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Mor'du (Video game): Difference between revisions
GiverBot (talk | contribs) (re-categorisation per CFD, replaced: ===Powers and Abilities=== → ==Powers and Abilities==, ===Standard Equipment=== → ==Standard Equipment==, ===Other=== → ==Other==, ==Statistics== → ==Codex Statistics==) m |
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==Background== | ==Background== | ||
'''Mor'du''' is the main antagonist of Disney/Pixar's 2012 Video game tie in, Brave, He was once a prince who desired to crush his brothers in order to become the sole ruler of their kingdom, to do so, he cursed his fate and stalked the woods until he came to an ancient circle of stones. The Will-o-the-wisps appeared and led him to a dark loch where, not far from the shore, was the cottage of a witch. He demanded from her a spell that could change his fate. The strength of ten men he desired, and to persuade her he offered his signet ring. The bargain was struck though the Witch could see his wounded soul. She completed the spell in the form of a potion but offered him a choice: To fulfill his dark wish or heal the bonds of the family he had broken. The prince baited his brothers with a false truce, but when they met in their father's throne room he once again declared himself the sole ruler and demanded their obedience. When his brothers defied him again, he drank the spell, which immediately took effect. It gave him strength tenfold, but, to his surprise, it also transformed him into a great black bear. instead of trying to heal the bonds he had broken, he accepted the form of the monster and slew his brothers in cold blood. Mor'du is now lost all his humanity and sentience, leaving him merely a vicious, malevolent monster with uncontrollable violence | '''Mor'du''' is the main antagonist of Disney/Pixar's 2012 Video game tie in, Brave, He was once a prince who desired to crush his brothers in order to become the sole ruler of their kingdom, to do so, he cursed his fate and stalked the woods until he came to an ancient circle of stones. The Will-o-the-wisps appeared and led him to a dark loch where, not far from the shore, was the cottage of a witch. He demanded from her a spell that could change his fate. The strength of ten men he desired, and to persuade her he offered his signet ring. The bargain was struck though the Witch could see his wounded soul. She completed the spell in the form of a potion but offered him a choice: To fulfill his dark wish or heal the bonds of the family he had broken. The prince baited his brothers with a false truce, but when they met in their father's throne room he once again declared himself the sole ruler and demanded their obedience. When his brothers defied him again, he drank the spell, which immediately took effect. It gave him strength tenfold, but, to his surprise, it also transformed him into a great black bear. instead of trying to heal the bonds he had broken, he accepted the form of the monster and slew his brothers in cold blood. Mor'du is now lost all his humanity and sentience, leaving him merely a vicious, malevolent monster with uncontrollable violence | ||
==Statistics== | ==Codex Statistics== | ||
'''[[Tiering System|Tier]]:''' '''9-B''' | '''[[Tiering System|Tier]]:''' '''9-B''' | ||
'''Name:''' Mor'du | '''Name:''' Mor'du | ||
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'''[[Intelligence]]:''' '''Animalistic''' (Mor'du lost all his humanity and sentience) | '''[[Intelligence]]:''' '''Animalistic''' (Mor'du lost all his humanity and sentience) | ||
---- | ---- | ||
==[[Hax|Powers and Abilities]]== | |||
<tabber> | <tabber> | ||
|-|By himself= | |-|By himself= | ||
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</tabber> | </tabber> | ||
---- | ---- | ||
==[[Standard Equipment]]== | |||
*'''Earth Elemental stone:''' The Elemental Stone of Earth, Mor'du can use it to summon a large rock golem | *'''Earth Elemental stone:''' The Elemental Stone of Earth, Mor'du can use it to summon a large rock golem | ||
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*'''Corrupted Acient Stones:''' Acient Stones corrupted by Mor'du's cursed spirit, they have various effects such as killing plants, ressurecting terrible creatures and twisting magic. | *'''Corrupted Acient Stones:''' Acient Stones corrupted by Mor'du's cursed spirit, they have various effects such as killing plants, ressurecting terrible creatures and twisting magic. | ||
---- | ---- | ||
==Other== | |||
'''Standard Tactics:''' Mor'du creates a forcefield to stop his opponent's attacks and uses the Elemental Stones to summon various creatures to overwhelm his opponent. | '''Standard Tactics:''' Mor'du creates a forcefield to stop his opponent's attacks and uses the Elemental Stones to summon various creatures to overwhelm his opponent. | ||
Revision as of 17:05, 13 November 2023
Articles About Mor'du
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Main Series | Brave |
Games | Brave the video game |
Non-Canon | Disney Sorcerer's Arena |
Background
Mor'du is the main antagonist of Disney/Pixar's 2012 Video game tie in, Brave, He was once a prince who desired to crush his brothers in order to become the sole ruler of their kingdom, to do so, he cursed his fate and stalked the woods until he came to an ancient circle of stones. The Will-o-the-wisps appeared and led him to a dark loch where, not far from the shore, was the cottage of a witch. He demanded from her a spell that could change his fate. The strength of ten men he desired, and to persuade her he offered his signet ring. The bargain was struck though the Witch could see his wounded soul. She completed the spell in the form of a potion but offered him a choice: To fulfill his dark wish or heal the bonds of the family he had broken. The prince baited his brothers with a false truce, but when they met in their father's throne room he once again declared himself the sole ruler and demanded their obedience. When his brothers defied him again, he drank the spell, which immediately took effect. It gave him strength tenfold, but, to his surprise, it also transformed him into a great black bear. instead of trying to heal the bonds he had broken, he accepted the form of the monster and slew his brothers in cold blood. Mor'du is now lost all his humanity and sentience, leaving him merely a vicious, malevolent monster with uncontrollable violence
Codex Statistics
Tier: 9-B Name: Mor'du
Origin: Brave
Sex: Male
Age: Unknown
Classification: Cursed bear, former prince
Status: Dead (Was killed by Merida)
Alignment: Chaotic Evil (Should be no diffrent from his Canon counterpart)
Dimensionality: 3-D
Attack Potency: Wall level (Stronger than Merida who can destroy barrels which would require this kinda strength and could fight and defeated a golem this large)
Durability: Wall level
Striking Strength: Wall Class
Lifting Strength: Class 1 (Bears can take down bull moose, which can weigh up to 700 kg)
Travel Speed: Superhuman (Black bears can run over 30mph)
Combat Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Above Average (Endured many battles proven by the weapon in his back)
Range: Standard Melee
Intelligence: Animalistic (Mor'du lost all his humanity and sentience)
Powers and Abilities
Standard Equipment
- Earth Elemental stone: The Elemental Stone of Earth, Mor'du can use it to summon a large rock golem
- Fire Elemental stone: The Elemental Stone of Fire, Mor'du can use it to summon a large volcanic boar
- Ice Elemental Stone: The Elemental Stone of Ice, Mor'du can use it to summon a large ice wolf
- Wind Elemental Stone: The Elemental Stone of Wind, Mor'du can use it to summon a large Harpie
Optional Equipment
- Corrupted Acient Stones: Acient Stones corrupted by Mor'du's cursed spirit, they have various effects such as killing plants, ressurecting terrible creatures and twisting magic.
Other
Standard Tactics: Mor'du creates a forcefield to stop his opponent's attacks and uses the Elemental Stones to summon various creatures to overwhelm his opponent.
Weaknesses: Mor'du gets harmed if the Elemental Stones are harmed, if one were to break and uncorrupt all the stones, Mor'du's soul would be set free.
Battle Records
None.
None.
None.