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Mot: Difference between revisions

From The Codex
Volt12121
Volt12121 (talk | contribs) (Adding categories)
GiverBot
GiverBot (talk | contribs) (re-categorisation per CFD, replaced: ===Powers and Abilities=== → ==Powers and Abilities==, ===Standard Equipment=== → ==Standard Equipment==, ===Other=== → ==Other==, ==Statistics== → ==Codex Statistics==)
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==Background==
==Background==
The '''Mot''' are Earth-type monsters in Vulpin Adventure. They can be encountered in Woods. They are small, insectoid creature. They lack visible legs and have a long torso that tapers into a sharp, barbed hook. they have two small dark red tufts of fur that extend from either side of their triangular head, which is also adorned with a pair of long ear-like antennae. they hover in midair using a pair of red-and-pink wings, which are patterned with a design resembling eyes. These wings are shaped like the wings of a moth, but with tapered and pointed top parts and lower parts with a frill-like shape that extends away from the body.
The '''Mot''' are Earth-type monsters in Vulpin Adventure. They can be encountered in Woods. They are small, insectoid creature. They lack visible legs and have a long torso that tapers into a sharp, barbed hook. they have two small dark red tufts of fur that extend from either side of their triangular head, which is also adorned with a pair of long ear-like antennae. they hover in midair using a pair of red-and-pink wings, which are patterned with a design resembling eyes. These wings are shaped like the wings of a moth, but with tapered and pointed top parts and lower parts with a frill-like shape that extends away from the body.
==Statistics==
==Codex Statistics==
'''[[Tiering System|Tier]]:''' '''9-C'''
'''[[Tiering System|Tier]]:''' '''9-C'''


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'''[[Intelligence]]:''' '''Animalistic'''
'''[[Intelligence]]:''' '''Animalistic'''
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===[[Hax|Powers and Abilities]]===  
==[[Hax|Powers and Abilities]]==  
'''[[Superhuman Physical Characteristics]]''', '''[[Flight]]''', '''[[Natural Weaponry]]''' and '''[[Penetration Damage]]''' (Via stinger), '''[[Resistance]]''' to '''[[Water Manipulation]]''' and '''[[Ice Manipulation]]''' (Mots take less damage from [https://the-vulpin-adventure.fandom.com/wiki/Category:Water_Type_Moves Water-type moves])
'''[[Superhuman Physical Characteristics]]''', '''[[Flight]]''', '''[[Natural Weaponry]]''' and '''[[Penetration Damage]]''' (Via stinger), '''[[Resistance]]''' to '''[[Water Manipulation]]''' and '''[[Ice Manipulation]]''' (Mots take less damage from [https://the-vulpin-adventure.fandom.com/wiki/Category:Water_Type_Moves Water-type moves])
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===[[Standard Equipment]]===
==[[Standard Equipment]]==
Nothing Notable
Nothing Notable
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===Other===
==Other==
'''Standard Tactics:''' Mot goes for physical combat
'''Standard Tactics:''' Mot goes for physical combat



Revision as of 17:05, 13 November 2023

Background

The Mot are Earth-type monsters in Vulpin Adventure. They can be encountered in Woods. They are small, insectoid creature. They lack visible legs and have a long torso that tapers into a sharp, barbed hook. they have two small dark red tufts of fur that extend from either side of their triangular head, which is also adorned with a pair of long ear-like antennae. they hover in midair using a pair of red-and-pink wings, which are patterned with a design resembling eyes. These wings are shaped like the wings of a moth, but with tapered and pointed top parts and lower parts with a frill-like shape that extends away from the body.

Codex Statistics

Tier: 9-C

Name: Mot

Origin: Vulpin Adventure

Sex: likely varies

Age: Unknown

Classification: Earth Type Monster

Status: Active

Alignment: Unaligned (Animals have no real moral compass asides from very primitive ones, thus they fall under no true alignment as they're not inherently evil, good, or neutral)

Dimensionality: 3-D

Attack Potency: Peak Human level (Mot can fight Vulpin)

Durability: Peak Human level

Striking Strength: Peak Human Class

Lifting Strength: Unknown

Travel Speed: Superhuman (Should be comparable to Hedgewolf who should be comparable to normal wolves who can run 25 to 35 miles per hour)

Combat Speed: Superhuman

Reaction Speed: Superhuman

Stamina: Unknown

Range: Standard Melee

Intelligence: Animalistic


Powers and Abilities

Superhuman Physical Characteristics, Flight, Natural Weaponry and Penetration Damage (Via stinger), Resistance to Water Manipulation and Ice Manipulation (Mots take less damage from Water-type moves)


Standard Equipment

Nothing Notable


Other

Standard Tactics: Mot goes for physical combat

Weaknesses: They are weak to Air Manipulation and Electricity Manipulation

Battle Records

None.

None.

None.

Discussions (Link For Mobile Users):

Discussion threads involving Mot