional Travel (Able to ascend to Heaven at will, resetting all of physical reality in the process), Self Resurrection (Able to return to the mortal plane at will after ascending to Heaven), Reality Warping (Can rewrite the laws of reality using Javascript consoles. Able to reset all of physical reality by ascending to Heaven), Data Manipulation and Law Manipulation (Able to use Javascript consoles to manipulate the code of the game itself into producing cookies and rewrite the laws of reality using the "game design" upgrade. Cookies passively rewrite the laws of the universe), Higher-Dimensional Manipulation (Able to fuse higher dimensional universes with lower dimensional universes using the "brane transplant" upgrade. Can hijack the cookie production of other universes), Physics Manipulation (Can manipulate the physical laws of the universe, such as being able to change the speed of light using the "light speed limit" upgrade), Matter Manipulation and Transmutation (Can turn various physical quantities into cookies, including dark matter and light. Can use alchemy to turn other elements into cookies), Probability Manipulation and Quantum Manipulation (Can use Chancemakers to generate cookies from sheer probability. This is likely done through quantum fluctuations, a natural phenomenon in which the amount of energy in a given point in space randomly changes), Spatial Manipulation and Size Manipulation (Able to condense an infinite amount of universes into singular, compact spheres), Time Manipulation (Can create entire eternities from individual seconds using the "split seconds" upgrade), Magic (Can use wizard towers to create cookies using magic), Summoning (Capable of summoning Krumblor the Cookie Dragon and Santa Claus. Can summon cookies through magic spells), Portal Creation (Can create portals to the Cookieverse), Light Manipulation (Can use prisms to convert light into cookies), Antimatter Manipulation (Can use antimatter condensers to convert antimatter into cookies), Weather Manipulation (Can change the seasons at will using the Season Switcher), Plant Manipulation (Can cultivate cookie plants using farms)

Equipment


  • Cookies: Cookies are the primary resource in Cookie Clicker. They serve as both food and currency.
  • Big Cookie: A big cookie that can be clicked to produce more cookies.
  • Cursor: Autoclicks once every 10 seconds.
  • Grandma: A nice grandma to bake more cookies.
  • Farm: Grows cookie plants from cookie seeds.
  • Mine: Mines out cookie dough and chocolate chips.
  • Factory: Produces large quantities of cookies.
  • Bank: Generates cookies from interest.
  • Temple: Full of precious, ancient chocolate.
  • Wizard Tower: Summons cookies with magic spells.
  • Shipment: Brings in fresh cookies from the cookie planet.
  • Alchemy Lab: Turns gold into cookies!
  • Portal: Opens the door to the Cookieverse.
  • Time Machine: Brings cookies from the past, before they were even eaten.
  • Antimatter Condenser: Condenses the antimatter in the universe into cookies.
  • Prism: Converts light itself into cookies.
  • Chancemaker: Generates cookies out of thin air through sheer luck.
  • Fractal Engine: Turns cookies into even more cookies.
  • Javascript Console: Create cookies from the very code this game was written in.
  • Idleverse: There's been countless other idle universes running alongside our own. You've finally found a way to hijack their production and convert whatever they've been making into cookies!

Notable Techniques

  • Click: The Player clicks the Big Cookie, creating more cookies.
  • Build / Create: The Player builds or creates a building or object which is used to create more cookies.

Other

Standard Tactics: The Player is not known to fight, as their only goal is to create as many cookies as possible.

Weaknesses: The Player has never displayed their ability to fight offensively and is only concerned with cookie production)

Battle Records