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User:SuperSaiyan2Link/Random Pages: Difference between revisions
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|-|Base= | |-|Base= | ||
[[Telekinesis]] (Espeon is a Psychic type, and is able to use psychic powers. The Psychic move is described as a telekinetic attack), [[Berserk Mode]] (Mewtwo is said to have the most savage heart of all Pokémon), [[Mind Manipulation]] (Confusion will confuse a foe), [[Power Nullification]] (Disable will prevent the use of a certain attack for a few turns), [[Homing Attack]] (Swift shoots star-shaped rays that are said to never miss), [[Forcefield Creation]] (Can raise a barrier with Barrier), [[Healing]] (Restores half of its HP with Recover), [[Memory Manipulation]] (Temporarily empties its own mind with Amnesia), [[Energy Projection]] (Aura Sphere launches a ball of energy), [[Damage Boost]] (Using Laser Focus will ensure that the next move used is a Critical Hit), [[Energy Manipulation]] & [[Heat Manipulation]] (Psywave is said to be a hot energy wave), [[Transformation]] (Will transform into Mega Mewtwo X or Y using a Mewtwonite X or Y), [[Statistics Amplification]] (Amnesia will raise its Special Defence), [[Incorporeality]] [[Negation]] ( | [[Telekinesis]] (Espeon is a Psychic type, and is able to use psychic powers. The Psychic move is described as a telekinetic attack), [[Berserk Mode]] (Mewtwo is said to have the most savage heart of all Pokémon), [[Mind Manipulation]] (Confusion will confuse a foe), [[Power Nullification]] (Disable will prevent the use of a certain attack for a few turns), [[Homing Attack]] (Swift shoots star-shaped rays that are said to never miss), [[Forcefield Creation]] (Can raise a barrier with Barrier), [[Healing]] (Restores half of its HP with Recover), [[Memory Manipulation]] (Temporarily empties its own mind with Amnesia), [[Energy Projection]] (Aura Sphere launches a ball of energy), [[Damage Boost]] (Using Laser Focus will ensure that the next move used is a Critical Hit), [[Energy Manipulation]] & [[Heat Manipulation]] (Psywave is said to be a hot energy wave), [[Transformation]] (Will transform into Mega Mewtwo X or Y using a Mewtwonite X or Y), [[Statistics Amplification]] (Amnesia will raise its Special Defence), [[Statistics Reduction]] (Its held Bright Powder will reduce a foe's accuracy), [[Incorporeality]] [[Negation]] (Miracle Eye allows for Ghost types to be hit by Normal type moves), [[Statistics Reduction]] [[Power Nullification|Negation]] (Mist and Safeguard prevent Mewtwo from receiving stat reductions), Limited [[Power Mimicry]] (Copies the opponent's stat changes with Psych Up. Me First will allow for Mewtwo to use the opponent's move), possible [[Invisibility]] (As a clone of [[Mew]], it likely has the same abilities as it; Mew can become invisible at will), Limited [[Resistance]] to [[Telekinesis]] (Takes half damage from Psychic type moves) | ||
|-| Mega Mewtwo X= | |-| Mega Mewtwo X= | ||
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---- | ---- | ||
'''[[Standard Equipment]]:''' | '''[[Standard Equipment]]:''' Mewtonite X & Y, Bright Powder (Decreases accuracy of an opponent's moves), Custap Berry (Increases priority of techniques when eaten), King's Rock (Causes targets to flinch) | ||
'''[[Intelligence]]: '''Extraordinary Genius ( | '''[[Intelligence]]:''' '''Extraordinary Genius''' ( ) | ||
'''Weaknesses:''' Bug, Ghost, and Dark | '''Weaknesses:''' Mewtwo and Mega Mewtwo Y are weak to Bug, Ghost, and Dark types. Mega Mewtwo X is weak to Flying, Ghost, and Fairy types. | ||
'''Notable Attacks/Techniques:''' | '''Notable Attacks/Techniques:''' | ||
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*'''Life Force:''' One of a series of Abilities that appeared in Pokémon Conquest. It allows Mewtwo to passively recover health between attacks. | *'''Life Force:''' One of a series of Abilities that appeared in Pokémon Conquest. It allows Mewtwo to passively recover health between attacks. | ||
*'''Insomnia:''' Mega Mewtwo Y only. Mewtwo cannot be put to sleep. | *'''Insomnia:''' Mega Mewtwo Y only. Mewtwo cannot be put to sleep. | ||
*'''Steadfast:''' Mega Mewtwo X only. Mewtwo speed raises every time it flinches. | *'''Steadfast:''' Mega Mewtwo X only. Mewtwo's speed raises every time it flinches. | ||
*'''Psystrike:''' Mewtwo's signature move. Mewtwo fires off a powerful psychic projectile which targets defense instead of special defense. | *'''Psystrike:''' Mewtwo's signature move. Mewtwo fires off a powerful psychic projectile which targets defense instead of special defense. | ||
*'''Laser Focus:''' Mewtwo concentrates intensely ensuring that its next move hits. | *'''Laser Focus:''' Mewtwo concentrates intensely ensuring that its next move hits. | ||
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*'''Future Sight:''' Mewtwo prepares a powerful psychic attack that strikes the opponent later on. It ignores moves like Protect and Detect, meaning barriers and precog don't help against it. | *'''Future Sight:''' Mewtwo prepares a powerful psychic attack that strikes the opponent later on. It ignores moves like Protect and Detect, meaning barriers and precog don't help against it. | ||
*'''Psych Up:''' Mewtwo copies the opponent's stat changes. | *'''Psych Up:''' Mewtwo copies the opponent's stat changes. | ||
*'''Miracle Eye:''' This move allows | *'''Miracle Eye:''' This move allows for Ghost type Pokémon to be hit by any type of move. | ||
*'''Psycho Cut:''' Mewtwo fires off blades of psychic energy which have a high chance of dealing critical damage. | *'''Psycho Cut:''' Mewtwo fires off blades of psychic energy which have a high chance of dealing critical damage. | ||
*'''Power Swap:''' Mewtwo uses its psychic powers to swap attack and special attack with the opponent. | *'''Power Swap:''' Mewtwo uses its psychic powers to swap attack and special attack with the opponent. | ||
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*'''Psychic:''' Mewtwo uses strong psychokinesis for offensive, defensive, and supplementary means such as lifting the target in question or simply blasting them. It may also lower their special defense. | *'''Psychic:''' Mewtwo uses strong psychokinesis for offensive, defensive, and supplementary means such as lifting the target in question or simply blasting them. It may also lower their special defense. | ||
*'''Barrier:''' Mewtwo sets up a psychic barrier to boost its defense. This also has been used as a forcefield, and some iterations prevent any outside effect, damaging or otherwise (within reason), from affecting Mewtwo as long as it's active. | *'''Barrier:''' Mewtwo sets up a psychic barrier to boost its defense. This also has been used as a forcefield, and some iterations prevent any outside effect, damaging or otherwise (within reason), from affecting Mewtwo as long as it's active. | ||
*''' | *'''Aura Sphere:''' Mewtwo draws from its aura and forms it into a light blue sphere which it then fires. It highly difficult to avoid because of its homing properties. | ||
*'''Mist:''' Mewtwo creates a mist that protects it and its allies from having their stats lowered by the opponent. | *'''Mist:''' Mewtwo creates a mist that protects it and its allies from having their stats lowered by the opponent. | ||
*'''Amnesia:''' Mewtwo temporarily empties its mind to boost its special defense. | *'''Amnesia:''' Mewtwo temporarily empties its mind to boost its special defense. | ||
*'''Me First:''' Mewtwo uses the opponent's intended move before they can. | *'''Me First:''' Mewtwo uses the opponent's intended move before they can. | ||
==Battle Records== | ==Battle Records== |
Revision as of 05:07, 22 November 2021
“ | Mewtwo is a Pokémon that was created by genetic manipulation. However, even though the scientific power of humans created this Pokémon's body, they failed to endow Mewtwo with a compassionate heart. | „ |
~ Mewtwo's Pokédex Entry |
Background
Mewtwo is a Psychic-type Legendary Pokémon introduced in Generation I. Mewtwo was created after years of horrific gene splicing and DNA engineering experiments based on Mew.
Powers and Stats
Tier: High 6-A, higher with Mega Evolution
Name: Mewtwo
Origin: Pokémon
Sex: N/A
Age: Over 20 years old
Classification: Legendary Pokémon, Genetic Pokémon, Ultimate Lifeform, Psychic-type Pokémon
Attack Potency: Multi-Continent level (Mewtwo was engineered to be the strongest Pokémon, and its power was said to be raised to the ultimate level. It's Legendary status should also put it on par with other Legendary Pokémon; this includes Groudon, who was said to be able to raise continents, and Yveltal/Xerneas, who directly power the Ultimate Weapon), higher with Mega Evolution
Dimensionality: 3-D
Travel Speed: Massively Hypersonic+ (Mewtwo should be comparable to Iris’s Pokémon due to both being higher levelled; Iris’s Hydreigon could fly into space in a very short time), higher as Mega Mewtwo Y
Combat Speed: FTL, higher as Mega Mewtwo Y
Reaction Speed: FTL (Higher leveled Trainer Pokémon have shown to be able to dodge Solar Beam, which is described as a light-based attack), higher as Mega Mewtwo Y (The Mewtwonite Y raises Mewtwo's Speed stat)
Lifting Strength: Unknown
Striking Strength: Multi-Continent Class
Durability: Multi-Continent level, higher as Mega Mewtwo X (The Mewtwonite X raises Mewtwo's Defence stat)
Stamina: At least Superhuman (Can contest with higher levelled Trainer Pokémon, which have shown to fight for multiple days alongside their Trainers. Its stamina is only really although limited by PP, though Mewtwo does not go to Pokémon Centers to recharge, so it likely does even better than Trainer Pokémon)
Range: Standard melee range, much higher with Pokémon moves
All Base abilities (except Resistance to Telekinesis) to a greater extent, Martial Arts, Limited Resistance to Earth Manipulation (Takes half damage from Psychic type moves)
All Base abilities to a greater extent, Flight
Standard Equipment: Mewtonite X & Y, Bright Powder (Decreases accuracy of an opponent's moves), Custap Berry (Increases priority of techniques when eaten), King's Rock (Causes targets to flinch)
Intelligence: Extraordinary Genius ( )
Weaknesses: Mewtwo and Mega Mewtwo Y are weak to Bug, Ghost, and Dark types. Mega Mewtwo X is weak to Flying, Ghost, and Fairy types.
Notable Attacks/Techniques:
- Pressure: Base Mewtwo only. Mewtwo exerts pressure on the opponent which makes them expend twice as much energy tiring them out twice as quickly. Furthermore, some iterations also include that attacks hitting Mewtwo do less damage, and if under a certain threshold, do nothing at all (not counting effects).
- Unnerve: Base Mewtwo only. Mewtwo's presence unnerves the opponent preventing them from eating berries.
- Life Force: One of a series of Abilities that appeared in Pokémon Conquest. It allows Mewtwo to passively recover health between attacks.
- Insomnia: Mega Mewtwo Y only. Mewtwo cannot be put to sleep.
- Steadfast: Mega Mewtwo X only. Mewtwo's speed raises every time it flinches.
- Psystrike: Mewtwo's signature move. Mewtwo fires off a powerful psychic projectile which targets defense instead of special defense.
- Laser Focus: Mewtwo concentrates intensely ensuring that its next move hits.
- Psywave: Mewtwo fires off a wave of psychic energy.
- Confusion: Mewtwo attacks with a telekinetic force, similar to Psychic, which can cause confusion.
- Disable: Mewtwo disables the opponent's last move entirely.
- Safeguard: Mewtwo creates a protective barrier around itself and its allies that protects against status conditions.
- Swift: Mewtwo fires off a series of homing stars at the opponent. Some iterations bypass resistances and the skills and abilities of the opponent.
- Future Sight: Mewtwo prepares a powerful psychic attack that strikes the opponent later on. It ignores moves like Protect and Detect, meaning barriers and precog don't help against it.
- Psych Up: Mewtwo copies the opponent's stat changes.
- Miracle Eye: This move allows for Ghost type Pokémon to be hit by any type of move.
- Psycho Cut: Mewtwo fires off blades of psychic energy which have a high chance of dealing critical damage.
- Power Swap: Mewtwo uses its psychic powers to swap attack and special attack with the opponent.
- Guard Swap: Mewtwo uses its psychic powers to swap defense and special defense with the opponent.
- Recover: Mewtwo heals itself of any damage it may have received by up to half of its maximum health.
- Psychic: Mewtwo uses strong psychokinesis for offensive, defensive, and supplementary means such as lifting the target in question or simply blasting them. It may also lower their special defense.
- Barrier: Mewtwo sets up a psychic barrier to boost its defense. This also has been used as a forcefield, and some iterations prevent any outside effect, damaging or otherwise (within reason), from affecting Mewtwo as long as it's active.
- Aura Sphere: Mewtwo draws from its aura and forms it into a light blue sphere which it then fires. It highly difficult to avoid because of its homing properties.
- Mist: Mewtwo creates a mist that protects it and its allies from having their stats lowered by the opponent.
- Amnesia: Mewtwo temporarily empties its mind to boost its special defense.
- Me First: Mewtwo uses the opponent's intended move before they can.
Battle Records
Notable Victories:
Notable Losses:
Inconclusive Matches: