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Specimen 11: Difference between revisions

From The Codex
GiverOfThePeace
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Latest revision as of 06:45, 17 December 2024

"Mature Content"
Hold up soldier! This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these. Scare safely!

Background

Specimen 11 is the 10th dangerous specimen found inside Spooky's Mansion. It's a soul steeling beef creature that once took over a burger joint before being relocated into the mansion.

General Information

Name: Specimen 11

Origin: Spooky's Jumpscare Mansion

Company: Lag Studios

Creator: Akuma Kira and AMG Sheena

Sex: Unknown

Age: Unknown

Story Role: Chasing Enemy

Classification: Specimen

Species: Beef monster

Occupation: None

State of Being: Regular

Physiology: Demon

Status: Other (Can be one of the demons you send through the hellgate)

Alignment: Chaotic Evil (Seems to believe itself as a beef god through its death screen texts)

Codex Statistics

Key: Base | Endless Mode

Grade: C (Was able to kill 317 subjects)

Tier: 9-B, 8-C with Pocket Reality Manipulation | 9-B, 8-C with Pocket Reality Manipulation

Cardinality: Finite

Dimensionality: 3-D

Attack Potency: Wall level (Should be comparable to Specimen 3, who can burrow through the roof) | Wall level (Same as before)

Durability: Wall level (Should be comparable to other specimen who can take hits from The Protagonist) | Wall level (same as before)

Striking Strength: Wall Class | Wall Class

Lifting Strength: Unknown | Unknown

Travel Speed: Average Human (5 m/s) | Average Human (same as before)

Attack Speed: Athletic Human (Sould be comparable to The Protagonist) | Athletic Human (same as before)

Reaction Speed: Athletic Human | Athletic Human (same as before)

Stamina: Superhuman (Should be comparable to The Protagonist)

Range: Standard Meelee Range, Higher with Invisibility, Tens of meters with Pocket Reality Manipulation and Social Influencing (It's Pocket Reality is the size of a small building. Managed to social influence an entire burger joint)

Intelligence: Average Intelligence (Can talk and was able to manipulate an entire burger joint)


Powers and Techniques


Other

Standard Tactics: Should the fight happen at any burger place, it will probably attempt it's social influencing to get the target addicted to the burgers there. In a full-on chase, it will make exits invisible and slash at the target and inflict flashing images and take them to its Pocket reality.

Weaknesses: none notable.

Battle Records

None.

None.

None.