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Sulley (Mirrorverse): Difference between revisions

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Revision as of 22:54, 13 June 2022

Background

This monsterously charismatic leader is fiercely protective -- in fact he's just plain fierce! Sulley defends himself and his friends with advanced tech, slamming foes with his shield and stunning those foolish enough to get in he's way.

Statistics

Tier: At least 6-C

Name: Sulley

Origin: Mirrorverse

Sex: Male

Age: 28 years old (Is a reflection of Sulley)

Classification: Monster, Guardian

Dimensionality: 3-D

Attack Potency: At least Island level (Sulley can keep up with teammates such as Maui who should be comparable to his counterpart who lifted up the sky)

Durability: At least Island level

Striking Strength: At least Island Class

Lifting Strength: Superhuman (Forcefully turned Randall's scream extractor)

Travel Speed: Superhuman (Caught up to a bus)

Combat Speed: FTL (Sulley can keep up with teammates such as Mr. Incredible who should be comparable to his counterpart who can react to Jack-Jack's laser vision)

Reaction Speed: FTL

Stamina: Peak Human (Comparable to Mike who should be comparable to his counterpart who can work 18 Hours straight altough he was exhausted by that point)

Range: Standard melee range, Extended Melee with his shield, Several Meters with Sulley Slam

Intelligence: Above Average (Sulley was chosen to be CEO of Monster Inc. despite him never having finished university, he also quickly made up a sled with random junk in Adorable's cave), Genius for scaring (Sulley is the top scarer of Monster Inc. he was rookie of the year with a record breaking debut and it was stated that he will "revolutionize scaring" and he was approaching the scare record at lighting speed all this should make him comparable if not superior to Betty Stevenson) and combat (Sulley can keep up with fighters like Maui who has over thousand years of experience and Hercules)


Powers and Abilities

Superhuman Physical Characteristics, Human Achievements (Was Monster Inc.'s top scarer), Scaring Knowledge, Natural Weaponry, Social Influencing (Is a monster trained in the art of scaring, he scared a bunch of police officers), Stealth Mastery (Sneaked around multiple police officer never being seen once, he should be comparable to his teammate Scott Squibbles who was hiding in a room with 1 kid and 2 parents in the room for over half an hour), Vibration Manipulation (His roar was so powerful it made Randall's simulation chamber shake), Consumption (Type 1, Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium), Minor Resistance to Pain (Glowing urchins are shown to cause pain yet Sulley powered throught getting hit by lots of them) and Fragrance Manipulation (Monsters naturally odorize themselves with smells such as old dumpster and wet dog), Resistance to Disease Manipulation, Poison Manipulation, Acid Manipulation and Radiation Manipulation (Monsters can eat mold, rancid raw meat along with foods made with Sulfuric acid and depleted uranium), Cold Temperatures (Seemingly unaffected by the cold of the Himalayas)
Statistics Amplification (With Innate Strength, Safeguard, Melee Rally, Precision, Don't Pick This One and Offense is the Best Defense), Forcefield Creation (With Enchanted plate), Healing (With Healing Burst, Questionable Medicine and My Eyes!), Electricity Manipulation (With Unlimited Power), Statistics Reduction (With Unlimited Power, My Eyes! and Offense is the Best Defense), Explosion Manipulation (With Destructive Bursts), Purification (With Battle Purification), Damage Boost (with Disorienting Attack and One In a Million), Resistance to Status Effect Inducement (With A Bit Too Immune)

Standard Equipment

His armor and shield

Optional Equipment

Magic Item


Notable Techniques

Armor Up: Sulley's Core Ability, it grants him 20% of his Defense as Armor at the start of each combat.

Sulley Slam: Sulley's Special Ability, He damages and knocks back all enemies around him and has 50% chance to stun them.

Fierce Protector: Sulley's Signature Ability, when he or one of his allies drop below 20% HP for the first time in an encounter, he gains a X% Attack Buff and Lures all enemies for the remainder of that combat.

Force Multiplier: One of Sulley's Basic Talents, it grants him X% of Defense at the start of an encounter

Defensive Plating: One of Sulley's Basic Talents, it grants him X% of Attack at the start of an encounter

Seismic Surge: One of Sulley's Advanced Talents, his Special Ability deal an addtional X% of damage

Emergency Backup: One of Sulley's Advanced Talents, when he drops below 50% HP for the first time in an encounter, ha gains X% Armor

Kinetic Transfer: One of Sulley's Advanced Talents, when he activates his Special Ability, he gains X% of Armor for each target hit

Enhanced Armor Core: Sulley's Elite Talent, his Core Ability grants him 10% addtional Armor when activated


Other

Standard Tactics: Sulley starts combat with a passive armor that protects him from damage before attacking his opponent in melee combat

Weaknesses: Nothing Notable

Battle Records