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Djimmi the Great: Difference between revisions

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Revision as of 01:28, 27 September 2021

You look the fool, falling for the first trick I learnt at genie school
You really didn't stack up.
Do you need to borrow my sarcophagus?
"That beating was for free -- no strings attached!
I need a new volunteer... this one collapsed in fear!

Background

Djimmi the Great is a character in Cuphead residing in Inkwell Isle Two as the first shoot-em'-up boss in that region. He is the main boss of Pyramid Peril, which is a desert with an Egyptian-themed city in the middle.

Powers and Stats

Tier: 9-A | 9-A | 9-A | 9-A

Name: Djimmi the Great

Origin: Cuphead

Sex: Male

Age: Old enough to enter casinos, possibly far older

Classification: Genie

Attack Potency: Small Building level (On par with Cuphead and Mugman who are much stronger than they were at Inkwell Isle One and should scale to his durability. Copied Cuphead and Mugman's powers) | Small Building level (Larger than before) | Small Building level | Small Building level (Much larger than before)

Dimensionality: 3-D

Travel Speed: Subsonic (Faster than Cuphead and Mugman who can move at speeds relative to sound. Copied Cuphead and Mugman's powers) | Immobile | Subsonic | Subsonic

Combat Speed: Supersonic (Should be comparable to Cuphead and Mugman who uses a minigun for their air battles. Should be superior to Hilda Berg) | Supersonic | Supersonic | Supersonic

Reaction Speed: Supersonic (Can dodge Cuphead and Mugman's attacks and is comparable to similar foes) | Supersonic | Supersonic | Supersonic

Lifting Strength: Unknown | Unknown | Unknown | Class 5 (He can sustain his own weight which should be comparable to smaller characters)

Striking Strength: Small Building Class | Small Building Class | Small Building Class | Small Building Class

Durability: Small Building level (Survived Cuphead's attacks which could violently fragment Djimmi's stone pillars) | Small Building level | Small Building level | Small Building level (Much larger than before)

Stamina: High (Should be comparable to Cuphead and Mugman)

Range: Hundreds of Meters with various projectiles, unknown with Pocket Reality Manipulation

Powers and Abilities:

Standard Equipment: Chest and Sarcophagus

Intelligence: Unknown (Implied to have gone to "Genie School")

Weaknesses: None Notable

Key: Phase One and Four | Phase Two | Phase Three | Phase Five

Gallery

Battle Records

Notable Victories:

Notable Losses:

Inconclusive Matches:

Discussions (Link For Mobile Users):

Discussion threads involving Djimmi the Great