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Fall Guys: Difference between revisions
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'''[[Resistance]]''' to '''[[Cold Manipulation]]''' ([https://ibb.co/GCNswPN It is stated that Fall Guys can't feel cold]<ref> [https://www.thegamer.com/fall-guys-secrets-lore-interview/ Interview with Fall Guys lead game designer Joe Walsh]</ref>), '''[[Space|Cosmic Radiations]]''' ([https://youtu.be/8Med3xpU95o?t=2 Are fine in space]), '''[[Bone Manipulation]]''' ([https://imgur.com/a/QEvmIcR Fall Guys do not have bones]) | '''[[Resistance]]''' to '''[[Cold Manipulation]]''' ([https://ibb.co/GCNswPN It is stated that Fall Guys can't feel cold]<ref> [https://www.thegamer.com/fall-guys-secrets-lore-interview/ Interview with Fall Guys lead game designer Joe Walsh]</ref>), '''[[Space|Cosmic Radiations]]''' ([https://youtu.be/8Med3xpU95o?t=2 Are fine in space]), '''[[Bone Manipulation]]''' ([https://imgur.com/a/QEvmIcR Fall Guys do not have bones]) | ||
|-|Blunderdome= '''[[Supernatural Protection]]''' (Fall Guys are protected by Blunderdome so they can continue to compete without limit), '''[[ | |-|Blunderdome= '''[[Supernatural Protection]]''' (Fall Guys are protected by Blunderdome so they can continue to compete without limit), '''[[Battlefield Removal]]''' ([https://ibb.co/ChZQW6D Can Battlefield Removal competitors out of the games areas to the podiums if they get eliminated]), '''[[Law Manipulation]]''', '''[[Power Nullification]]''', and '''[[Power Bestowal]]''' (Blunderdome can change the laws of how the games work, granting specific abilities while also taking some away depending on the event and show such as being able to be recreated in race rounds, turn invisible as a sweet thief, deconstruct thieves to capture them as a guardian, and prevent respawning in survival and xtreme shows), With Blunderdome's Law Manipulation, Fall guys get the following: '''[[Supernatural Protection]]''' & '''[[Alternate Replacements]] ([https://www.youtube.com/watch?t=1909&v=mKGYx5kY7ew&feature=youtu.be The games of Blunderdome allow Fall Guys to be recreated indefinitely from even nothing]. [https://www.youtube.com/watch?t=491&v=-lQVROmdAqQ&feature=youtu.be Even if the game doesn't allow for the event, they will regenerate at the results podium] and [https://ibb.co/ChZQW6D it is acknowledged here]<ref> [https://www.thegamer.com/fall-guys-secrets-lore-interview/ Interview with Fall Guys lead game designer Joe Walsh]</ref>), '''[[Deconstruction]]''' ([https://youtu.be/OxyVufm76Ig?t=43 Can deconstruct thieves as a Guardian in Sweets Thieves]), '''[[Invisibility]]''' ([https://www.youtube.com/watch?v=OxyVufm76Ig Can make themselves completely invisible as a thief]) | ||
</tabber> | </tabber> | ||
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[[Category:Stealth Mastery Users]] | [[Category:Stealth Mastery Users]] | ||
[[Category:Divine Protection Users]] | [[Category:Divine Protection Users]] | ||
[[Category: | [[Category:Battlefield Removal Users]] | ||
[[Category:Law Users]] | [[Category:Law Users]] | ||
[[Category:Bestowal Users]] | [[Category:Bestowal Users]] | ||
[[Category:Power Bestowal Users]] | [[Category:Power Bestowal Users]] | ||
[[Category:Deconstruction Users]] | [[Category:Deconstruction Users]] |
Revision as of 18:59, 10 October 2024
“ | Wooo! | „ |
~ Fall Guys' cry |
Background
Fall Guys are the main playable characters in Fall Guys. Fall Guys are bean-shaped, roughly humanoid creatures. They have two arms with four-fingered hands, and two stubby legs. A Fall Guy's face appears to be slightly pushed into the body, and consists of a simple circle with two pill-shaped eyes.
Fall Guys are nearly always seen competing in the Blunderdome, taking part in the various shows in the hopes of winning Crowns. They are able to walk, run, jump a short height, dive, and grab things. They can grab other Fall Guys, keeping them in place briefly; items such as eggs and Pegwins, picking them up and carrying them; and ledges, allowing them to pull themselves up.
Fall Guys make muffled "woo"-like noises to express themselves, such as when excited, surprised, or disappointed. They can also perform various emotes to express themselves. As Fall Guys are individual members of their species, their personalities vary. However, they are described as generally "keen, optimistic, mischievous, determined, and light-hearted".
General Information
Name: Fall Guys
Origin: Fall Guys: Ultimate Knockout
Sex: Unknown, likely Varies
Age: Unknown
Classification: Fall Guys
Status: Alive
Alignment: Neutral Good (Fall guys are stated to be light-hearted and optimistic beings)
Codex Statistics
Tier: Low 10-B
Cardinality: Finite
Dimensionality: 3-D
Attack Potency: Below Average Human level (Fall guys are much smaller than humans)
Durability: Below Average Human level, Inorganic Physiology makes them difficult to kill
Striking Strength: Below Average Human Class
Lifting Strength: Below Average Human (Can easily drag and push other Fall Guys which weigh as much as a pillow. Can push around snowballs in Snowy Scrap.)
Travel Speed: Below Average Human
Attack Speed: Below Average Human
Reaction Speed: Below Average Human
Stamina: Limitless (It is stated that Fall Guys are made to compete 24/7 and their lives consist of competing or waiting to be able to go again to compete after a show.[1])
Range: Below Standard Melee, Higher with Blast Balls
Intelligence: Genius Intelligence (Fall guys are experts in over 60 various sport like events and other games revolving around survival, memorization, platforming, racing, cooperation, avoiding obstacles and more. They also have full knowledge on the many different shows and are made ready to compete as soon as they pop into existence[2])
Powers and Techniques
Equipment
Their many outfits.
Optional Equipment
Blast Balls
Other
Standard Tactics: Varies depending on the game. Fall Guys mostly will try to push away and physically over power their opponents by grabbing them and pushing them. If given, they can also use blast balls to launch their opponents away.
Weaknesses: Fall Guys can be put in a rag doll state if they are hit in a certain way, making them immobile for a bit. Fall guys have no real combat experience.
References
Battle Records
None.
None.
None.