“ | When it came time to reach out, to find a Guardian to take on this mission, there was only one choice. They stood against the Vex in the Black Garden, and grounded that place to Mars. They went against the Hive in the dark below, working with Eris Morn to undermine Crota, the Hive God. The Reefborn made use of the Guardian in their search for the criminal Skolas, as I understand. And, of course, it was the Guardian that led the assault on the Taken King's Dreadnaught. All of the after-action reports I've shown you about the Taken War, the calm state of the system... we have this Guardian to thank. | „ |
The official discord link if you wish to join the discord: https://discord.gg/j5RKwCvAFu
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User:Truth Bullets/Sandbox7: Difference between revisions
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==Powers and Stats== | ==Powers and Stats== | ||
'''[[DebatesJungle Tiering System|Tier]]:''' | '''[[DebatesJungle Tiering System|Tier]]:''' At their minimum '''High 6-A''', with [[Accelerated Development]]: up to '''1-A''' | ||
'''Name:''' The Guardian, Captain, Godslayer, Iron Lord, Young Wolf, Hivebane, Kingslayer, Lord/Lady Guardian, Crota's End, Chosen One, Rivensbane, Dredgen, Unbroken, Wayfarer, Chronicler, Cursebreaker, Blacksmith, Reckoner, Invader, Reaper, Sentry, Collector, Snitch, VIP #2014, Shadow of Earth, MMXIX, Harbinger, Undying, Enlightened, Savior, Flawless, Almighty, Conqueror, Forerunner, MMXX, Splintered, Warden, Descendent | '''Name:''' The Guardian, Captain, Godslayer, Iron Lord, Young Wolf, Hivebane, Kingslayer, Lord/Lady Guardian, Crota's End, Chosen One, Rivensbane, Dredgen, Unbroken, Wayfarer, Chronicler, Cursebreaker, Blacksmith, Reckoner, Invader, Reaper, Sentry, Collector, Snitch, VIP #2014, Shadow of Earth, MMXIX, Harbinger, Undying, Enlightened, Savior, Flawless, Almighty, Conqueror, Forerunner, MMXX, Splintered, Warden, Descendent | ||
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'''Classification:''' Warlock Guardian | '''Classification:''' Warlock Guardian | ||
'''[[Attack Potency]]:''' | '''[[Attack Potency]]:''' At their minimum '''High 6-A''' (At their minimum [https://youtu.be/OvlqXDHFZ4w?list=PLfEs4twDRQApEkpJ6FzAXoDqfUENtgSfl&t=716 they can kill Captains.] Captains [https://www.destinypedia.com/Baron are equals with Barons] which [https://www.ishtar-collective.net/cards/ghost-fragment-fallen#ghost-fragments can kill Knights.] [https://www.ishtar-collective.net/cards/xxix-carved-in-ruin#books-of-sorrow Knights are equals with Wizards,] whereas Wizards can [https://debatesjungle.fandom.com/wiki/User_blog:Truth_Bullets/Savathun_poisons_a_moon%27s_atmosphere poison a moon's atmosphere.] Knights and Wizards are stronger than Acolytes, which are stronger than Thrall, whereas even Thrall can burrow into moons) | ||
'''[[Dimensionality]]:''' '''3-D''' | '''[[Dimensionality]]:''' '''3-D''' | ||
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|-|Resistances= | |-|Resistances= | ||
The Crucible is a [https://www.ishtar-collective.net/cards/crucible-introduction canon event in Destiny,] allowing Guardians to resist the abilities of many of their own weapons. This includes: [[Electricity Manipulation]] (They can endure the currents from many Arc abilities), [[Fire Manipulation]] (They can endure the fire from many Solar abilities), [https://powerlisting.fandom.com/wiki/Vacuum_Manipulation Vacuum Manipulation] (They can endure the effects from many Void abilities), | [[Mind Manipulation|Trauma]] (They can brutally slaughter and maim their enemies with no issue. [https://www.ishtar-collective.net/cards/ghost-fragment-legends The Exo are scarred] allowing them to act out great violence in their subconscious), The Crucible is a [https://www.ishtar-collective.net/cards/crucible-introduction canon event in Destiny,] allowing Guardians to resist the abilities of many of their own weapons. This includes: [[Electricity Manipulation]] (They can endure the currents from many Arc abilities), [[Fire Manipulation]] (They can endure the fire from many Solar abilities. They aren't burned out by the Golden Gun which can [https://www.ishtar-collective.net/cards/ghost-fragment-hunter burn out Fallen]), [https://powerlisting.fandom.com/wiki/Vacuum_Manipulation Vacuum Manipulation] (They can endure the effects from many Void abilities), | ||
|-|Weaponry= | |-|Weaponry= | ||
[[Law Manipulation]] ([https://www.ishtar-collective.net/entries/a-thousand-wings#ulan-tan When a Guardian wields a gun, they wield a demiurge. A demiurge is a rule maker that defines possible actions and enforces reality. When a demiurge is used it is altering the world by turning will into output.] [https://www.ishtar-collective.net/items/bond-of-symmetry-2 This can alter Light directly]), [https://powerlisting.fandom.com/wiki/Universal_Force_Manipulation Universal Force Manipulation], [[Matter Manipulation]], [[Quantum Manipulation]], [https://powerlisting.fandom.com/wiki/Vacuum_Manipulation Vacuum Manipulation] (They can use [https://www.ishtar-collective.net/cards/arc Arc], [https://www.ishtar-collective.net/cards/solar Solar] and [https://www.ishtar-collective.net/cards/void Void] Light which are the universe's fundamental forces of matter binding, quanta and vacuum respectively), [[Power Modification]], [[Technological Manipulation]] (Guardians can modify and upgrade virtually all of their weapons, enhancing their abilities or changing them entirely. This can be done to lower recoil, make them more powerful, etc.), [[Durability Negation]] (Many guns can make use of armor-piercing rounds that penetrate targets), [[Damage Boost]] (Many guns can make use of damage boosts), [[Sword Logic]] (The [https://www.ishtar-collective.net/cards/bad-juju Bad Juju] is implied to function off of Sword Logic), [[Fire Manipulation]] (The [https://www.ishtar-collective.net/cards/boomer Boomer] fires bolts of rotting starfire), [[Information Analysis]] (The [https://www.ishtar-collective.net/cards/cabal-shield Cabal Shield] relays combat information to its user to help them coordinate better), [[Energy Manipulation]] (The [https://www.ishtar-collective.net/cards/fusion-rifles Fusion Rifle] fires energy), | [[Law Manipulation]] ([https://www.ishtar-collective.net/entries/a-thousand-wings#ulan-tan When a Guardian wields a gun, they wield a demiurge. A demiurge is a rule maker that defines possible actions and enforces reality. When a demiurge is used it is altering the world by turning will into output.] [https://www.ishtar-collective.net/items/bond-of-symmetry-2 This can alter Light directly]), [https://powerlisting.fandom.com/wiki/Universal_Force_Manipulation Universal Force Manipulation], [[Matter Manipulation]], [[Quantum Manipulation]], [https://powerlisting.fandom.com/wiki/Vacuum_Manipulation Vacuum Manipulation] (They can use [https://www.ishtar-collective.net/cards/arc Arc], [https://www.ishtar-collective.net/cards/solar Solar] and [https://www.ishtar-collective.net/cards/void Void] Light which are the universe's fundamental forces of matter binding, quanta and vacuum respectively), [[Power Modification]], [[Technological Manipulation]] (Guardians can modify and upgrade virtually all of their weapons, enhancing their abilities or changing them entirely. This can be done to lower recoil, make them more powerful, etc.), [[Durability Negation]] (Many guns can make use of armor-piercing rounds that penetrate targets), [[Damage Boost]] (Many guns can make use of damage boosts), [[Sword Logic]] (The [https://www.ishtar-collective.net/cards/bad-juju Bad Juju] is implied to function off of Sword Logic), [[Fire Manipulation]] (The [https://www.ishtar-collective.net/cards/boomer Boomer] fires bolts of rotting starfire), [[Information Analysis]] (The [https://www.ishtar-collective.net/cards/cabal-shield Cabal Shield] relays combat information to its user to help them coordinate better), [[Energy Manipulation]] (The [https://www.ishtar-collective.net/cards/fusion-rifles Fusion Rifle] fires energy), limited [[Power Nullification]] (The [https://www.ishtar-collective.net/cards/cleaver Cleaver] tears into light. Guardians can be resurrected if they have Light, and [https://www.ishtar-collective.net/cards/ghost-fragment-hive Crota used a Cleaver on some Guardians so much they couldn't be resurrected, meaning their Light was drained]), they can use the [[Darkness (Destiny)|Darkness]] ([https://www.ishtar-collective.net/cards/ghost-fragment-hive The Cleaver] is a sword of utter Darkness, and the [https://www.ishtar-collective.net/cards/bad-juju Bad Juju] uses Sword Logic,] meaning they are weapons that use the Darkness. This grants the Guardians: ()), | ||
|-|Ghosts= | |-|Ghosts= | ||
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'''Note:''' This is a composite of the Warlock class. This only includes player Warlocks and their equipment, so [[Ikora Rey]]'s Ghost would not be included here. | '''Note:''' This is a composite of the Warlock class. This only includes player Warlocks and their equipment, so [[Ikora Rey]]'s Ghost would not be included here. | ||
'''Note 2:''' Guardians leveling up through tiers with a minimum and a maximum means they can be anywhere in that range of tiers simply because of their [[Accelerated Development]]. As such, we're not using every single tier for the Guardians. Rather, if it's a select character, we'll use whatever tier they're currently at lore-wise (or split their tier into separate arcs if necessary). If it's a composite, such as this profile, we'll use the minimum, maximum, and any notable milestones in-between for the tiers. | |||
'''Note 3:''' These milestones are determined by their place in canon, whether they should apply to all Guardians, and based off of the achievement system within Destiny since it records characters' milestones as they get stronger. | |||
'''Note 4:''' Scaling with composite Guardians is a challenge. They have [[Accelerated Development]] due to using the Light, and as such they have to be scaled off of milestones. This also applies to various enemies such as Vex and Hive, which use the Darkness. This is why it is preferred to scale them to their own feats, or to Fallen or Cabal, since they generally don't have such widely varying tiers. | |||
==Explanations (Optional)== | ==Explanations (Optional)== |
Revision as of 07:19, 15 December 2020
Background
Here you can add info about the character.
Powers and Stats
Tier: At their minimum High 6-A, with Accelerated Development: up to 1-A
Name: The Guardian, Captain, Godslayer, Iron Lord, Young Wolf, Hivebane, Kingslayer, Lord/Lady Guardian, Crota's End, Chosen One, Rivensbane, Dredgen, Unbroken, Wayfarer, Chronicler, Cursebreaker, Blacksmith, Reckoner, Invader, Reaper, Sentry, Collector, Snitch, VIP #2014, Shadow of Earth, MMXIX, Harbinger, Undying, Enlightened, Savior, Flawless, Almighty, Conqueror, Forerunner, MMXX, Splintered, Warden, Descendent
Origin: Destiny
Gender: Varies
Age: Varies
Classification: Warlock Guardian
Attack Potency: At their minimum High 6-A (At their minimum they can kill Captains. Captains are equals with Barons which can kill Knights. Knights are equals with Wizards, whereas Wizards can poison a moon's atmosphere. Knights and Wizards are stronger than Acolytes, which are stronger than Thrall, whereas even Thrall can burrow into moons)
Dimensionality: 3-D
Combat Speed: Normal Human
Reaction Speed: Normal Human
Lifting Strength: Unknown
Striking Strength: Unknown, likely Street Class
Durability: Unknown, likely Street level
Stamina: Average
Range: Unknown, likely Standard Melee Range
Standard Equipment: Needle Ship | Willbreaker, Tablets of Ruin | Willbreaker, Tablets of Ruin, Dreadnaught
Intelligence: Supergenius (A majority of combat Guardians partake in the Crucible to hone their skills and teamwork. In this they have to fight and kill other Guardians, learning the ins and outs of their metaphysical abilities and how to react and adapt to them in combat. Through this combat they push their Light to its very limits. They are taught vehicular skills, location capturing, etc. Some Guardians have gone on to understand the origin of everything and the ultimate principles guiding the universe. Some Guardians are Exos, and Exos are robots implied to be capable of deducing the origins of their species via philosophy alone. A branch of Warlock scientists called thanatonauts die repeatedly to gather information on the nature of death itself and come to an understanding of how it works. Some Guardians are comparable to their Ghosts, which can analyze and determine beings existing in other timelines' futures. Ghosts can repair Exos, highly advanced war robots.)
Standard Tactics: The usual behavior exhibited by a character during battles. For example, which actions a character will first perform when fighting an unknown opponent or which abilities they will use frequently, rarely, or never. If the character's behavior is too inconsistent to identify, they fall under "wildcard".
Weaknesses:
Feats: List all of the character's amazing feats. Strength feats, speed feats, durability feats, etc. You can judge a person's power by their feats.
Notable Attacks/Techniques: A list of some abilities the character generally uses.
Key: Aurash | Auryx | Oryx | Ascendant Realm
Note: This is a composite of the Warlock class. This only includes player Warlocks and their equipment, so Ikora Rey's Ghost would not be included here.
Note 2: Guardians leveling up through tiers with a minimum and a maximum means they can be anywhere in that range of tiers simply because of their Accelerated Development. As such, we're not using every single tier for the Guardians. Rather, if it's a select character, we'll use whatever tier they're currently at lore-wise (or split their tier into separate arcs if necessary). If it's a composite, such as this profile, we'll use the minimum, maximum, and any notable milestones in-between for the tiers.
Note 3: These milestones are determined by their place in canon, whether they should apply to all Guardians, and based off of the achievement system within Destiny since it records characters' milestones as they get stronger.
Note 4: Scaling with composite Guardians is a challenge. They have Accelerated Development due to using the Light, and as such they have to be scaled off of milestones. This also applies to various enemies such as Vex and Hive, which use the Darkness. This is why it is preferred to scale them to their own feats, or to Fallen or Cabal, since they generally don't have such widely varying tiers.
Explanations (Optional)
This section can be used to explain the reasons for the assigned power level of a certain character more in-depth, as well as how the powers and nature of the character fundamentally work. This is particularly useful for more high-tiered characters.
However, it is very important that you make sure that the text has good grammar/sentence structure, and is easy to understand.
Gallery
Put other pictures of the character here.
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
Categories
For character profiles, always insert the category "Characters", as well as one with the name of the related franchise here.
You should also always add the tier for the character. These go from "Tier 11" to "Tier 0", and also include "Unknown Tier".
For example, the most important categories in Son Goku's page are "Characters", "Dragon Ball", and "Tier 3".