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Travis Touchdown (Death Drive Mk II Clone): Difference between revisions

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Revision as of 16:49, 19 June 2024

"Mature Content"
This character or verse has mature themes and concepts, thus those of young age are ill-advised to look through these.
Articles About Travis Touchdown
No More Heroes Mainline - Death Drive Clone
Other Media Super Smash Bros.

People ask me, "What is the meaning of killing if you're risking your own life?" It doesn't 'mean' shit. It's about instinct, not meaning. That spark lights up in your brain. And that sweet, sweet dopamine starts to flow...
~ Travis

Background

Travis Touchdown is the main protagonist of the No More Heroes franchise. During the events of Travis Strikes Again: No More Heroes, he and Badman get sucked into the Death Drive Mk II, creating a clone of the two within the Game World. Shortly after entering the Death Drive Mk II, they meet White Sheepman (Also known as Dr. Juvenile) acting as, both the tutorial, and also the central character and major antagonist of the story. Forced to cooperate, both Travis and Badman begrudgingly work together to play through the Death Drive Mk II. Eradicating entire hoards of digital bugs, defeating each game world's bosses and collecting all six Death Balls in hopes to earn a wish, and resurrect Bad Girl. In which both would partially succeed, reviving her but only as a dog (Due to one of the Death Drives being a pirated version). Travis would shortly find the legitimate and final “Death Ball” after retrieving it from Sylvia in which they would defeat Silver Case. Turning Bad Girl back to her human form. As the final credits roll, it ends cutting back to Travis in a completely different area. In which Travis would remark to the player that both he and them are in “development”. Hinting at the sequel “No More Heroes 3”.

Codex Statistics

Tier: 2-B

Name: Travis Touchdown

Origin: Travis Strikes Again: No More Heroes

Sex: Male

Age: 37

Classification: Human, Genetic Clone, Professional Assassin, Otaku

Dimensionality: 3-D

Attack Potency: Multi-Universe level (Fought and defeated White Sheepman who created and has control over the Death Drive Mk II, along with every videogame world and the creations that exist within the Death Drive Mk II. The game worlds themselves house their own civilizations, planets, star systems, and several worlds such as Hell and YOJOHAN, a world where time flows backwards. It's noted that clones within the Death Drive Mk II are stronger than their original counterparts), Higher when leveling up (Can grow in power and level up with enough exp)

Durability: Multi-Universe level (Could fight and survive direct attacks from White Sheepman)

Striking Strength: Multi-Universal

Lifting Strength: At least Class G, possibly Higher (Suplexed DeaDri with little effort, who in sheer size dwarfed over Santa Destroy)

Travel Speed: Extra-Temporal (Can move within YOJOHAN, which is a realm where time flows backwards)

Combat Speed: Extra-Temporal (Can fight opponents within YOJOHAN and White Sheepman herself)

Reaction Speed: Extra-Temporal (Can keep up with Eight Hearts)

Stamina: Very High (Can fight his way through multiple waves of enemies, get back up even after "dying", has a massive pain tolerance and rarely ever shows exhaustion even when fighting opponents within his league of strength. Able to shrug off or completely ignore powerful or even fatal attacks, under status afflictions, internal damage such as having his heart impaled, and extreme amounts of pain such as being violently electrocuted, even for long periods of time. or just completely ignoring being caught on fire multiple times. Swam from Japan to Texas. Superior to Uehara who is comparable to Ulti-Mondo, whom in his base form can absorb all of Davids and Moons Malice into himself, cut-up his arm and gets back up completely fine, outpaced even far superior characters such as The Eight Hearts and White Sheepman)

Range: Standard Melee Range physically, Extended Melee Range with Beam Katana, Tens of Meters with Death Abilities and Skill Chips, Multi-Universal with Dimensional Travel

Intelligence: Above Average normally (The conception of Travis having low intelligence is mostly untrue. Travis despite his crude nature, isn't dumb. The occasions he was tricked as seen in his battles with Holly Summers and Destroyman. Were mostly due to the fact that he was completely unaware of Holly preparing traps before the fight, or his own honor getting in the way, which is why Destroyman was able to trick Travis twice. However he quickly gets over this and was able to quickly adapt. Despite his attitude and arrogance, Travis always takes his battles seriously and always adapts on the fly), at least Genius in combat (Has several years of combative experience and formal training under several different "swords masters" and "pro wrestlers". Fought and bested several powerful and unique opponents, that vary from other professional assassins, mixed martial artists genius superheroes with an IQ over 400, mad scientists, demolition experts expert marksmen, several different sword masters, deranged serial killers, mech pilots, ghosts, demons, and even White Sheepman/Dr. Juvenile. A Supergenius, who was able to create a console capable of altering time and space, storing entire multiverses. He was able operate both a spaceship, and can pilot The Glastonbury with little difficulty, is able to use other Beam Katanas with great amounts of skill and is able to utilize both the Death Drive and Death Glove to its fullest extent)


Powers and Techniques

Superhuman Physical Characteristics, Data Manipulation (Can harm bugs), Dimensional Travel (Can teleport in and out of the Death Drive Mk II worlds and places connected to it), Accelerated Development (Level. Can use level-ups to enhance his physical stats and it's noted that each Death Ball game spikes in difficulty), Power Mimicry (Can utilize the powers of fallen bosses by using their skill chips), Immortality (Types 4, 6, 8 and 9; Survived having his head severed. The Death Drive Mk II is capable of creating genetic clones by using Travis' DNA, storing it as data. It's implied Deathman's world is that of the Death Drive Mk II, and Deathman resurrected Travis after he was killed by Henry Cooldown), Time Manipulation and Time Travel (Has access to toilets which are directly noted as save points by Juvenile), Law Manipulation and Divine Protection (Can change the Death Drive Mk II Difficulty to make fights easier or higher. Furthermore, Travis is shown to have protection from a divine force in Berry Sweet mode), Immortality Negation (Types 4, 6, 7, 8 and 9; Killed Mr.Doppelganger Who, as a genetic clone created by the Death Drive Mk II, uses the same immortality system as Travis. Can kill demons from the Underworld), Acausality Negation (Type 3; Can kill enemies within YOJOHAN, a realm where time flows backwards), Dimension Manipulation (Should scale to Garcia Hotspur who destroyed the entire fourth dimension of Hell), Power Nullification (Can nullify the powers of the Uehara which stemmed from his Silver Eye), has all of Travis Touchdown's innate resistances.


Resistance to Mind Manipulation, Empathic Manipulation, and Biological Manipulation (Was able to survive within the Death Drive Mk II for an extended period of time which fries your brain and nervous system and wipes the wearer of all morality, making them emotionless killers. Can survive within Darkness for a brief period), Cold Manipulation and Cosmic Radiation (Can survive below -20 Degree temperatures and survive within space for a short period of time), Life Manipulation, Metaphysics Manipulation (Soul Manipulation), and Corruption (Can survive within Darkness for a brief period. Darkness drains your life and soul and eats away at your flesh, it can also corrupt those engulfed by it making them more aggressive than normal), Data Manipulation and Law Manipulation (White Sheepman was unable to change Travis' difficulty after he had set it. Can still use his Skill Chips, Resurrection, Immortalities, and Regeneration despite White Sheepman having full control over the Death Drive Mk II), Reality Warping and Space-Time Manipulation (Unaffected by the Death Drive Mk II merging and warping reality)
Electricity Manipulation (Can fire bolts of electricity similarly to Electro Triple Star with the Wing Chip), Self-Duplication and Limited Empathic Manipulation (Comparable to Mr.Doppelganger with the F91-Chip, who can create up to nine clones of himself. Can also use the F91-Chip to draw in enemies), Energy Projection and Homing Attack (Can fire a massive laser similarly to Brian Buster Jr. with the Strike Freedom Chip and "NBMB"), Smoke Manipulation, Poison Manipulation, and Explosion Manipulation (Can throw canisters poisonous smoke nearby that creates explosions when ignited with the Physalis Chip), Summoning, Metaphysics Manipulation (Soul Manipulation), Life Manipulation, and Corruption (The Crossbone Chip summons a skull-shaped minigun turret that fires darkness), Energy Absorption (Can absorb energy from nearby opponents with the Dendrobium Chip), Telekinesis (Can telekinetically bind and toss targets with the Shining Chips), Time Slow (Can use The Heavy Chip to slow enemies in its radius by 50%. Should be comparable to Death Slow), Gravity Manipulation (Generates a Gravity Field which pulls nearby enemies towards the center with the Self Chip) Invisibility (Can temporarily go invisible with the Ξ Chip), Explosion Manipulation (Via the Atlas Chip and Double X Chip, which allows Travis to throw bombs with different properties), Healing (Can create a healing circle that gets smaller over time with the ∀ Chip), Life Manipulation (Can drain the life from nearby opponent and heal himself in the process with the Unicorn Chip), Forcefield Creation (The Destroy Chip creates a wall protecting Travis from incoming attacks), Statistics Amplification and Damage Reduction (Blueberry Cheese Brownie temporarily allows Travis to enter Dark Rage mode which increases his attack power. The 00 Chip allows Travis to perform a quick dash), Paralysis Inducement (Fires four bursts of energy from the Death Glove that temporarily immobilizes foes with the Psycho Chip), Wire Manipulation (With the ∞ Justice Chip, Travis can manipulate a special wire that pulls opponents towards himself), Limited Transformation and Fusionism (Can turn into Travisman with the help Badman, granting him Precognition, Light Manipulation and enhanced statistics)

Equipment

Beam Katana, the Death Glove, and various Skill Chips


Notable Techniques

Death Drive Mk II Chips:

Icon Chip Name Description
Wing Chip
Shoots a savage electric attack in a straight line. Affects area around targeted characters.
∞ Justice Chip
Pulls in and attacks enemies with a special wire.
F91 Chip
Creates a doppelganger to draw in enemies. Disappears after a set amount of time or after taking a set amount of damage.
Strike Freedom Chip
Fires a guided laser from an orbiting satellite. Laser can be aimed using the stick after activation.
Physalis Chip
Throws a capsule spewing gas in four directions. Gas can be ignited to cause a huge explosion.
Crossbone Chip
Calls upon a skull-shaped machine gun turret. Disappears after a set amount of time or after taking a set amount of damage.
Dendrobium Chip
Sucks energy from nearby characters and converts it to attack energy. Hold button to suck energy, then release to fire.
Shining Chip
Bind characters and blow them away freely. Hold the button down to bind a character, then release it to blow them away.
Heavy Chip
Generates an area within which enemies will be slowed down.
Self Chip
Generates an area within which enemies will be pulled toward the center.
∀ Chip
Generates an area within which players will recover power.
Ξ Chip
Makes you invisible to enemies. Wears off after a set time or upon attacking.
Atlas Chip
Throws a bomb that sticks to enemies or walls. Explodes after a set amount of time.
Unicorn Chip
Sucks life from surrounding enemies.
Double X Chip
Sets a special bomb that sends enemies up and knocks them away when hit.
Destroy Chip
Sets a wall blocking attacks and advancement. Dissipates after a set amount of time or after taking a set amount of damage.
V2 Chip
Spin like a top while unleashing mobile rapid-fire attacks.
Psycho Chip
Fires multiple shots from the Death Glove. Temporarily immobilizes characters hit.
00 Chip
Performs a quick dash.
BCB
Blueberry Cheese Brownie: Temporarily enter Dark Rage mode; movement is restricted but attack power increases.
NBMB
Nuts Berry Milk Blancmange: Temporarily causes normal attacks to release a shock wave.


Other

Standard Tactics: Travis will rely mainly on his Beam Katana within the Death Drive games, while also utilizing various Skill Chips in combat.

Weaknesses: Travis Needs to continuously recharge his Beam Katana. The effects of Dark rage Mode are only temporary and can only be activated after activating the BCB Chip.

Battle Records

None.

None.

None.