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Christopher Belmont: Difference between revisions

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'''Inconclusive Matches:'''
'''Inconclusive Matches:'''
[[Category:Castlevania]]
[[Category:Characters]]
[[Category:Male Characters]]
[[Category:Konami]]
[[Category:Heroes]]
[[Category:Whip Users]]
[[Category:Axe Users]]
[[Category:Negation Users]]
[[Category:Tier 2-C]]
[[Category:Weapon Users]]
[[Category:Weapon Masters]]
[[Category:Fire Users]]
[[Category:Tier 2]]
[[Category:Hunters]]
[[Category:Playable Characters]]
[[Category:Game Characters]]
[[Category:Blessed Users]]
[[Category:Invulnerability Users]]

Revision as of 16:32, 6 July 2021

Background

Exactly one hundred years following his defeat at the hands of Trevor Belmont and the Three Legendary Heroes, Dracula was revived; as the hearts of mankind started to darken, and their faith in God dwindled. With the Belmont Clan having been accepted back into society, Trevor’s descendant, Christopher Belmont, lived within Wallachia, and thus was able to respond to Dracula’s return immediately.

Christopher had been trained all his life to be a vampire hunter, much like his ancestors before him, and thus was perfectly prepared to deal with the threat. Armed with the Vampire Killer whip, Christopher infiltrated Dracula’s Castle and fought his way through it, before finally reaching the Dark Lord himself. After a hard-fought battle, Christopher left the castle successfully as it crumbled behind him; sure that he had vanquished Dracula.

Unbeknownst to Christopher, however, Dracula had barely survived the battle, and turned to mist to feign his defeat. Escaping from the castle, Dracula would lie in wait, allowing for Christopher to settle down before he attacked again. Not even a year later, Christopher settled down and had a child, who he named Soleil.

Christopher began training Soleil as he grew up, until the boy turned 15 and began celebrating his passage into manhood. Christopher was confident that, with his son taking over the reins as vampire hunter, thought that peace would remain for at least the next century. However, Dracula finally decided to come out of hiding and strike; possessing Soleil, and using him to raise four elemental castles.

Realizing what must have happened, Christopher picked up the Vampire Killer once more, and conquered the guardians of the four castles. He then travelled back into Dracula’s Castle, where he found the possessed Soleil. Christopher was forced to fight his son, but was able to free him from Dracula’s possession. Heading to the next room, Christopher faced off once again against Dracula, and slew the Vampire King for good. With Dracula finally defeated for the next 100 years, Christopher passed the Vampire Killer to Soleil, and settled down for good.

Powers and Stats

Tier: 2-C | 2-C

Name: Christopher Belmont

Origin: Castlevania

Gender: Male

Age: Around 35 years old

Classification: Vampire Hunter

Attack Potency: Complex Universe level (Christopher has directly killed Count Dracula, twice; Dracula is above Galamoth, let alone the Time Reaper, who Galamoth controls. The Time Reaper was going to destroy the entire Castlevania Timeline) | Complex Universe level

Dimensionality: 3-D

Travel Speed: Superhuman (Should scale to Leon Belmont, who was able to escape Walter's Castle by running from the top floor to the entrance, before the entire structure collapsed) | At least Superhuman, likely far higher (Should be faster than before) | At least Superhuman, likely far higher

Combat Speed: FTL | FTL

Reaction Speed: FTL (Should be above Trevor Belmont, who was able to outpace Nuculais, a being composed entirely of light, as well as Dracula, who generated a light beam. Scales above Leon Belmont, who outpaced Medusa, who could produce beams from her eyes on several occasions; these beams were confirmed to be comprised of light. Should scale to Soma Cruz, who could outpace Paranoia; Paranoia can generate beams of energy from its hands, confirmed to be comprised of light. Defeating Death should put him about Count Olrox as well, who could generate a beam, which was confirmed to be light-based) | FTL

Lifting Strength: Unknown

Striking Strength: Complex Universal' | Complex Universal

Durability: Complex Universal level (Could take hits from Dracula, who is above the Time Reaper; the Time Reaper's power was going to destroy the Castlevania Timeline) | Complex Universe level

Stamina: Peak Human (On two separate occasions, Christopher was able to invade Dracula’s Castle and stop the Dark Lord’s forces himself, without rest. He was also able to conquer four elemental castles without rest. Should be at least similar to Leon Belmont.)

Range: Extended Melee Range, Tens of Meters with throwing knives and axes

Powers and Abilities:

Superhuman Physical Characteristics, Weapon Mastery (Was trained all his life, and is now skilled in using whips, axes, and knives), Empowerment (Rinaldo Gandolfi confirms that someone worthy causes the Vampire Killer to strengthen to the point that Medusa thought it had reached its complete form), Extrasensory Perception (All Belmont’s can sense the Vampire Killer’s reaction to vampires), Non-Physical Interaction (Christopher can harm Dracula’s spirit), Immortality Negation (Type 7; Christopher can kill the undead)
Soul Manipulation & Adaptation (The Whip of Alchemy absorbed Sara Trantoul's vampiric soul, and used her soul to develop the ability to harm vampires), Reactive Evolution (As Dracula grows stronger with each resurrection, the Vampire Killer will adapt and grow stronger to slay him. It can adapt itself to make people unfit to wield it before it recognizes them as its rightful owner), Life Manipulation (If it is wielded by someone it does not consider a rightful owner, it will take life from them), Conceptual Manipulation (The Vampire Killer whip can destroy anything related to the vampires, including concepts such as the night, and death), Memory Manipulation (The whip can summon memories of its past wielders to fight for it), Personal Domain (The Vampire Killer contains a realm within it, in which it houses memories of its previous wielders), Extrasensory Perception (Due to containing Sara's soul, the whip can sense the presence of anything related to the vampires), Fire Manipulation (The whip's Item Crash engulfs it in flames. It can shoot projectile fireballs), Power Nullification (Sealing the Vampire Killer within Dracula's Castle caused for Dracula's spirit and magic powers to weaken tremendously), Regeneration Negation (High-Mid; The Vampire Killer can kill Dracula, who is capable of restoring a physical form so long as he has access to pieces of his body), Immortality Negation (Types 3 and 7; Whip of Alchemy can destroy the undead)
Healing (Heart and Flashing Heart restores Christopher’s health), Blessed (The Cross, Crucifix, and Holy Water were blessed by the church), Fire Manipulation, Invulnerability (Cross of Gold makes Christopher temporarily invulnerable)

Standard Equipment:

Whips

  • Vampire Killer: The complete form of the Whip of Alchemy, infused with the soul of Sara Trantoul. It can slay anything related to the vampires. This whip would be passed down to the rest of the Belmont Clan, and used to slay Dracula countless times.

Sub-Weapons

  • Axe: An axe made with silver, which Trevor uses to throw at his enemies.
  • Holy Water: A jar of holy water that erupts into flames once it is released out of its container.
  • Cross: This is a boomerang, which is shaped like a holy cross. It returns to Trevor after being thrown.

Items

  • Heart: Partially restores Christopher’s health.
  • Flashing Heart: Completely restores Christopher’s health.
  • Cross of Gold: Makes Christopher invincible for a time.
  • Intelligence: Genius in combat (Due to Dracula growing stronger with each resurrection, he should thus be more dangerous in Christopher’s time than Trevor’s; meaning that Christopher should be similar to, if not superior to, Trevor in combat. He also went on two whole adventures, making him more experienced as well)

    Weaknesses: None notable.

    Key: The Adventure | Belmont’s Revenge

    Battle Records

    Notable Victories:

    Notable Losses:

    Inconclusive Matches: