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Mot: Difference between revisions
GiverBot (talk | contribs) (re-categorisation per CFD, replaced: ===Powers and Abilities=== → ==Powers and Abilities==, ===Standard Equipment=== → ==Standard Equipment==, ===Other=== → ==Other==, ==Statistics== → ==Codex Statistics==) m |
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==Background== | ==Background== | ||
The '''Mot''' are Earth-type monsters in Vulpin Adventure. They can be encountered in Woods. They are small, insectoid creature. They lack visible legs and have a long torso that tapers into a sharp, barbed hook. they have two small dark red tufts of fur that extend from either side of their triangular head, which is also adorned with a pair of long ear-like antennae. they hover in midair using a pair of red-and-pink wings, which are patterned with a design resembling eyes. These wings are shaped like the wings of a moth, but with tapered and pointed top parts and lower parts with a frill-like shape that extends away from the body. | The '''Mot''' are Earth-type monsters in Vulpin Adventure. They can be encountered in Woods. They are small, insectoid creature. They lack visible legs and have a long torso that tapers into a sharp, barbed hook. they have two small dark red tufts of fur that extend from either side of their triangular head, which is also adorned with a pair of long ear-like antennae. they hover in midair using a pair of red-and-pink wings, which are patterned with a design resembling eyes. These wings are shaped like the wings of a moth, but with tapered and pointed top parts and lower parts with a frill-like shape that extends away from the body. | ||
==Statistics== | ==Codex Statistics== | ||
'''[[Tiering System|Tier]]:''' '''9-C''' | '''[[Tiering System|Tier]]:''' '''9-C''' | ||
Line 41: | Line 41: | ||
'''[[Intelligence]]:''' '''Animalistic''' | '''[[Intelligence]]:''' '''Animalistic''' | ||
---- | ---- | ||
==[[Hax|Powers and Abilities]]== | |||
'''[[Superhuman Physical Characteristics]]''', '''[[Flight]]''', '''[[Natural Weaponry]]''' and '''[[Penetration Damage]]''' (Via stinger), '''[[Resistance]]''' to '''[[Water Manipulation]]''' and '''[[Ice Manipulation]]''' (Mots take less damage from [https://the-vulpin-adventure.fandom.com/wiki/Category:Water_Type_Moves Water-type moves]) | '''[[Superhuman Physical Characteristics]]''', '''[[Flight]]''', '''[[Natural Weaponry]]''' and '''[[Penetration Damage]]''' (Via stinger), '''[[Resistance]]''' to '''[[Water Manipulation]]''' and '''[[Ice Manipulation]]''' (Mots take less damage from [https://the-vulpin-adventure.fandom.com/wiki/Category:Water_Type_Moves Water-type moves]) | ||
---- | ---- | ||
==[[Standard Equipment]]== | |||
Nothing Notable | Nothing Notable | ||
---- | ---- | ||
==Other== | |||
'''Standard Tactics:''' Mot goes for physical combat | '''Standard Tactics:''' Mot goes for physical combat | ||
Revision as of 17:05, 13 November 2023
Background
The Mot are Earth-type monsters in Vulpin Adventure. They can be encountered in Woods. They are small, insectoid creature. They lack visible legs and have a long torso that tapers into a sharp, barbed hook. they have two small dark red tufts of fur that extend from either side of their triangular head, which is also adorned with a pair of long ear-like antennae. they hover in midair using a pair of red-and-pink wings, which are patterned with a design resembling eyes. These wings are shaped like the wings of a moth, but with tapered and pointed top parts and lower parts with a frill-like shape that extends away from the body.
Codex Statistics
Tier: 9-C
Name: Mot
Origin: Vulpin Adventure
Sex: likely varies
Age: Unknown
Classification: Earth Type Monster
Status: Active
Alignment: Unaligned (Animals have no real moral compass asides from very primitive ones, thus they fall under no true alignment as they're not inherently evil, good, or neutral)
Dimensionality: 3-D
Attack Potency: Peak Human level (Mot can fight Vulpin)
Durability: Peak Human level
Striking Strength: Peak Human Class
Lifting Strength: Unknown
Travel Speed: Superhuman (Should be comparable to Hedgewolf who should be comparable to normal wolves who can run 25 to 35 miles per hour)
Combat Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Unknown
Range: Standard Melee
Intelligence: Animalistic
Powers and Abilities
Superhuman Physical Characteristics, Flight, Natural Weaponry and Penetration Damage (Via stinger), Resistance to Water Manipulation and Ice Manipulation (Mots take less damage from Water-type moves)
Standard Equipment
Nothing Notable
Other
Standard Tactics: Mot goes for physical combat
Weaknesses: They are weak to Air Manipulation and Electricity Manipulation
Battle Records
None.
None.
Discussions (Link For Mobile Users):
Discussion threads involving Mot |