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Chigrumpen: Difference between revisions
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'''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with Magic | '''[[Range]]:''' '''Standard Melee''', '''Extended Melee''' with Magic | ||
'''[[Intelligence]]:''' '''Above Average''' fighting wise (Chigrumpen are capable of using two special moves which should somewhat make them comparable to [[Vulpin]]) | '''[[Intelligence]]:''' '''Above Average Intelligence''' fighting wise (Chigrumpen are capable of using two special moves which should somewhat make them comparable to [[Vulpin]]) | ||
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===[[Powers and Techniques]]:=== | ===[[Powers and Techniques]]:=== |
Revision as of 05:43, 11 September 2024
Background
Chigrumpen are Air-type monster in Vulpin Adventure. You can encounter them in Cloudy Peaks. Chigrumpen are fat turkey/chicken-like creatures with a large, pale yellow crooked sharp beak. A distinctly red crest covers their face and there is a tiny white spot on the lower right-side of their crest. Their eyes are small and beady with a stern look. Their body are round, bird-like, and colored a dull brown. Their legs are short and colored the same as the beak. Their feet have 4 claws. 3 in the front and one in the back.
Codex Statistics
Tier: At least 9-B
Name: Chigrumpen
Origin: Vulpin Adventure
Sex: likely varies
Age: Unknown
Classification: Air-type Monster
Status: Active
Alignment: Unknown (Chigrumpen have no known history and thus makes it near impossible to give them an alignment)
Attack Potency: At least Wall level (Chigrumpen can fight a Cloudy Peaks Vulpin who is much superior to Snoroceros who should be comparable to real rhinos who can easily flip and damage cars)
Durability: At least Wall level
Striking Strength: At least Wall Class
Lifting Strength: Unknown
Travel Speed: Superhuman (Much superior to Hedgewolf who should be comparable to normal wolves who can run 25 to 35 miles per hour)
Attack Speed: Superhuman
Reaction Speed: Superhuman
Stamina: Unknown
Range: Standard Melee, Extended Melee with Magic
Intelligence: Above Average Intelligence fighting wise (Chigrumpen are capable of using two special moves which should somewhat make them comparable to Vulpin)
Powers and Techniques:
Superhuman Physical Characteristics, Enhanced Senses, Electricity Manipulation (Via Vortex Strike and Bolt).
Resistance to Plant Manipulation and Earth Manipulation (They resist Earth-type move)
Equipment
Nothing Notable
Notable Techniques
Other
Standard Tactics: Chigrumpen goes for physical attacks and the use of magic
Weaknesses: They are weak to Fire Manipulation
Battle Records
None.
None.